Player Matchup

Tyr
Tyr
DesrterAccount
Tyr
Level 49
God Stats
3W - 4L
1,292 SR
Queue Stats
248W - 193L
1,587 Elo+
Party 2
Tiamat
Tiamat
Krosuna
Tiamat
Level 27
God Stats
32W - 20L
1,657 SR
Queue Stats
61W - 34L
1,657 Elo+
Party 2
Geb
Geb
MistressAlana
Geb
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 74L
1,360 Elo+
Party 3
Hachiman
Hachiman
Tobiramam
Hachiman
Level 12
God Stats
2W - 5L
1,522 SR
Queue Stats
3W - 5L
1,585 Elo+
Party 3
Pele
Pele
ubshfubsh
Pele
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 55
1,494 SR
1,538 Elo+

VS

Team Averages
Level 91
1,590 SR
1,588 Elo+
Neith
Neith
Denzal65
Neith
Level 148
God Stats
3W - 1L
1,484 SR
Queue Stats
74W - 58L
1,590 Elo+
Party 1
Agni
Agni
VolcanicTorrent
Agni
Level 28
God Stats
19W - 8L
1,874 SR
Queue Stats
138W - 110L
1,577 Elo+
Party 1
Nu Wa
Nu Wa
Wildnug
Nu Wa
Level 42
God Stats
48W - 48L
1,488 SR
Queue Stats
413W - 378L
1,486 Elo+
Solo
Skadi
Skadi
bottomfeeder737
Skadi
Level 123
God Stats
117W - 71L
1,624 SR
Queue Stats
296W - 250L
1,647 Elo+
Party 1
Danzaburou
Danzaburou
jjohn21
Danzaburou
Level 114
God Stats
2W - 4L
1,481 SR
Queue Stats
411W - 338L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
8,782
488
5,020
18,439
12,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
Krosuna
Tiamat
16
3 / 3 / 0
9,491
527
8,879
10,931
6,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 3 / 2
7,225
401
2,576
11,307
6,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Tobiramam
Hachiman
11
0 / 5 / 3
6,793
377
2,629
8,510
3,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
14
3 / 5 / 1
8,569
476
3,359
13,010
3,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Denzal65
Neith
18
7 / 1 / 6
12,030
668
16,226
13,145
5,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 3 / 1
10,246
569
6,315
8,653
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Wildnug
Nu Wa
15
3 / 0 / 7
9,503
528
8,448
2,511
816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 1 / 6
10,640
591
6,892
6,953
2,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
jjohn21
Danzaburou
17
6 / 2 / 8
11,350
631
9,141
10,728
4,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
7
Kills
22
22
Deaths
7
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
Denzal65
Neith
7
1
6
10
L
1
6
1
0.25
L
Tiamat
Krosuna
Tiamat
3
3
0
1
L
0
3
2
0.33
L
Hachiman
Tobiramam
Hachiman
0
5
3
0.3
W
3
3
1
1.17
W
Nu Wa
Wildnug
Nu Wa
3
0
7
6.5
W
3
1
6
6
W
Danzaburou
jjohn21
Danzaburou
6
2
8
5
L
Pele
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,463
Damage
47,022
62,197
Taken
41,990
33,100
Mitigated
15,762
13,282
Healing
12,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Denzal65
Neith
16,226
8,045
0
6,446
13,145
5,369
4,148
2,314
10,791
0
87,480
L
5,020
347
0
5,608
18,439
12,534
1,035
2,746
15,451
0
53,510
L
Tiamat
Krosuna
Tiamat
8,879
1,065
0
2,421
10,931
6,118
560
4,110
6,530
63,248
0
L
2,576
159
195
958
11,307
6,982
0
2,161
8,848
19,394
0
L
Hachiman
Tobiramam
Hachiman
2,629
333
0
0
8,510
3,739
0
1,220
7,110
0
27,691
W
6,315
522
0
2,605
8,653
2,653
723
4,661
3,640
52,872
0
W
Nu Wa
Wildnug
Nu Wa
8,448
861
99
807
2,511
816
1,047
578
1,933
46,659
0
W
6,892
3,280
0
451
6,953
2,214
4,214
959
5,994
0
71,044
W
Danzaburou
jjohn21
Danzaburou
9,141
5,054
0
2,164
10,728
4,710
4,154
3,016
7,624
0
80,286
L
Pele
3,359
608
0
4,100
13,010
3,727
0
3,227
9,495
0
53,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,860
Gold Earned
53,769
453
Minions Killed
574
0
Camps Cleared
0
1,578,936
Distance Traveled
1,630,612
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,030
668
155
9
0
288,932
0
L
Tyr
8,782
488
121
7
0
361,237
0
L
Tiamat
9,491
527
123
7
0
317,099
1
L
Geb
7,225
401
33
2
0
300,573
2
L
Hachiman
6,793
377
68
4
0
306,614
1
W
Agni
10,246
569
103
6
0
338,922
0
W
Nu Wa
9,503
528
81
5
0
346,820
3
W
Skadi
10,640
591
131
7
0
334,286
6
W
Danzaburou
11,350
631
104
6
0
321,652
4
L
Pele
8,569
476
108
6
0
293,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role