Player Matchup

Sol
Sol
Nigeria scam
Sol
Level 17
God Stats
23W - 25L
1,099 SR
Queue Stats
144W - 189L
1,120 Elo+
Solo
Amaterasu
Amaterasu
Peranbulante
Amaterasu
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 43L
1,285 Elo+
Party 1
Artemis
Artemis
mibaba14
Artemis
Level 25
God Stats
5W - 1L
1,684 SR
Queue Stats
14W - 14L
1,381 Elo+
Party 1
Team Averages
Level 30
1,428 SR
1,262 Elo+

VS

Team Averages
Level 12
1,317 SR
1,215 Elo+
Jormungandr
Jormungandr
ItzNotDonovin
Jormungandr
Level 18
God Stats
6W - 5L
1,197 SR
Queue Stats
255W - 380L
1,248 Elo+
Solo
Arachne
Arachne
JEmanuel6
Arachne
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,108 Elo+
Solo
Medusa
Medusa
lil_sunny0517
Medusa
Level 6
God Stats
30W - 21L
1,255 SR
Queue Stats
83W - 79L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 6
10,888
640
15,638
10,740
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
Peranbulante
Amaterasu
16
4 / 1 / 6
11,895
700
8,611
12,385
5,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
mibaba14
Artemis
12
7 / 1 / 4
11,018
648
13,960
10,453
3,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ItzNotDonovin
Jormungandr
14
2 / 0 / 1
10,139
596
8,425
18,602
18,651
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
JEmanuel6
Arachne
9
0 / 11 / 2
8,522
501
1,336
12,394
4,241
10
1 / 4 / 2
9,182
540
11,494
13,111
4,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
15
Kills
3
3
Deaths
15
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ItzNotDonovin
Jormungandr
2
0
1
2.5
L
Arachne
JEmanuel6
Arachne
0
11
2
0.09
W
4
1
6
7
W
Amaterasu
Peranbulante
Amaterasu
4
1
6
7
L
1
4
2
0.5
W
Artemis
mibaba14
Artemis
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,209
Damage
21,255
33,578
Taken
44,107
12,963
Mitigated
27,474
14,359
Healing
663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ItzNotDonovin
Jormungandr
8,425
1,428
0
129
18,602
18,651
0
5,726
12,876
37,064
0
L
Arachne
JEmanuel6
Arachne
1,336
761
0
144
12,394
4,241
0
4,976
7,418
0
3,263
W
15,638
4,322
507
3,418
10,740
3,602
282
3,559
7,181
46,612
0
W
Amaterasu
Peranbulante
Amaterasu
8,611
3,559
708
7,789
12,385
5,636
1,450
2,286
10,099
0
89,016
L
11,494
5,635
0
390
13,111
4,582
0
4,960
8,151
0
19,101
W
Artemis
mibaba14
Artemis
13,960
7,190
0
1,937
10,453
3,725
70
2,766
7,687
0
25,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,801
Gold Earned
27,843
213
Minions Killed
75
0
Camps Cleared
0
916,195
Distance Traveled
806,882
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,139
596
55
3
0
336,385
0
L
Arachne
8,522
501
3
0
0
205,044
0
W
Sol
10,888
640
65
4
0
327,663
2
W
Amaterasu
11,895
700
125
7
0
327,625
5
L
Medusa
9,182
540
17
1
0
265,453
5
W
Artemis
11,018
648
23
1
0
260,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role