Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Smokin_Fun_Ash
Cerberus
Level 15
God Stats
25W - 16L
1,696 SR
Queue Stats
91W - 82L
1,393 Elo+
Party 1
Bakasura
Bakasura
U a qt7370
Bakasura
Level 6
God Stats
2W - 1L
1,731 SR
Queue Stats
5W - 5L
1,436 Elo+
Party 1
Chernobog
Chernobog
floral-nomad
Chernobog
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,408 Elo+
Solo
Bellona
Bellona
rayqo_YT
Bellona
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 13
1,585 SR
1,447 Elo+

VS

Team Averages
Level 17
1,443 SR
1,358 Elo+
Bellona
Bellona
CaptainAJM98
Bellona
Level 17
God Stats
15W - 20L
1,463 SR
Queue Stats
15W - 22L
1,419 Elo+
Solo
Tiamat
Tiamat
EtherealSerpent
Tiamat
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
65W - 89L
1,458 Elo+
Solo
Kali
Kali
XxOG-_-ChinitoxX
Kali
Level 11
God Stats
9W - 18L
1,317 SR
Queue Stats
75W - 72L
1,310 Elo+
Solo
Kukulkan
Kukulkan
mr-_-stayfrosty
Kukulkan
Level 19
God Stats
9W - 1L
1,500 SR
Queue Stats
18W - 15L
1,279 Elo+
Solo
Neith
Neith
th1stlemilk
Neith
Level 17
God Stats
649W - 794L
1,438 SR
Queue Stats
753W - 939L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
1 / 10 / 6
10,962
914
12,109
20,181
17,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
18
0 / 9 / 8
10,848
904
12,306
31,078
28,503
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
U a qt7370
Bakasura
18
9 / 8 / 3
13,531
1,128
12,904
25,240
11,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
floral-nomad
Chernobog
16
0 / 12 / 5
10,165
847
2,690
16,958
5,676
Bellona
rayqo_YT
Bellona
15
2 / 3 / 2
10,094
841
4,398
8,101
5,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CaptainAJM98
Bellona
18
1 / 1 / 15
10,847
904
5,749
9,781
6,397
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
3 / 5 / 13
11,530
961
10,478
9,732
7,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
17 / 1 / 12
14,136
1,178
27,017
14,141
5,832
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
20
18 / 2 / 13
15,863
1,322
37,213
8,451
3,254
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
3 / 3 / 15
11,450
954
13,049
8,603
2,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
110
12
Kills
42
42
Deaths
12
24
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
10
6
0.4
W
Bellona
CaptainAJM98
Bellona
1
1
15
8.5
W
3
5
13
1.9
L
Cerberus
0
9
8
0.44
L
Bakasura
U a qt7370
Bakasura
9
8
3
1.31
W
17
1
12
23
L
Chernobog
floral-nomad
Chernobog
0
12
5
0.21
W
Kukulkan
18
2
13
12.25
L
Bellona
rayqo_YT
Bellona
2
3
2
1
W
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,407
Damage
93,506
101,558
Taken
50,708
68,046
Mitigated
25,749
6,883
Healing
12,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
12,109
892
213
840
20,181
17,120
0
7,831
12,159
54,218
0
W
Bellona
CaptainAJM98
Bellona
5,749
2,633
0
108
9,781
6,397
0
6,275
3,319
11
12,502
W
10,478
1,161
0
1,496
9,732
7,648
0
3,530
5,501
31,755
0
L
Cerberus
12,306
522
0
1,869
31,078
28,503
0
13,884
16,926
37,291
0
L
Bakasura
U a qt7370
Bakasura
12,904
9,408
0
3,643
25,240
11,022
0
14,531
10,517
0
32,646
W
27,017
15,521
0
7,747
14,141
5,832
0
5,380
8,131
0
34,862
L
Chernobog
floral-nomad
Chernobog
2,690
2,215
0
0
16,958
5,676
0
6,511
10,315
0
7,844
W
Kukulkan
37,213
4,314
0
2,474
8,451
3,254
0
5,164
3,007
78,411
0
L
Bellona
rayqo_YT
Bellona
4,398
2,241
0
318
8,101
5,725
0
4,066
3,939
0
8,956
W
13,049
8,989
0
653
8,603
2,618
0
4,066
3,902
0
32,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,600
Gold Earned
63,826
222
Minions Killed
226
4
Camps Cleared
7
955,507
Distance Traveled
949,762
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,962
914
83
7
0
220,286
2
W
Bellona
10,847
904
12
1
0
204,003
4
W
Tiamat
11,530
961
44
4
4
198,057
0
L
Cerberus
10,848
904
47
4
0
206,366
2
L
Bakasura
13,531
1,128
67
6
2
241,942
0
W
Kali
14,136
1,178
17
1
3
198,113
0
L
Chernobog
10,165
847
14
1
1
168,505
0
W
Kukulkan
15,863
1,322
98
8
0
193,603
0
L
Bellona
10,094
841
11
1
1
118,408
0
W
Neith
11,450
954
55
5
0
155,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role