Player Matchup

Ares
Ares
DarkBall311
Ares
Level 26
God Stats
6W - 6L
1,743 SR
Queue Stats
29W - 57L
1,298 Elo+
Party 2
Ao Kuang
Ao Kuang
Dirdochka
Ao Kuang
Level 107
God Stats
17W - 12L
1,606 SR
Queue Stats
112W - 147L
1,290 Elo+
Party 2
Nu Wa
Nu Wa
GEROIN666
Nu Wa
Level 45
God Stats
8W - 4L
1,500 SR
Queue Stats
291W - 343L
1,301 Elo+
Party 2
Mulan
Mulan
PIZDAEB2
Mulan
Level 67
God Stats
16W - 21L
1,492 SR
Queue Stats
38W - 65L
1,344 Elo+
Party 2
Izanami
Izanami
blackflamingo13
Izanami
Level 60
God Stats
21W - 25L
1,696 SR
Queue Stats
315W - 357L
1,312 Elo+
Party 2
Team Averages
Level 61
1,608 SR
1,309 Elo+

VS

Team Averages
Level 63
1,480 SR
1,385 Elo+
Khepri
Khepri
B1NaR1E
Khepri
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,246 Elo+
Party 1
Hun Batz
Hun Batz
Ezzylryb
Hun Batz
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
206W - 233L
1,418 Elo+
Solo
Anhur
Anhur
Freakwinsee
Anhur
Level 119
God Stats
0W - 1L
1,216 SR
Queue Stats
2W - 10L
1,317 Elo+
Party 1
King Arthur
King Arthur
MuTTONcUrrY15
King Arthur
Level 27
God Stats
3W - 2L
1,309 SR
Queue Stats
52W - 58L
1,466 Elo+
Party 1
Poseidon
Poseidon
SneakyPoffadder7
Poseidon
Level 39
God Stats
2W - 1L
1,875 SR
Queue Stats
7W - 13L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 12
10,221
538
8,352
12,293
8,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
Dirdochka
Ao Kuang
18
14 / 1 / 16
11,761
619
20,175
21,324
8,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
GEROIN666
Nu Wa
15
4 / 6 / 12
10,033
528
15,543
10,900
3,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
PIZDAEB2
Mulan
18
8 / 2 / 9
11,609
611
10,707
14,720
16,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 0 / 11
9,878
520
7,361
8,075
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
B1NaR1E
Khepri
12
1 / 7 / 1
6,782
357
3,020
13,712
8,055
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
Ezzylryb
Hun Batz
14
2 / 7 / 4
9,138
481
9,258
18,005
6,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 7 / 2
8,483
446
13,504
12,383
4,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
MuTTONcUrrY15
King Arthur
13
0 / 9 / 2
7,926
417
3,273
21,735
11,828
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 8 / 2
8,702
458
5,812
12,738
3,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
22
38
Kills
11
11
Deaths
38
60
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khepri
B1NaR1E
Khepri
1
7
1
0.21
W
7
2
12
6.5
W
Ao Kuang
Dirdochka
Ao Kuang
14
1
16
22
L
Hun Batz
Ezzylryb
Hun Batz
2
7
4
0.57
L
5
7
2
0.86
W
Nu Wa
GEROIN666
Nu Wa
4
6
12
1.67
L
King Arthur
MuTTONcUrrY15
King Arthur
0
9
2
0.11
W
Mulan
PIZDAEB2
Mulan
8
2
9
6.25
L
3
8
2
0.5
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,138
Damage
34,867
67,312
Taken
78,573
40,203
Mitigated
34,586
23,790
Healing
12,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
B1NaR1E
Khepri
3,020
173
0
460
13,712
8,055
0
9,227
4,287
22,633
0
W
8,352
604
0
3,131
12,293
8,420
121
1,521
10,772
21,002
0
W
Ao Kuang
Dirdochka
Ao Kuang
20,175
6,015
0
10,645
21,324
8,160
894
1,168
20,156
86,273
0
L
Hun Batz
Ezzylryb
Hun Batz
9,258
2,708
0
5,073
18,005
6,651
0
7,547
10,093
0
62,021
L
13,504
6,618
0
1,927
12,383
4,132
0
7,489
4,669
0
37,391
W
Nu Wa
GEROIN666
Nu Wa
15,543
2,889
0
1,072
10,900
3,830
678
4,224
6,676
59,323
0
L
King Arthur
MuTTONcUrrY15
King Arthur
3,273
441
0
2,440
21,735
11,828
0
9,182
12,101
0
33,190
W
Mulan
PIZDAEB2
Mulan
10,707
1,809
291
4,556
14,720
16,755
1,788
575
14,145
0
66,445
L
5,812
728
0
2,717
12,738
3,920
0
9,421
2,935
47,352
0
W
7,361
3,935
0
4,095
8,075
3,038
3,177
1,344
6,731
0
54,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,502
Gold Earned
41,031
442
Minions Killed
349
0
Camps Cleared
0
1,695,695
Distance Traveled
1,583,193
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,782
357
27
1
0
331,932
0
W
Ares
10,221
538
14
1
0
354,701
5
W
Ao Kuang
11,761
619
104
5
0
391,152
3
L
Hun Batz
9,138
481
102
5
0
339,545
7
L
Anhur
8,483
446
55
3
0
311,890
4
W
Nu Wa
10,033
528
100
5
0
291,995
4
L
King Arthur
7,926
417
67
4
0
295,979
0
W
Mulan
11,609
611
132
7
0
322,077
1
L
Poseidon
8,702
458
98
5
0
303,847
3
W
Izanami
9,878
520
92
5
0
335,770
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role