Player Matchup

Tyr
Tyr
Diamond IV
Glфry
Tyr
Diamond IV
Level 64
God Stats
32W - 36L
1,570 SR
Queue Stats
151W - 151L
2,375 MMR
Solo
Aphrodite
Aphrodite
Diamond IV
LuvBeautt-
Aphrodite
Diamond IV
Level 81
God Stats
60W - 28L
1,846 SR
Queue Stats
174W - 123L
2,263 MMR
Solo
Anhur
Anhur
Masters
Muhit
Anhur
Masters
Level 107
God Stats
109W - 77L
1,769 SR
Queue Stats
526W - 407L
2,649 MMR
Solo
Fafnir
Fafnir
Diamond IV
Samster2001-
Fafnir
Diamond IV
Level 149
God Stats
1W - 2L
1,247 SR
Queue Stats
110W - 94L
2,308 MMR
Party 1
Apollo
Apollo
Diamond I
Will-HyOd
Apollo
Diamond I
Level 158
God Stats
13W - 10L
1,759 SR
Queue Stats
107W - 92L
2,496 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 112
1,638 SR
2,418 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 153
1,503 SR
2,414 MMR
Hou Yi
Hou Yi
Masters
GinoSZN
Hou Yi
Masters
Level 149
God Stats
45W - 42L
1,568 SR
Queue Stats
418W - 336L
2,853 MMR
Solo
Ganesha
Ganesha
Diamond II
ReaI V8
Ganesha
Diamond II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 92L
2,382 MMR
Party 2
Thor
Thor
Diamond IV
ShadyLife02
Thor
Diamond IV
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
817W - 784L
2,176 MMR
Solo
Scylla
Scylla
Diamond III
chufaflaimer
Scylla
Diamond III
Level 160
God Stats
3W - 5L
1,674 SR
Queue Stats
220W - 146L
2,434 MMR
Party 2
Achilles
Achilles
Platinum II
vorschlag1235
Achilles
Platinum II
Level 148
God Stats
0W - 3L
1,273 SR
Queue Stats
491W - 477L
2,225 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Glфry
Tyr
20
6 / 1 / 9
14,146
615
15,948
23,097
26,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
LuvBeautt-
Aphrodite
20
7 / 1 / 8
13,453
585
16,098
18,722
7,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Muhit
Anhur
20
4 / 5 / 3
14,350
624
15,858
16,949
6,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
18
2 / 2 / 17
13,301
578
11,910
25,834
29,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
Will-HyOd
Apollo
20
10 / 5 / 7
14,784
643
20,969
23,281
10,942
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SetFenrirDanzaburouNemesisChang'e

VS

Bans
JanusSobekGebKhepriBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GinoSZN
Hou Yi
20
3 / 5 / 6
12,134
528
16,298
18,696
8,688
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
ReaI V8
Ganesha
16
0 / 7 / 7
10,359
450
10,908
23,272
20,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
3 / 6 / 2
10,305
448
10,119
18,629
7,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
18
7 / 5 / 0
11,963
520
23,043
18,032
7,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
vorschlag1235
Achilles
18
1 / 6 / 0
10,543
458
11,050
25,217
12,744
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
29
Kills
14
14
Deaths
29
44
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
GinoSZN
Hou Yi
3
5
6
1.2
W
Tyr
Glфry
Tyr
6
1
9
10.5
W
Aphrodite
LuvBeautt-
Aphrodite
7
1
8
11
W
Anhur
Muhit
Anhur
4
5
3
1.1
L
Ganesha
ReaI V8
Ganesha
0
7
7
0.5
W
Fafnir
2
2
17
5.25
L
3
6
2
0.67
W
Apollo
Will-HyOd
Apollo
10
5
7
2.7
L
Scylla
7
5
0
1.4
L
Achilles
vorschlag1235
Achilles
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,783
Damage
71,418
107,883
Taken
103,846
81,201
Mitigated
56,628
56,910
Healing
24,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
GinoSZN
Hou Yi
16,298
9,489
0
3,396
18,696
8,688
1,845
5,006
13,538
0
95,522
W
Tyr
Glфry
Tyr
15,948
1,608
0
12,460
23,097
26,300
230
5,596
17,349
0
96,384
W
Aphrodite
LuvBeautt-
Aphrodite
16,098
1,817
7,017
14,274
18,722
7,986
1,277
9,355
9,054
81,562
0
W
Anhur
Muhit
Anhur
15,858
10,677
0
3,199
16,949
6,676
5,159
2,635
14,266
0
124,122
L
Ganesha
ReaI V8
Ganesha
10,908
1,605
0
3,694
23,272
20,874
0
7,877
15,071
38,723
0
W
Fafnir
11,910
3,516
0
9,806
25,834
29,297
819
9,919
15,557
30,457
0
L
10,119
2,337
0
3,686
18,629
7,076
0
3,875
14,670
0
64,721
W
Apollo
Will-HyOd
Apollo
20,969
15,756
0
10,154
23,281
10,942
6,879
7,034
16,061
0
117,870
L
Scylla
23,043
3,293
178
2,914
18,032
7,246
16
6,918
10,802
87,777
0
L
Achilles
vorschlag1235
Achilles
11,050
2,022
0
11,011
25,217
12,744
890
3,364
21,757
0
81,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,034
Gold Earned
55,304
712
Minions Killed
641
0
Camps Cleared
0
2,337,110
Distance Traveled
2,116,673
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,134
528
177
8
0
381,094
3
W
Tyr
14,146
615
165
7
0
548,773
5
W
Aphrodite
13,453
585
145
6
0
462,931
5
W
Anhur
14,350
624
197
9
0
389,195
6
L
Ganesha
10,359
450
7
0
0
445,182
8
W
Fafnir
13,301
578
24
1
0
471,957
6
L
Thor
10,305
448
123
5
0
416,348
1
W
Apollo
14,784
643
181
8
0
464,254
1
L
Scylla
11,963
520
190
8
0
434,225
6
L
Achilles
10,543
458
144
6
0
439,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role