Player Matchup

Ao Kuang
Ao Kuang
FarmyYT-f21
Ao Kuang
Level 43
God Stats
17W - 7L
1,693 SR
Queue Stats
118W - 103L
1,562 Elo+
Solo
Apollo
Apollo
GxdGifted
Apollo
Level 69
God Stats
6W - 5L
1,389 SR
Queue Stats
274W - 227L
1,615 Elo+
Party 2
Achilles
Achilles
Osukaa
Achilles
Level 31
God Stats
7W - 5L
1,603 SR
Queue Stats
216W - 203L
1,551 Elo+
Solo
Skadi
Skadi
StraightSweaty
Skadi
Level 99
God Stats
32W - 25L
1,684 SR
Queue Stats
733W - 485L
1,621 Elo+
Party 2
The Morrigan
The Morrigan
VesperBTW
The Morrigan
Level 8
God Stats
5W - 5L
1,549 SR
Queue Stats
249W - 191L
1,364 Elo+
Party 2
Team Averages
Level 50
1,583 SR
1,543 Elo+

VS

Team Averages
Level 43
1,537 SR
1,539 Elo+
Mercury
Mercury
DeathTheKid989
Mercury
Level 87
God Stats
4W - 4L
1,637 SR
Queue Stats
254W - 220L
1,545 Elo+
Party 1
Chronos
Chronos
GambitXF
Chronos
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 35L
1,662 Elo+
Solo
Cthulhu
Cthulhu
MrK00l-aid308
Cthulhu
Level 26
God Stats
94W - 71L
1,528 SR
Queue Stats
305W - 311L
1,492 Elo+
Party 1
Kukulkan
Kukulkan
TallWomenHunter
Kukulkan
Level 28
God Stats
17W - 16L
1,519 SR
Queue Stats
137W - 127L
1,476 Elo+
Party 1
Fenrir
Fenrir
ivitractor
Fenrir
Level 42
God Stats
4W - 8L
1,500 SR
Queue Stats
346W - 365L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FarmyYT-f21
Ao Kuang
11
2 / 3 / 1
6,578
470
1,796
9,776
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
GxdGifted
Apollo
14
8 / 1 / 4
8,703
622
6,820
6,990
2,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
Osukaa
Achilles
13
2 / 1 / 0
7,471
534
6,894
7,114
3,809
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
8 / 0 / 5
9,336
667
9,439
7,433
2,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Morrigan
VesperBTW
The Morrigan
13
4 / 3 / 4
8,055
575
6,254
5,469
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,101
507
4,216
7,759
2,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
GambitXF
Chronos
11
1 / 6 / 1
6,480
463
3,348
8,290
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
11
1 / 6 / 1
7,020
501
3,377
10,633
6,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
11
2 / 7 / 1
6,541
467
4,797
8,242
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ivitractor
Fenrir
13
3 / 2 / 0
7,078
506
4,863
9,714
5,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
24
Kills
8
8
Deaths
24
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Ao Kuang
FarmyYT-f21
Ao Kuang
2
3
1
0.83
L
Chronos
GambitXF
Chronos
1
6
1
0.25
W
Apollo
GxdGifted
Apollo
8
1
4
10
L
Cthulhu
1
6
1
0.25
W
Achilles
Osukaa
Achilles
2
1
0
2
W
8
0
5
10.5
L
Kukulkan
2
7
1
0.36
W
The Morrigan
VesperBTW
The Morrigan
4
3
4
2
L
Fenrir
ivitractor
Fenrir
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,203
Damage
20,601
36,782
Taken
44,638
13,792
Mitigated
19,584
7,192
Healing
7,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,216
2,480
0
0
7,759
2,437
0
2,357
5,318
0
46,595
W
Ao Kuang
FarmyYT-f21
Ao Kuang
1,796
757
0
4,628
9,776
2,910
355
1,955
7,743
32,871
0
L
Chronos
GambitXF
Chronos
3,348
599
0
1,248
8,290
2,026
840
0
8,290
31,646
0
W
Apollo
GxdGifted
Apollo
6,820
3,811
0
575
6,990
2,408
0
2,602
4,388
0
51,594
L
Cthulhu
3,377
656
30
2,223
10,633
6,953
110
75
10,558
26,767
0
W
Achilles
Osukaa
Achilles
6,894
2,391
0
599
7,114
3,809
297
0
7,114
0
30,491
W
9,439
5,686
0
468
7,433
2,712
1,334
2,864
4,569
0
69,800
L
Kukulkan
4,797
601
0
0
8,242
2,530
0
4,467
3,447
33,777
0
W
The Morrigan
VesperBTW
The Morrigan
6,254
778
0
922
5,469
1,953
120
3,747
1,446
33,254
3,022
L
Fenrir
ivitractor
Fenrir
4,863
235
0
3,717
9,714
5,638
0
203
9,511
0
30,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,143
Gold Earned
34,220
422
Minions Killed
330
0
Camps Cleared
0
1,291,827
Distance Traveled
1,317,856
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,101
507
91
7
0
294,351
0
W
Ao Kuang
6,578
470
56
4
0
262,741
2
L
Chronos
6,480
463
64
5
0
236,876
5
W
Apollo
8,703
622
86
6
0
290,573
0
L
Cthulhu
7,020
501
50
4
0
281,093
2
W
Achilles
7,471
534
70
5
0
230,045
1
W
Skadi
9,336
667
117
8
0
259,411
0
L
Kukulkan
6,541
467
59
4
0
236,091
0
W
The Morrigan
8,055
575
93
7
0
249,057
5
L
Fenrir
7,078
506
66
5
0
269,445
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role