Player Matchup

Medusa
Medusa
Barthahn
Medusa
Level 61
God Stats
49W - 39L
1,544 SR
Queue Stats
441W - 492L
1,500 Elo+
Party 2
Bacchus
Bacchus
CorvusCH
Bacchus
Level 69
God Stats
8W - 2L
1,503 SR
Queue Stats
45W - 43L
1,400 Elo+
Party 2
Cthulhu
Cthulhu
GardnerJohnNeko
Cthulhu
Level 23
God Stats
7W - 4L
1,572 SR
Queue Stats
17W - 17L
1,433 Elo+
Party 2
Team Averages
Level 51
1,540 SR
1,444 Elo+

VS

Team Averages
Level 20
1,500 SR
1,491 Elo+
Thoth
Thoth
RoiAnimus13
Thoth
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
spartiate13006
Chernobog
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,477 Elo+
Party 1
Guan Yu
Guan Yu
Котиков
Guan Yu
Level 18
God Stats
2W - 2L
1,499 SR
Queue Stats
37W - 31L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Barthahn
Medusa
12
10 / 1 / 6
8,811
881
7,386
6,079
2,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
CorvusCH
Bacchus
11
2 / 1 / 14
8,225
823
8,990
8,036
6,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
6 / 1 / 8
8,301
830
7,427
7,712
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 2
6,309
631
5,440
7,669
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
spartiate13006
Chernobog
9
2 / 7 / 0
6,445
645
5,059
8,830
3,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 4 / 2
5,872
587
2,869
11,088
6,683
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
18
Kills
3
3
Deaths
18
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
Barthahn
Medusa
10
1
6
13
W
Bacchus
CorvusCH
Bacchus
2
1
14
9
W
6
1
8
10
L
1
7
2
0.29
L
Chernobog
spartiate13006
Chernobog
2
7
0
0.29
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,803
Damage
13,368
21,827
Taken
27,587
13,119
Mitigated
12,582
3,848
Healing
2,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Barthahn
Medusa
7,386
2,929
0
2,162
6,079
2,776
625
2,122
3,733
0
30,997
W
Bacchus
CorvusCH
Bacchus
8,990
1,012
0
1,686
8,036
6,860
58
1,256
6,627
21,225
0
W
7,427
603
0
0
7,712
3,483
237
1,565
5,948
32,900
0
L
5,440
371
0
526
7,669
2,604
0
4,601
3,068
18,988
0
L
Chernobog
spartiate13006
Chernobog
5,059
3,854
0
298
8,830
3,295
0
4,674
4,156
62
19,522
L
2,869
611
668
1,385
11,088
6,683
0
7,202
3,886
0
12,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,337
Gold Earned
18,626
116
Minions Killed
89
0
Camps Cleared
0
588,739
Distance Traveled
509,635
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,811
881
42
4
0
194,146
4
W
Bacchus
8,225
823
19
2
0
199,430
5
W
Cthulhu
8,301
830
55
6
0
195,163
1
L
Thoth
6,309
631
34
3
0
166,229
0
L
Chernobog
6,445
645
37
4
0
150,846
1
L
Guan Yu
5,872
587
18
2
0
192,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role