Player Matchup

Anubis
Anubis
Geelohh
Anubis
Level 18
God Stats
28W - 29L
1,557 SR
Queue Stats
446W - 553L
1,276 Elo+
Party 1
Fenrir
Fenrir
IK1KI
Fenrir
Level 25
God Stats
26W - 41L
1,407 SR
Queue Stats
604W - 718L
1,279 Elo+
Party 1
Medusa
Medusa
Nixhkun
Medusa
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 32L
1,278 Elo+
Party 1
Geb
Geb
jimmychan_
Geb
Level 25
God Stats
13W - 14L
1,416 SR
Queue Stats
603W - 727L
1,324 Elo+
Party 1
Bellona
Bellona
lufthelio
Bellona
Level 7
God Stats
6W - 12L
1,603 SR
Queue Stats
51W - 86L
1,286 Elo+
Party 1
Team Averages
Level 18
1,496 SR
1,289 Elo+

VS

Team Averages
Level 17
1,565 SR
1,247 Elo+
Thanatos
Thanatos
A Super Warrior
Thanatos
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 12L
1,242 Elo+
Party 2
Ymir
Ymir
Davidlee2424
Ymir
Level 8
God Stats
2W - 0L
1,806 SR
Queue Stats
3W - 6L
1,186 Elo+
Solo
Baron Samedi
Baron Samedi
Spen W
Baron Samedi
Level 24
God Stats
2W - 1L
1,672 SR
Queue Stats
6W - 7L
1,242 Elo+
Party 2
Izanami
Izanami
halki1975
Izanami
Level 7
God Stats
8W - 6L
1,423 SR
Queue Stats
13W - 11L
1,242 Elo+
Party 2
Danzaburou
Danzaburou
ippopippo
Danzaburou
Level 18
God Stats
9W - 13L
1,424 SR
Queue Stats
22W - 34L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Geelohh
Anubis
15
2 / 7 / 9
9,581
417
12,239
19,245
9,693
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
IK1KI
Fenrir
17
8 / 11 / 8
11,326
492
11,884
22,349
10,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Nixhkun
Medusa
16
6 / 7 / 6
10,575
460
14,688
14,090
5,462
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 8 / 10
9,270
403
7,047
21,877
25,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
lufthelio
Bellona
17
8 / 7 / 10
10,991
478
12,278
21,872
15,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
19 / 4 / 9
13,489
586
25,333
22,216
9,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
6 / 4 / 18
12,239
532
17,152
22,256
27,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Spen W
Baron Samedi
17
5 / 5 / 11
11,551
502
14,457
14,878
6,471
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
halki1975
Izanami
19
8 / 6 / 6
13,125
571
18,140
16,816
8,020
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
ippopippo
Danzaburou
16
2 / 5 / 13
11,159
485
9,481
12,579
5,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
97
24
Kills
40
40
Deaths
24
43
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Thanatos
19
4
9
5.88
W
6
4
18
3.75
L
Anubis
Geelohh
Anubis
2
7
9
0.93
L
Fenrir
IK1KI
Fenrir
8
11
8
1.09
L
Medusa
Nixhkun
Medusa
6
7
6
1.29
W
Baron Samedi
Spen W
Baron Samedi
5
5
11
2.1
W
Izanami
halki1975
Izanami
8
6
6
1.83
W
Danzaburou
ippopippo
Danzaburou
2
5
13
1.7
L
0
8
10
0.63
L
Bellona
lufthelio
Bellona
8
7
10
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,136
Damage
84,563
99,433
Taken
88,745
66,534
Mitigated
57,614
18,191
Healing
33,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
25,333
11,450
814
16,899
22,216
9,966
2,683
4,750
17,466
0
78,357
W
17,152
1,966
0
1,689
22,256
27,252
555
5,161
17,095
38,079
0
L
Anubis
Geelohh
Anubis
12,239
1,227
0
5,691
19,245
9,693
732
6,847
12,398
56,214
0
L
Fenrir
IK1KI
Fenrir
11,884
3,068
0
4,712
22,349
10,887
0
5,600
16,749
0
48,045
L
Medusa
Nixhkun
Medusa
14,688
9,343
0
2,487
14,090
5,462
0
5,652
8,438
0
47,992
W
Baron Samedi
Spen W
Baron Samedi
14,457
1,283
3,556
2,970
14,878
6,471
2,113
4,209
10,669
59,406
0
W
Izanami
halki1975
Izanami
18,140
11,442
1,371
3,876
16,816
8,020
1,930
1,942
13,268
0
88,139
W
Danzaburou
ippopippo
Danzaburou
9,481
4,643
0
2,507
12,579
5,905
3,863
3,224
9,355
0
39,521
L
7,047
1,828
0
2,500
21,877
25,442
0
6,125
15,752
17,758
0
L
Bellona
lufthelio
Bellona
12,278
4,512
0
2,801
21,872
15,050
36
7,385
14,487
0
33,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,743
Gold Earned
61,563
295
Minions Killed
424
0
Camps Cleared
0
1,816,035
Distance Traveled
2,022,369
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,489
586
81
4
0
459,983
1
W
Ymir
12,239
532
41
2
0
434,991
6
L
Anubis
9,581
417
67
3
0
357,643
0
L
Fenrir
11,326
492
74
3
0
377,804
1
L
Medusa
10,575
460
86
4
0
351,615
1
W
Baron Samedi
11,551
502
86
4
0
371,986
2
W
Izanami
13,125
571
154
7
0
412,091
3
W
Danzaburou
11,159
485
62
3
0
343,318
0
L
Geb
9,270
403
17
1
0
354,921
2
L
Bellona
10,991
478
51
2
0
374,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role