Player Matchup

Jing Wei
Jing Wei
Bbako97
Jing Wei
Level 70
God Stats
8W - 4L
1,450 SR
Queue Stats
24W - 19L
1,537 Elo+
Solo
Cthulhu
Cthulhu
ROBALUX1
Cthulhu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,372 Elo+
Solo
Osiris
Osiris
Rob3rtogamer
Osiris
Level 88
God Stats
24W - 14L
1,627 SR
Queue Stats
465W - 459L
1,493 Elo+
Solo
Tiamat
Tiamat
angelo304
Tiamat
Level 116
God Stats
5W - 7L
1,299 SR
Queue Stats
226W - 204L
1,604 Elo+
Solo
Chang'e
Chang'e
elyntari
Chang'e
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 80
1,475 SR
1,501 Elo+

VS

Team Averages
Level 81
1,472 SR
1,404 Elo+
Ymir
Ymir
Blacktrace
Ymir
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 13L
1,191 Elo+
Solo
Cthulhu
Cthulhu
Breaker54
Cthulhu
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 53L
1,458 Elo+
Solo
The Morrigan
The Morrigan
Ganman123456
The Morrigan
Level 65
God Stats
3W - 4L
1,454 SR
Queue Stats
80W - 132L
1,368 Elo+
Solo
Thor
Thor
KAMYEEL
Thor
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Leonath
Heimdallr
Level 61
God Stats
28W - 29L
1,405 SR
Queue Stats
77W - 75L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bbako97
Jing Wei
17
2 / 1 / 9
10,039
1,004
12,378
7,253
2,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
ROBALUX1
Cthulhu
15
0 / 3 / 10
9,152
915
8,779
10,959
8,783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
17
8 / 2 / 9
11,664
1,166
16,342
12,197
9,967
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
angelo304
Tiamat
17
5 / 3 / 10
10,962
1,096
24,732
13,742
12,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
elyntari
Chang'e
16
3 / 2 / 9
10,505
1,051
9,993
8,736
3,507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

247

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 7
10,805
1,081
10,691
14,969
13,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Breaker54
Cthulhu
16
5 / 4 / 4
10,955
1,096
12,728
21,116
19,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
Ganman123456
The Morrigan
16
1 / 2 / 5
9,735
974
6,658
6,557
2,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
KAMYEEL
Thor
15
1 / 6 / 4
9,299
930
6,675
20,472
7,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Leonath
Heimdallr
16
2 / 5 / 5
9,933
993
11,049
14,870
6,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
36
18
Kills
11
11
Deaths
18
47
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Bbako97
Jing Wei
2
1
9
6.5
L
2
1
7
5.5
L
Cthulhu
Breaker54
Cthulhu
5
4
4
1.75
L
The Morrigan
Ganman123456
The Morrigan
1
2
5
1.75
L
Thor
KAMYEEL
Thor
1
6
4
0.5
L
Heimdallr
Leonath
Heimdallr
2
5
5
0.9
W
Cthulhu
ROBALUX1
Cthulhu
0
3
10
1.67
W
Osiris
8
2
9
6.25
W
Tiamat
angelo304
Tiamat
5
3
10
3.33
W
Chang'e
elyntari
Chang'e
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,224
Damage
47,801
52,887
Taken
77,984
37,489
Mitigated
48,339
17,123
Healing
8,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Bbako97
Jing Wei
12,378
8,727
0
294
7,253
2,848
0
4,047
2,959
0
35,816
L
10,691
2,544
0
515
14,969
13,003
0
8,340
6,337
21,815
0
L
Cthulhu
Breaker54
Cthulhu
12,728
817
185
3,784
21,116
19,035
0
12,384
8,286
37,145
0
L
The Morrigan
Ganman123456
The Morrigan
6,658
680
0
167
6,557
2,665
0
4,035
2,446
15,492
101
L
Thor
KAMYEEL
Thor
6,675
1,839
0
0
20,472
7,570
0
12,036
8,153
0
19,216
L
Heimdallr
Leonath
Heimdallr
11,049
6,593
183
3,743
14,870
6,066
0
5,474
9,258
0
25,773
W
Cthulhu
ROBALUX1
Cthulhu
8,779
195
0
0
10,959
8,783
0
6,291
4,365
24,865
0
W
Osiris
16,342
6,289
0
500
12,197
9,967
0
5,209
6,678
0
30,968
W
Tiamat
angelo304
Tiamat
24,732
1,869
0
4,088
13,742
12,384
0
7,934
5,570
39,862
0
W
Chang'e
elyntari
Chang'e
9,993
291
7,516
4,725
8,736
3,507
0
5,317
3,339
32,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,322
Gold Earned
50,727
190
Minions Killed
196
9
Camps Cleared
4
1,034,506
Distance Traveled
854,654
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,039
1,004
43
4
0
216,930
0
L
Ymir
10,805
1,081
30
3
0
184,745
0
L
Cthulhu
10,955
1,096
63
6
0
175,589
0
L
The Morrigan
9,735
974
37
4
2
160,801
0
L
Thor
9,299
930
23
2
1
187,754
0
L
Heimdallr
9,933
993
43
4
1
145,765
1
W
Cthulhu
9,152
915
32
3
0
172,854
1
W
Osiris
11,664
1,166
37
4
5
221,327
0
W
Tiamat
10,962
1,096
37
4
1
198,685
0
W
Chang'e
10,505
1,051
41
4
3
224,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role