Player Matchup

Guan Yu
Guan Yu
LucasHolmberg67
Guan Yu
Level 128
God Stats
17W - 1L
1,800 SR
Queue Stats
543W - 366L
1,704 Elo+
Party 3
Fenrir
Fenrir
Nyxroma
Fenrir
Level 52
God Stats
1W - 2L
1,227 SR
Queue Stats
22W - 14L
1,486 Elo+
Party 3
Rama
Rama
SeppoSpex01
Rama
Level 107
God Stats
6W - 1L
1,500 SR
Queue Stats
341W - 226L
1,710 Elo+
Party 3
Cerberus
Cerberus
Wasiljeff_2001
Cerberus
Level 25
God Stats
13W - 2L
1,729 SR
Queue Stats
269W - 153L
1,682 Elo+
Party 3
Scylla
Scylla
bjorklund74
Scylla
Level 128
God Stats
16W - 16L
1,841 SR
Queue Stats
439W - 309L
1,692 Elo+
Party 3
Team Averages
Level 88
1,619 SR
1,655 Elo+

VS

Team Averages
Level 58
1,494 SR
1,478 Elo+
Apollo
Apollo
 
Apollo
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
AkaiJesus
Awilix
Level 44
God Stats
15W - 17L
1,316 SR
Queue Stats
98W - 88L
1,481 Elo+
Party 1
Ares
Ares
Korhilan
Ares
Level 30
God Stats
1W - 1L
1,773 SR
Queue Stats
18W - 12L
1,602 Elo+
Party 2
Athena
Athena
akaiboa
Athena
Level 28
God Stats
5W - 11L
1,447 SR
Queue Stats
92W - 87L
1,439 Elo+
Party 1
Nu Wa
Nu Wa
ronce_pur
Nu Wa
Level 88
God Stats
1W - 2L
1,435 SR
Queue Stats
305W - 376L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 4
8,574
572
8,915
12,768
8,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
Nyxroma
Fenrir
13
3 / 1 / 4
8,202
547
3,945
9,146
3,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
4 / 0 / 7
9,827
655
10,265
8,358
2,856
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
12
5 / 2 / 8
8,643
576
5,160
8,493
4,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
16
7 / 1 / 5
10,037
669
4,966
6,016
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
2 / 3 / 1
7,285
486
5,123
8,988
2,571
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Awilix
AkaiJesus
Awilix
13
1 / 2 / 0
7,392
493
2,486
8,224
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
10
0 / 7 / 2
6,506
434
3,383
13,887
6,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
akaiboa
Athena
13
0 / 2 / 1
7,412
494
3,902
10,236
6,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
ronce_pur
Nu Wa
10
1 / 8 / 1
6,644
443
7,398
9,047
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
22
Kills
4
4
Deaths
22
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
3
1
0.83
L
Awilix
AkaiJesus
Awilix
1
2
0
0.5
L
Ares
0
7
2
0.14
W
3
0
4
5
W
Fenrir
Nyxroma
Fenrir
3
1
4
5
W
4
0
7
7.5
W
Cerberus
5
2
8
4.5
L
Athena
akaiboa
Athena
0
2
1
0.25
W
Scylla
7
1
5
9.5
L
Nu Wa
ronce_pur
Nu Wa
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,251
Damage
22,292
44,781
Taken
50,382
21,258
Mitigated
20,849
20,850
Healing
14,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,123
2,237
0
3,190
8,988
2,571
0
1,648
7,310
0
41,394
L
Awilix
AkaiJesus
Awilix
2,486
1,113
0
4,185
8,224
2,433
287
638
7,479
0
47,589
L
Ares
3,383
31
0
2,164
13,887
6,677
0
2,954
10,807
15,258
0
W
8,915
1,057
205
6,645
12,768
8,345
546
5,083
7,529
0
46,234
W
Fenrir
Nyxroma
Fenrir
3,945
1,156
0
3,659
9,146
3,399
85
1,343
7,713
0
45,992
W
10,265
9,130
0
6,437
8,358
2,856
2,325
2,490
5,710
0
74,667
W
Cerberus
5,160
189
0
1,568
8,493
4,965
46
2,243
6,022
25,895
0
L
Athena
akaiboa
Athena
3,902
1,540
0
3,890
10,236
6,763
112
739
9,022
39,815
0
W
Scylla
4,966
504
0
2,336
6,016
1,693
280
2,642
3,124
71,093
0
L
Nu Wa
ronce_pur
Nu Wa
7,398
1,483
0
963
9,047
2,405
0
3,851
4,988
30,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,283
Gold Earned
35,239
482
Minions Killed
324
0
Camps Cleared
0
1,418,466
Distance Traveled
1,424,581
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,285
486
82
5
0
285,201
1
L
Awilix
7,392
493
93
6
0
310,417
3
L
Ares
6,506
434
22
1
0
287,052
3
W
Guan Yu
8,574
572
79
5
0
282,676
0
W
Fenrir
8,202
547
86
6
0
266,007
5
W
Rama
9,827
655
140
9
0
270,995
4
W
Cerberus
8,643
576
25
2
0
303,453
3
L
Athena
7,412
494
81
5
0
281,424
4
W
Scylla
10,037
669
152
10
0
295,335
6
L
Nu Wa
6,644
443
46
3
0
260,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role