Player Matchup

Jing Wei
Jing Wei
DiorNasty
Jing Wei
Level 29
God Stats
1W - 4L
1,385 SR
Queue Stats
27W - 26L
1,576 Elo+
Party 2
Hun Batz
Hun Batz
HighbornSauce84
Hun Batz
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,571 Elo+
Party 1
Cthulhu
Cthulhu
JD3witt
Cthulhu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,542 Elo+
Party 1
Tiamat
Tiamat
thatkidcap
Tiamat
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 16L
1,685 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xSaltNick
Cu Chulainn
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
77W - 79L
1,491 Elo+
Party 2
Team Averages
Level 60
1,477 SR
1,573 Elo+

VS

Team Averages
Level 87
1,463 SR
1,549 Elo+
Hercules
Hercules
Bank_YRN
Hercules
Level 142
God Stats
5W - 2L
1,665 SR
Queue Stats
162W - 129L
1,593 Elo+
Party 3
Tiamat
Tiamat
SLVRS_RAGE
Tiamat
Level 28
God Stats
5W - 2L
1,430 SR
Queue Stats
141W - 95L
1,615 Elo+
Party 3
Geb
Geb
Scarlets_Nobody
Geb
Level 123
God Stats
2W - 2L
1,358 SR
Queue Stats
149W - 105L
1,617 Elo+
Party 3
Tyr
Tyr
TheMeatMan1523
Tyr
Level 109
God Stats
11W - 18L
1,505 SR
Queue Stats
188W - 183L
1,592 Elo+
Party 3
Danzaburou
Danzaburou
ThundaClappa639
Danzaburou
Level 33
God Stats
2W - 1L
1,357 SR
Queue Stats
345W - 457L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DiorNasty
Jing Wei
18
2 / 6 / 1
11,228
449
6,482
19,029
7,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
16
2 / 9 / 2
11,083
443
6,120
20,238
8,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
JD3witt
Cthulhu
16
3 / 9 / 4
11,395
456
16,789
28,745
18,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
thatkidcap
Tiamat
16
0 / 11 / 3
10,468
419
7,595
18,338
11,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
xSaltNick
Cu Chulainn
20
6 / 6 / 1
13,355
534
38,513
36,631
35,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bank_YRN
Hercules
20
12 / 2 / 10
13,947
558
24,274
27,042
15,685
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
SLVRS_RAGE
Tiamat
20
13 / 2 / 12
14,415
577
21,490
14,505
12,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

18
6 / 2 / 17
12,530
501
12,241
16,813
15,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
6 / 4 / 13
12,622
505
19,792
45,491
37,818
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
ThundaClappa639
Danzaburou
19
3 / 4 / 12
12,716
509
9,282
17,316
7,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
104
13
Kills
40
41
Deaths
14
11
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bank_YRN
Hercules
12
2
10
8.5
L
Jing Wei
DiorNasty
Jing Wei
2
6
1
0.42
L
Hun Batz
2
9
2
0.33
L
Cthulhu
JD3witt
Cthulhu
3
9
4
0.56
W
Tiamat
SLVRS_RAGE
Tiamat
13
2
12
9.5
W
6
2
17
7.25
W
6
4
13
3.13
W
Danzaburou
ThundaClappa639
Danzaburou
3
4
12
2.25
L
Tiamat
thatkidcap
Tiamat
0
11
3
0.14
L
Cu Chulainn
xSaltNick
Cu Chulainn
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,499
Damage
87,079
122,981
Taken
121,167
81,722
Mitigated
88,633
35,280
Healing
50,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bank_YRN
Hercules
24,274
12,164
0
13,654
27,042
15,685
506
6,906
19,740
0
111,243
L
Jing Wei
DiorNasty
Jing Wei
6,482
6,369
0
6,226
19,029
7,461
1,381
6,720
12,143
0
77,487
L
Hun Batz
6,120
2,646
103
4,934
20,238
8,588
550
3,735
16,399
0
59,297
L
Cthulhu
JD3witt
Cthulhu
16,789
2,383
258
5,101
28,745
18,852
162
9,368
19,063
60,885
0
W
Tiamat
SLVRS_RAGE
Tiamat
21,490
1,370
226
7,354
14,505
12,625
928
5,093
9,179
101,670
0
W
12,241
2,045
0
1,747
16,813
15,209
190
6,158
10,416
53,675
0
W
19,792
5,811
0
21,819
45,491
37,818
1,478
12,973
31,171
0
68,480
W
Danzaburou
ThundaClappa639
Danzaburou
9,282
4,225
0
5,809
17,316
7,296
4,009
4,432
12,783
0
74,588
L
Tiamat
thatkidcap
Tiamat
7,595
301
0
2,256
18,338
11,051
153
6,828
11,230
53,209
0
L
Cu Chulainn
xSaltNick
Cu Chulainn
38,513
9,302
0
16,402
36,631
35,770
169
9,433
27,016
17,617
82,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,529
Gold Earned
66,230
525
Minions Killed
570
0
Camps Cleared
0
2,238,045
Distance Traveled
2,354,659
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,947
558
146
6
0
513,219
0
L
Jing Wei
11,228
449
105
4
0
486,141
0
L
Hun Batz
11,083
443
108
4
0
423,042
1
L
Cthulhu
11,395
456
82
3
0
456,977
0
W
Tiamat
14,415
577
166
7
0
470,433
3
W
Geb
12,530
501
53
2
0
519,944
6
W
Tyr
12,622
505
99
4
0
484,739
0
W
Danzaburou
12,716
509
106
4
0
366,324
2
L
Tiamat
10,468
419
94
4
0
387,571
3
L
Cu Chulainn
13,355
534
136
5
0
484,314
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role