Player Matchup

Baron Samedi
Baron Samedi
ApePostLove
Baron Samedi
Level 145
God Stats
5W - 5L
1,500 SR
Queue Stats
177W - 166L
1,507 Elo+
Solo
Bacchus
Bacchus
AriSensei
Bacchus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Dylan91
Nemesis
Level 64
God Stats
6W - 11L
1,483 SR
Queue Stats
620W - 633L
1,655 Elo+
Solo
Amaterasu
Amaterasu
GoodAtNothiing
Amaterasu
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 110L
1,615 Elo+
Solo
Merlin
Merlin
Slim220
Merlin
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 98L
1,631 Elo+
Solo
Team Averages
Level 110
1,497 SR
1,582 Elo+

VS

Team Averages
Level 131
1,550 SR
1,637 Elo+
Kuzenbo
Kuzenbo
OTB
Kuzenbo
Level 138
God Stats
15W - 7L
1,698 SR
Queue Stats
592W - 623L
1,506 Elo+
Solo
Vamana
Vamana
QillJuice
Vamana
Level 77
God Stats
1W - 1L
1,761 SR
Queue Stats
166W - 174L
1,546 Elo+
Solo
Cthulhu
Cthulhu
Szachista
Cthulhu
Level 156
God Stats
0W - 1L
1,512 SR
Queue Stats
16W - 15L
1,687 Elo+
Solo
Danzaburou
Danzaburou
TheTouchOfDeath
Danzaburou
Level 124
God Stats
0W - 1L
1,280 SR
Queue Stats
19W - 31L
1,818 Elo+
Solo
Chang'e
Chang'e
arachne719
Chang'e
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 21L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ApePostLove
Baron Samedi
20
10 / 7 / 19
16,425
714
37,222
29,826
24,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
AriSensei
Bacchus
20
1 / 8 / 30
14,121
614
22,130
31,928
54,863
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
Dylan91
Nemesis
20
9 / 7 / 22
15,302
665
28,250
31,268
29,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
GoodAtNothiing
Amaterasu
20
8 / 5 / 23
16,015
696
18,723
37,482
46,569
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Slim220
Merlin
20
10 / 4 / 23
17,002
739
30,849
22,431
11,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
OTB
Kuzenbo
20
3 / 5 / 18
15,810
687
27,986
33,824
59,509
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
QillJuice
Vamana
20
10 / 8 / 15
15,853
689
26,608
38,559
58,361
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Szachista
Cthulhu
20
4 / 7 / 18
15,737
684
24,198
36,749
53,644
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
TheTouchOfDeath
Danzaburou
20
6 / 10 / 11
15,147
659
16,455
25,627
13,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
arachne719
Chang'e
20
8 / 8 / 12
15,298
665
29,893
26,195
14,504
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
105
38
Kills
31
31
Deaths
38
117
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ApePostLove
Baron Samedi
10
7
19
2.79
W
Bacchus
AriSensei
Bacchus
1
8
30
2
W
Nemesis
Dylan91
Nemesis
9
7
22
2.86
W
Amaterasu
GoodAtNothiing
Amaterasu
8
5
23
3.9
L
Kuzenbo
OTB
Kuzenbo
3
5
18
2.4
L
Vamana
QillJuice
Vamana
10
8
15
2.19
W
Merlin
Slim220
Merlin
10
4
23
5.38
L
Cthulhu
Szachista
Cthulhu
4
7
18
1.86
L
Danzaburou
TheTouchOfDeath
Danzaburou
6
10
11
1.15
L
Chang'e
arachne719
Chang'e
8
8
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,174
Damage
125,140
152,935
Taken
160,954
166,966
Mitigated
199,816
64,978
Healing
54,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ApePostLove
Baron Samedi
37,222
920
17,734
10,593
29,826
24,008
606
17,100
12,487
77,918
0
W
Bacchus
AriSensei
Bacchus
22,130
1,621
1,528
3,768
31,928
54,863
0
16,049
15,373
41,565
0
W
Nemesis
Dylan91
Nemesis
28,250
16,030
3,978
4,666
31,268
29,642
2,657
17,374
13,666
533
41,969
W
Amaterasu
GoodAtNothiing
Amaterasu
18,723
6,697
7,456
11,371
37,482
46,569
1,447
17,086
19,835
662
39,601
L
Kuzenbo
OTB
Kuzenbo
27,986
5,683
4,218
5,007
33,824
59,509
511
21,848
11,976
50,829
0
L
Vamana
QillJuice
Vamana
26,608
12,035
1,621
6,755
38,559
58,361
342
19,445
19,114
0
44,252
W
Merlin
Slim220
Merlin
30,849
2,430
687
3,197
22,431
11,884
827
12,814
9,497
94,353
0
L
Cthulhu
Szachista
Cthulhu
24,198
924
2,983
4,710
36,749
53,644
483
20,155
16,594
50,693
0
L
Danzaburou
TheTouchOfDeath
Danzaburou
16,455
4,836
3,722
2,908
25,627
13,798
3,680
15,091
10,536
0
39,914
L
Chang'e
arachne719
Chang'e
29,893
1,471
14,091
8,014
26,195
14,504
1,552
14,141
12,054
48,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,865
Gold Earned
77,845
270
Minions Killed
227
0
Camps Cleared
0
2,104,862
Distance Traveled
2,003,349
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
16,425
714
71
3
0
383,342
4
W
Bacchus
14,121
614
30
1
0
441,235
1
W
Nemesis
15,302
665
26
1
0
409,801
0
W
Amaterasu
16,015
696
42
2
0
459,192
2
L
Kuzenbo
15,810
687
40
2
0
411,887
0
L
Vamana
15,853
689
40
2
0
410,926
2
W
Merlin
17,002
739
101
4
0
411,292
1
L
Cthulhu
15,737
684
65
3
0
405,821
0
L
Danzaburou
15,147
659
38
2
0
369,367
3
L
Chang'e
15,298
665
44
2
0
405,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role