Player Matchup

Jing Wei
Jing Wei
Ananasio
Jing Wei
Level 120
God Stats
6W - 5L
1,820 SR
Queue Stats
20W - 19L
1,849 Elo+
Solo
Osiris
Osiris
Attifyon
Osiris
Level 144
God Stats
4W - 3L
1,598 SR
Queue Stats
22W - 16L
1,604 Elo+
Party 2
Zeus
Zeus
Denerion
Zeus
Level 156
God Stats
7W - 7L
1,485 SR
Queue Stats
140W - 145L
1,560 Elo+
Solo
Aphrodite
Aphrodite
Sopianae
Aphrodite
Level 125
God Stats
8W - 2L
1,500 SR
Queue Stats
17W - 17L
1,500 Elo+
Solo
Terra
Terra
konohamember
Terra
Level 111
God Stats
3W - 2L
1,505 SR
Queue Stats
22W - 16L
1,604 Elo+
Party 2
Team Averages
Level 131
1,582 SR
1,623 Elo+

VS

Team Averages
Level 137
1,412 SR
1,472 Elo+
Odin
Odin
BoltzmanFr
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Jandrew008
Mercury
Level 118
God Stats
0W - 2L
1,407 SR
Queue Stats
15W - 15L
1,425 Elo+
Party 1
Ymir
Ymir
KingSamwellTarly
Ymir
Level 157
God Stats
1W - 4L
1,192 SR
Queue Stats
17W - 24L
1,426 Elo+
Solo
Tiamat
Tiamat
kadetoster
Tiamat
Level 127
God Stats
1W - 5L
1,463 SR
Queue Stats
4W - 11L
1,511 Elo+
Party 1
Olorun
Olorun
piSуun
Olorun
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ananasio
Jing Wei
18
4 / 1 / 11
10,750
768
11,816
9,229
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
Attifyon
Osiris
18
9 / 1 / 9
12,912
922
17,918
16,901
15,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
18
1 / 2 / 8
10,683
763
12,255
7,554
3,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Sopianae
Aphrodite
17
2 / 0 / 14
11,408
815
9,975
8,743
5,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 0 / 11
10,893
778
4,502
8,499
7,779
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
8,273
591
7,382
16,329
15,280
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Jandrew008
Mercury
15
1 / 3 / 1
8,621
616
5,237
10,830
4,403
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 7 / 1
8,374
598
7,062
17,226
15,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
kadetoster
Tiamat
15
1 / 5 / 1
8,509
608
8,030
9,375
6,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
piSуun
Olorun
17
1 / 3 / 2
9,302
664
10,413
14,889
6,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
9
21
Kills
4
4
Deaths
21
53
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Ananasio
Jing Wei
4
1
11
9.5
W
Osiris
Attifyon
Osiris
9
1
9
13.5
L
1
3
0
0.33
W
Zeus
1
2
8
2.5
L
Mercury
Jandrew008
Mercury
1
3
1
0.5
L
0
7
1
0.07
W
Aphrodite
Sopianae
Aphrodite
2
0
14
9
L
Tiamat
kadetoster
Tiamat
1
5
1
0.3
W
5
0
11
10.5
L
Olorun
piSуun
Olorun
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,466
Damage
38,124
50,926
Taken
68,649
36,047
Mitigated
47,579
25,399
Healing
11,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Ananasio
Jing Wei
11,816
9,730
0
3,050
9,229
4,226
1,581
3,922
5,064
0
40,781
W
Osiris
Attifyon
Osiris
17,918
7,260
0
0
16,901
15,665
485
8,582
8,091
3,137
39,399
L
7,382
2,104
0
1,000
16,329
15,280
0
6,438
9,755
0
26,686
W
Zeus
12,255
1,360
0
1,013
7,554
3,073
1,320
3,520
3,866
54,579
0
L
Mercury
Jandrew008
Mercury
5,237
550
0
0
10,830
4,403
0
3,981
6,669
0
29,089
L
7,062
280
0
1,570
17,226
15,370
0
7,545
9,471
18,488
0
W
Aphrodite
Sopianae
Aphrodite
9,975
399
9,663
5,735
8,743
5,304
798
4,668
3,838
38,200
0
L
Tiamat
kadetoster
Tiamat
8,030
716
0
1,418
9,375
6,482
50
3,823
5,444
25,095
0
W
4,502
797
3,433
2,505
8,499
7,779
624
3,967
4,411
14,428
0
L
Olorun
piSуun
Olorun
10,413
6,406
356
7,114
14,889
6,044
0
5,661
9,099
48,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,646
Gold Earned
43,079
338
Minions Killed
287
9
Camps Cleared
6
1,397,483
Distance Traveled
1,357,395
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,750
768
79
6
2
276,292
1
W
Osiris
12,912
922
46
3
1
296,713
3
L
Odin
8,273
591
49
4
1
280,334
4
W
Zeus
10,683
763
117
8
4
254,277
1
L
Mercury
8,621
616
60
4
2
324,120
6
L
Ymir
8,374
598
28
2
0
217,773
0
W
Aphrodite
11,408
815
70
5
1
275,433
4
L
Tiamat
8,509
608
47
3
1
267,146
3
W
Terra
10,893
778
26
2
1
294,768
2
L
Olorun
9,302
664
103
7
2
268,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role