Player Matchup

Tiamat
Tiamat
Dracula19861
Tiamat
Level 29
God Stats
24W - 20L
1,593 SR
Queue Stats
139W - 157L
1,452 Elo+
Solo
Cthulhu
Cthulhu
DragonsRage1516
Cthulhu
Level 26
God Stats
1W - 1L
1,400 SR
Queue Stats
17W - 14L
1,570 Elo+
Party 1
Chernobog
Chernobog
Libra19840927
Chernobog
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,555 Elo+
Solo
Tsukuyomi
Tsukuyomi
TaurusDemon101
Tsukuyomi
Level 5
God Stats
1W - 2L
1,408 SR
Queue Stats
5W - 15L
1,359 Elo+
Party 1
Freya
Freya
dark3ng3l9217
Freya
Level 17
God Stats
2W - 3L
1,675 SR
Queue Stats
3W - 6L
1,749 Elo+
Solo
Team Averages
Level 20
1,515 SR
1,537 Elo+

VS

Team Averages
Level 26
1,625 SR
1,501 Elo+
Ah Puch
Ah Puch
CannyShark78727
Ah Puch
Level 27
God Stats
20W - 4L
1,819 SR
Queue Stats
55W - 49L
1,489 Elo+
Solo
Cabrakan
Cabrakan
DownpunchBlue05
Cabrakan
Level 30
God Stats
11W - 9L
1,595 SR
Queue Stats
36W - 34L
1,494 Elo+
Solo
Nemesis
Nemesis
Gudmundur
Nemesis
Level 22
God Stats
16W - 18L
1,444 SR
Queue Stats
675W - 725L
1,452 Elo+
Solo
Neith
Neith
MrAlkash
Neith
Level 28
God Stats
7W - 6L
1,516 SR
Queue Stats
15W - 15L
1,465 Elo+
Solo
Tiamat
Tiamat
xvxSEBASTIANxvx
Tiamat
Level 25
God Stats
24W - 8L
1,751 SR
Queue Stats
36W - 22L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
0 / 12 / 2
9,191
836
11,125
16,186
8,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 6 / 6
10,346
941
14,962
24,304
31,004
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
Libra19840927
Chernobog
17
0 / 8 / 7
10,231
930
5,392
17,875
7,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
TaurusDemon101
Tsukuyomi
15
2 / 9 / 2
9,784
889
8,845
16,348
8,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 6 / 1
10,532
957
8,616
15,276
5,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

84

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 22
10,699
973
10,835
10,318
4,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
19
17 / 1 / 16
12,981
1,180
22,711
12,335
17,111
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Nemesis
Gudmundur
Nemesis
18
5 / 1 / 17
11,507
1,046
7,714
12,315
5,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
MrAlkash
Neith
19
7 / 0 / 24
12,049
1,095
19,554
6,454
2,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
11 / 4 / 21
12,939
1,176
20,049
13,604
20,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
141
9
Kills
41
41
Deaths
9
18
Assists
100
Player
Kills
Deaths
Assists
KDA
W
1
3
22
4
W
Cabrakan
17
1
16
25
L
Tiamat
0
12
2
0.08
L
2
6
6
0.83
W
Nemesis
Gudmundur
Nemesis
5
1
17
13.5
L
Chernobog
Libra19840927
Chernobog
0
8
7
0.44
W
Neith
MrAlkash
Neith
7
0
24
19
L
Tsukuyomi
TaurusDemon101
Tsukuyomi
2
9
2
0.33
L
5
6
1
0.92
W
11
4
21
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,940
Damage
80,863
89,989
Taken
55,026
61,132
Mitigated
50,395
6,671
Healing
16,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,835
1,982
0
4,311
10,318
4,061
0
7,420
2,743
33,381
0
W
Cabrakan
22,711
2,928
0
529
12,335
17,111
0
6,665
5,446
38,444
0
L
Tiamat
11,125
2,120
0
426
16,186
8,567
0
9,512
6,504
21,160
0
L
14,962
1,641
469
0
24,304
31,004
0
13,580
10,514
29,774
0
W
Nemesis
Gudmundur
Nemesis
7,714
3,957
0
1,697
12,315
5,586
0
6,914
5,326
0
14,005
L
Chernobog
Libra19840927
Chernobog
5,392
2,681
0
2,304
17,875
7,533
0
9,428
8,272
0
38,038
W
Neith
MrAlkash
Neith
19,554
12,131
0
4,535
6,454
2,804
0
4,136
2,242
0
40,347
L
Tsukuyomi
TaurusDemon101
Tsukuyomi
8,845
2,640
0
545
16,348
8,113
0
10,378
5,795
0
27,242
L
8,616
3,130
0
2,927
15,276
5,915
0
9,817
5,309
17,688
0
W
20,049
2,329
1,010
4,391
13,604
20,833
0
8,760
4,566
30,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,084
Gold Earned
60,175
177
Minions Killed
190
3
Camps Cleared
6
892,953
Distance Traveled
1,009,320
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,699
973
51
5
0
172,319
1
W
Cabrakan
12,981
1,180
47
4
0
188,706
0
L
Tiamat
9,191
836
22
2
0
154,683
0
L
Cthulhu
10,346
941
37
3
1
193,999
0
W
Nemesis
11,507
1,046
10
1
0
246,167
0
L
Chernobog
10,231
930
70
6
0
172,134
0
W
Neith
12,049
1,095
56
5
4
184,441
0
L
Tsukuyomi
9,784
889
32
3
1
214,897
2
L
Freya
10,532
957
16
1
1
157,240
0
W
Tiamat
12,939
1,176
26
2
2
217,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role