Player Matchup

Anubis
Anubis
Atraluna
Anubis
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 84L
1,513 Elo+
Solo
Achilles
Achilles
Shmoooop
Achilles
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
vDoZeRv
Tsukuyomi
Level 62
God Stats
52W - 45L
1,524 SR
Queue Stats
1,523W - 1,678L
1,530 Elo+
Solo
Team Averages
Level 92
1,508 SR
1,514 Elo+

VS

Team Averages
Level 76
1,617 SR
1,488 Elo+
Neith
Neith
ActualAvian
Neith
Level 20
God Stats
34W - 37L
1,558 SR
Queue Stats
36W - 42L
1,488 Elo+
Party 1
Odin
Odin
Matico
Odin
Level 87
God Stats
2W - 0L
1,572 SR
Queue Stats
447W - 413L
1,412 Elo+
Solo
Tiamat
Tiamat
RazierTheCat
Tiamat
Level 122
God Stats
29W - 18L
1,720 SR
Queue Stats
97W - 90L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Atraluna
Anubis
14
6 / 6 / 7
10,479
699
11,776
13,620
6,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
Shmoooop
Achilles
14
5 / 3 / 8
10,637
709
8,285
16,130
13,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
vDoZeRv
Tsukuyomi
13
6 / 8 / 6
10,620
708
12,916
15,427
12,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 8
11,637
776
10,563
11,000
3,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
Matico
Odin
13
4 / 7 / 6
10,138
676
6,888
15,349
9,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
16
8 / 5 / 7
12,069
805
19,579
15,726
13,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
38
17
Kills
17
17
Deaths
17
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
5
8
1.8
L
Anubis
Atraluna
Anubis
6
6
7
1.58
W
Odin
Matico
Odin
4
7
6
1
W
Tiamat
8
5
7
2.3
L
Achilles
Shmoooop
Achilles
5
3
8
3
L
Tsukuyomi
vDoZeRv
Tsukuyomi
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,977
Damage
37,030
45,177
Taken
42,075
32,140
Mitigated
26,570
4,986
Healing
10,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,563
6,038
0
2,862
11,000
3,605
2,239
2,681
8,169
0
53,602
L
Anubis
Atraluna
Anubis
11,776
35
0
2,349
13,620
6,672
0
5,778
7,360
46,789
0
W
Odin
Matico
Odin
6,888
1,795
0
2,175
15,349
9,385
325
5,997
9,202
246
16,531
W
Tiamat
19,579
2,007
0
5,880
15,726
13,580
520
3,167
12,335
59,191
0
L
Achilles
Shmoooop
Achilles
8,285
2,016
0
1,257
16,130
13,160
0
6,158
9,477
0
28,021
L
Tsukuyomi
vDoZeRv
Tsukuyomi
12,916
2,448
0
1,380
15,427
12,308
29
6,870
7,966
0
39,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,736
Gold Earned
33,844
187
Minions Killed
176
0
Camps Cleared
0
754,572
Distance Traveled
767,895
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,637
776
75
5
0
237,159
0
L
Anubis
10,479
699
76
5
0
241,867
2
W
Odin
10,138
676
15
1
0
257,408
3
W
Tiamat
12,069
805
86
6
0
273,328
0
L
Achilles
10,637
709
35
2
0
261,893
5
L
Tsukuyomi
10,620
708
76
5
0
250,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role