Player Matchup

Artemis
Artemis
BoKa0330
Artemis
Level 89
God Stats
1W - 3L
1,226 SR
Queue Stats
1W - 7L
1,128 Elo+
Solo
Artio
Artio
DarkWiiPlayer
Artio
Level 118
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 33L
1,524 Elo+
Party 1
Janus
Janus
sergi2003mf
Janus
Level 86
God Stats
0W - 3L
1,153 SR
Queue Stats
25W - 23L
1,534 Elo+
Party 1
Team Averages
Level 98
1,293 SR
1,395 Elo+

VS

Team Averages
Level 113
1,470 SR
1,457 Elo+
Tiamat
Tiamat
DENY508
Tiamat
Level 53
God Stats
1W - 5L
1,105 SR
Queue Stats
26W - 29L
1,373 Elo+
Solo
Hercules
Hercules
DerAusschalter
Hercules
Level 126
God Stats
11W - 11L
1,816 SR
Queue Stats
486W - 397L
1,492 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WeedStarLegend
Ah Muzen Cab
Level 160
God Stats
2W - 1L
1,489 SR
Queue Stats
108W - 102L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BoKa0330
Artemis
14
2 / 9 / 2
12,074
635
9,041
19,345
7,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 5 / 2
11,323
596
8,020
26,753
24,440
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 8 / 2
12,183
641
13,045
16,240
6,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DENY508
Tiamat
18
6 / 1 / 13
13,527
712
16,652
10,632
7,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hercules
17
11 / 3 / 9
13,307
700
17,312
18,761
16,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
WeedStarLegend
Ah Muzen Cab
16
5 / 2 / 13
12,886
678
20,879
14,049
5,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
6
Kills
22
22
Deaths
6
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Artemis
BoKa0330
Artemis
2
9
2
0.33
W
Tiamat
DENY508
Tiamat
6
1
13
12.5
L
1
5
2
0.4
W
Hercules
11
3
9
5.17
W
Ah Muzen Cab
WeedStarLegend
Ah Muzen Cab
5
2
13
5.75
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,106
Damage
54,843
62,338
Taken
43,442
37,889
Mitigated
29,089
10,865
Healing
16,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BoKa0330
Artemis
9,041
3,808
0
3,937
19,345
7,195
0
5,064
14,056
0
57,329
W
Tiamat
DENY508
Tiamat
16,652
1,647
0
4,351
10,632
7,369
1,078
5,836
4,600
73,105
0
L
8,020
966
271
3,872
26,753
24,440
0
6,755
19,723
26,836
0
W
Hercules
17,312
4,742
0
6,452
18,761
16,281
1,527
8,976
9,423
83
37,402
W
Ah Muzen Cab
WeedStarLegend
Ah Muzen Cab
20,879
5,444
1,862
3,733
14,049
5,439
1,154
6,062
7,783
0
79,231
L
13,045
828
0
2,785
16,240
6,254
0
4,917
11,173
66,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,580
Gold Earned
39,720
296
Minions Killed
235
0
Camps Cleared
0
941,281
Distance Traveled
1,031,681
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,074
635
100
5
0
253,476
2
W
Tiamat
13,527
712
119
6
0
343,107
0
L
Artio
11,323
596
56
3
0
369,637
2
W
Hercules
13,307
700
33
2
0
351,141
1
W
Ah Muzen Cab
12,886
678
83
4
0
337,433
0
L
Janus
12,183
641
140
7
0
318,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role