Player Matchup

Izanami
Izanami
BSharks
Izanami
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Chaac
Chaac
DeReper
Chaac
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 19L
1,430 Elo+
Solo
Bakasura
Bakasura
Nezaleth
Bakasura
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 29L
1,500 Elo+
Solo
Artio
Artio
Seaweedbrain0
Artio
Level 17
God Stats
5W - 9L
1,278 SR
Queue Stats
7W - 14L
1,279 Elo+
Solo
Janus
Janus
h4t3all4
Janus
Level 8
God Stats
16W - 20L
1,444 SR
Queue Stats
61W - 57L
1,531 Elo+
Solo
Team Averages
Level 10
1,444 SR
1,448 Elo+

VS

Team Averages
Level 17
1,515 SR
1,463 Elo+
Ymir
Ymir
AzerHer
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
531W - 548L
1,581 Elo+
Solo
Chernobog
Chernobog
Hokuroky
Chernobog
Level 19
God Stats
29W - 26L
1,443 SR
Queue Stats
31W - 30L
1,363 Elo+
Party 1
Danzaburou
Danzaburou
NineTailedThor
Danzaburou
Level 27
God Stats
5W - 0L
1,630 SR
Queue Stats
16W - 18L
1,408 Elo+
Solo
Anubis
Anubis
SalazarShadow
Anubis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,464 Elo+
Solo
Nemesis
Nemesis
SetZak
Nemesis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BSharks
Izanami
17
5 / 8 / 10
12,009
1,092
21,073
17,772
6,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
DeReper
Chaac
17
2 / 12 / 11
11,145
1,013
11,610
31,531
35,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bakasura
Nezaleth
Bakasura
15
0 / 18 / 7
9,534
867
4,651
29,000
11,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
1 / 7 / 8
9,836
894
1,698
17,324
17,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
h4t3all4
Janus
17
8 / 3 / 7
12,861
1,169
25,649
7,719
2,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AzerHer
Ymir
19
5 / 1 / 32
11,942
1,086
16,259
14,793
14,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chernobog
Hokuroky
Chernobog
20
18 / 9 / 19
13,413
1,219
31,849
19,102
7,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
NineTailedThor
Danzaburou
19
9 / 2 / 25
12,539
1,140
16,376
12,280
5,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
6 / 0 / 29
12,113
1,101
17,370
9,526
4,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
SetZak
Nemesis
19
10 / 4 / 23
11,746
1,068
12,364
15,703
7,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
176
16
Kills
48
48
Deaths
16
43
Assists
128
Player
Kills
Deaths
Assists
KDA
W
Ymir
AzerHer
Ymir
5
1
32
21
L
Izanami
BSharks
Izanami
5
8
10
1.25
L
Chaac
DeReper
Chaac
2
12
11
0.63
W
Chernobog
Hokuroky
Chernobog
18
9
19
3.06
L
Bakasura
Nezaleth
Bakasura
0
18
7
0.19
W
Danzaburou
NineTailedThor
Danzaburou
9
2
25
10.75
W
6
0
29
20.5
L
1
7
8
0.71
W
Nemesis
SetZak
Nemesis
10
4
23
5.38
L
Janus
h4t3all4
Janus
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,681
Damage
94,218
103,346
Taken
71,404
74,276
Mitigated
39,450
9,475
Healing
14,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AzerHer
Ymir
16,259
3,563
0
500
14,793
14,743
0
5,563
9,037
22,656
0
L
Izanami
BSharks
Izanami
21,073
15,834
0
3,127
17,772
6,619
0
6,127
11,471
0
49,833
L
Chaac
DeReper
Chaac
11,610
2,558
0
3,541
31,531
35,964
0
9,802
21,554
527
34,363
W
Chernobog
Hokuroky
Chernobog
31,849
19,258
0
6,439
19,102
7,388
0
7,442
11,410
0
50,611
L
Bakasura
Nezaleth
Bakasura
4,651
3,406
0
1,439
29,000
11,712
0
10,726
18,124
0
12,602
W
Danzaburou
NineTailedThor
Danzaburou
16,376
9,513
0
3,051
12,280
5,114
0
5,057
7,114
0
34,860
W
17,370
1,007
0
3,178
9,526
4,852
0
3,377
6,149
48,506
0
L
1,698
152
536
658
17,324
17,033
0
4,153
13,121
19,256
0
W
Nemesis
SetZak
Nemesis
12,364
5,121
0
1,665
15,703
7,353
0
6,435
8,974
0
21,490
L
Janus
h4t3all4
Janus
25,649
1,739
0
174
7,719
2,948
0
2,197
5,447
45,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,385
Gold Earned
61,753
198
Minions Killed
204
5
Camps Cleared
3
887,674
Distance Traveled
903,271
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,942
1,086
17
2
0
170,972
0
L
Izanami
12,009
1,092
64
6
0
173,182
4
L
Chaac
11,145
1,013
46
4
2
174,790
0
W
Chernobog
13,413
1,219
40
4
0
154,840
0
L
Bakasura
9,534
867
28
3
1
166,613
0
W
Danzaburou
12,539
1,140
46
4
2
181,871
0
W
Anubis
12,113
1,101
77
7
1
170,349
1
L
Artio
9,836
894
13
1
0
144,973
1
W
Nemesis
11,746
1,068
24
2
0
225,239
0
L
Janus
12,861
1,169
47
4
2
228,116
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role