Player Matchup

Bakasura
Bakasura
MrBlacKa47
Bakasura
Level 29
God Stats
3W - 1L
1,826 SR
Queue Stats
83W - 87L
1,606 Elo+
Solo
Ne Zha
Ne Zha
Random God2706
Ne Zha
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 1L
1,923 Elo+
Solo
Izanami
Izanami
iveune
Izanami
Level 23
God Stats
23W - 18L
1,491 SR
Queue Stats
113W - 106L
1,389 Elo+
Party 1
Janus
Janus
kaneki92390
Janus
Level 5
God Stats
0W - 1L
1,410 SR
Queue Stats
1W - 1L
1,671 Elo+
Party 1
Olorun
Olorun
puesto_frutas
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,827 Elo+
Solo
Team Averages
Level 17
1,545 SR
1,683 Elo+

VS

Team Averages
Level 20
1,618 SR
1,590 Elo+
Sol
Sol
Bananenshake95
Sol
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,417 Elo+
Solo
Ymir
Ymir
FussyLeaf557533
Ymir
Level 29
God Stats
3W - 2L
1,426 SR
Queue Stats
48W - 49L
1,558 Elo+
Solo
Tiamat
Tiamat
MOM__AWESOME
Tiamat
Level 11
God Stats
12W - 6L
1,793 SR
Queue Stats
70W - 56L
1,665 Elo+
Party 2
Awilix
Awilix
YOUR__IS
Awilix
Level 13
God Stats
5W - 2L
1,873 SR
Queue Stats
52W - 40L
1,652 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
cohvid
Ah Muzen Cab
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 98L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MrBlacKa47
Bakasura
12
3 / 5 / 1
7,749
517
4,454
13,342
4,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 2 / 0
8,628
575
9,765
13,075
5,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
iveune
Izanami
10
1 / 6 / 1
6,522
435
3,386
10,335
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

5
0 / 9 / 1
5,290
353
1,247
7,213
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 2
8,908
594
4,980
12,033
4,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,973
465
3,655
9,215
2,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
6 / 0 / 3
9,229
615
7,132
9,063
8,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
14
2 / 2 / 2
8,412
561
6,088
10,987
8,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
YOUR__IS
Awilix
14
5 / 1 / 2
8,505
567
7,606
7,342
2,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
cohvid
Ah Muzen Cab
15
9 / 2 / 4
9,508
634
9,866
5,886
2,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
10
Kills
22
23
Deaths
10
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
5
1
0.1
W
6
0
3
7.5
W
Tiamat
2
2
2
1.5
L
Bakasura
MrBlacKa47
Bakasura
3
5
1
0.7
L
3
2
0
1.5
W
Awilix
YOUR__IS
Awilix
5
1
2
6
W
Ah Muzen Cab
cohvid
Ah Muzen Cab
9
2
4
5.5
L
Izanami
iveune
Izanami
1
6
1
0.25
L
0
9
1
0.06
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,832
Damage
34,347
55,998
Taken
42,493
19,209
Mitigated
24,481
17,101
Healing
18,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,655
1,028
0
2,917
9,215
2,778
1,072
3,639
5,196
34,487
0
W
7,132
2,265
0
4,392
9,063
8,354
226
989
7,897
50,296
0
W
Tiamat
6,088
1,003
0
6,228
10,987
8,925
400
0
10,899
41,903
0
L
Bakasura
MrBlacKa47
Bakasura
4,454
3,248
0
1,800
13,342
4,698
33
2,976
10,291
0
39,887
L
9,765
2,409
0
5,695
13,075
5,984
0
4,562
7,893
0
57,446
W
Awilix
YOUR__IS
Awilix
7,606
2,252
0
3,716
7,342
2,413
0
397
6,835
0
50,524
W
Ah Muzen Cab
cohvid
Ah Muzen Cab
9,866
5,139
0
1,246
5,886
2,011
268
1,202
4,574
0
66,192
L
Izanami
iveune
Izanami
3,386
1,460
0
1,982
10,335
2,747
0
3,333
7,002
0
27,852
L
1,247
392
0
0
7,213
1,191
0
442
6,771
17,518
0
L
4,980
2,688
0
7,624
12,033
4,589
0
4,867
7,166
62,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,097
Gold Earned
42,627
410
Minions Killed
439
0
Camps Cleared
0
1,388,603
Distance Traveled
1,368,618
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,973
465
64
4
0
256,236
0
W
Ymir
9,229
615
71
5
0
278,639
6
W
Tiamat
8,412
561
83
6
0
251,206
3
L
Bakasura
7,749
517
87
6
0
308,176
0
L
Ne Zha
8,628
575
126
8
0
297,346
0
W
Awilix
8,505
567
107
7
0
312,292
1
W
Ah Muzen Cab
9,508
634
114
8
0
270,245
3
L
Izanami
6,522
435
51
3
0
267,618
5
L
Janus
5,290
353
30
2
0
261,591
0
L
Olorun
8,908
594
116
8
0
253,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role