Player Matchup

Pele
Pele
HahaRekt
Pele
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 122L
1,805 Elo+
Party 1
Vamana
Vamana
KillerQueen1800
Vamana
Level 132
God Stats
21W - 14L
1,790 SR
Queue Stats
272W - 230L
1,600 Elo+
Party 1
Cupid
Cupid
LiLXeno63
Cupid
Level 24
God Stats
10W - 5L
1,793 SR
Queue Stats
272W - 233L
1,560 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PackMaxster
Kumbhakarna
Level 6
God Stats
11W - 1L
1,500 SR
Queue Stats
120W - 111L
1,788 Elo+
Party 1
Tiamat
Tiamat
dazmcginn13
Tiamat
Level 13
God Stats
20W - 20L
1,611 SR
Queue Stats
250W - 226L
1,612 Elo+
Party 1
Team Averages
Level 56
1,639 SR
1,673 Elo+

VS

Team Averages
Level 16
1,476 SR
1,461 Elo+
Anubis
Anubis
Andres150307
Anubis
Level 12
God Stats
3W - 4L
1,402 SR
Queue Stats
11W - 20L
1,404 Elo+
Solo
Cthulhu
Cthulhu
XzX666Xxz
Cthulhu
Level 15
God Stats
45W - 64L
1,480 SR
Queue Stats
88W - 109L
1,445 Elo+
Solo
Nox
Nox
k2x17-
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Medusa
Medusa
kreker116
Medusa
Level 17
God Stats
4W - 6L
1,498 SR
Queue Stats
4W - 6L
1,514 Elo+
Solo
Guan Yu
Guan Yu
uggen-bytte
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
14 / 1 / 18
11,908
567
21,161
17,765
7,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
7 / 0 / 7
12,324
587
10,691
14,314
16,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
LiLXeno63
Cupid
15
11 / 1 / 13
10,283
490
15,206
7,822
2,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kumbhakarna
PackMaxster
Kumbhakarna
14
3 / 2 / 11
9,700
462
2,419
10,021
5,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
17
11 / 0 / 17
10,957
522
15,130
7,636
4,784
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
1 / 8 / 1
8,420
401
6,101
10,663
3,578
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
XzX666Xxz
Cthulhu
11
2 / 7 / 1
8,515
405
7,460
17,780
12,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nox
k2x17-
Nox
12
1 / 8 / 0
8,076
385
6,966
12,811
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
kreker116
Medusa
12
0 / 10 / 1
7,920
377
7,163
18,137
6,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
uggen-bytte
Guan Yu
11
0 / 14 / 0
7,018
334
1,708
19,066
7,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
7
46
Kills
4
4
Deaths
47
66
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
8
1
0.19
W
Pele
14
1
18
23
W
7
0
7
10.5
W
Cupid
LiLXeno63
Cupid
11
1
13
17.5
W
Kumbhakarna
PackMaxster
Kumbhakarna
3
2
11
4.25
L
Cthulhu
XzX666Xxz
Cthulhu
2
7
1
0.36
W
Tiamat
11
0
17
19.5
L
Nox
k2x17-
Nox
1
8
0
0.13
L
Medusa
kreker116
Medusa
0
10
1
0.05
L
Guan Yu
uggen-bytte
Guan Yu
0
14
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,607
Damage
29,398
57,558
Taken
78,457
37,253
Mitigated
33,864
26,734
Healing
6,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
6,101
277
0
363
10,663
3,578
1,726
989
9,589
43,264
0
W
Pele
21,161
4,816
0
9,856
17,765
7,745
538
3,985
13,740
0
83,981
W
10,691
5,289
0
7,214
14,314
16,881
1,776
2,969
11,297
0
87,139
W
Cupid
LiLXeno63
Cupid
15,206
10,655
533
2,556
7,822
2,761
1,596
3,513
3,853
0
53,703
W
Kumbhakarna
PackMaxster
Kumbhakarna
2,419
65
0
2,961
10,021
5,082
192
6,228
3,239
16,569
0
L
Cthulhu
XzX666Xxz
Cthulhu
7,460
107
201
640
17,780
12,281
216
2,873
14,713
37,215
0
W
Tiamat
15,130
819
0
3,614
7,636
4,784
372
2,694
4,902
52,735
0
L
Nox
k2x17-
Nox
6,966
183
0
637
12,811
4,554
170
3,527
8,803
32,158
0
L
Medusa
kreker116
Medusa
7,163
3,086
0
3,149
18,137
6,262
2,271
3,052
14,558
0
41,086
L
Guan Yu
uggen-bytte
Guan Yu
1,708
629
374
1,040
19,066
7,189
753
5,886
12,680
0
18,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,172
Gold Earned
39,949
445
Minions Killed
275
0
Camps Cleared
0
2,032,389
Distance Traveled
1,678,764
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,420
401
74
4
0
307,811
0
W
Pele
11,908
567
107
5
0
452,045
0
W
Vamana
12,324
587
166
8
0
415,215
0
W
Cupid
10,283
490
77
4
0
385,441
0
W
Kumbhakarna
9,700
462
31
1
0
378,909
0
L
Cthulhu
8,515
405
41
2
0
365,566
0
W
Tiamat
10,957
522
64
3
0
400,779
0
L
Nox
8,076
385
64
3
0
328,976
0
L
Medusa
7,920
377
60
3
0
329,245
0
L
Guan Yu
7,018
334
36
2
0
347,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role