Player Matchup

Cu Chulainn
Cu Chulainn
FrostyG96
Cu Chulainn
Level 147
God Stats
13W - 16L
1,587 SR
Queue Stats
517W - 489L
1,585 Elo+
Party 2
Apollo
Apollo
KissableAtreyu
Apollo
Level 117
God Stats
124W - 174L
1,429 SR
Queue Stats
428W - 413L
1,508 Elo+
Solo
Tiamat
Tiamat
LuisPgtz
Tiamat
Level 107
God Stats
1W - 2L
1,537 SR
Queue Stats
294W - 294L
1,526 Elo+
Party 2
Cabrakan
Cabrakan
SpeedySmiley
Cabrakan
Level 87
God Stats
2W - 1L
1,764 SR
Queue Stats
6W - 6L
1,527 Elo+
Party 3
Nemesis
Nemesis
WPA YeahMan
Nemesis
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 28L
1,588 Elo+
Party 3
Team Averages
Level 116
1,563 SR
1,547 Elo+

VS

Team Averages
Level 130
1,491 SR
1,526 Elo+
Athena
Athena
 
Athena
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Crocodile Jim
Pele
Level 123
God Stats
8W - 6L
1,634 SR
Queue Stats
172W - 177L
1,539 Elo+
Solo
Scylla
Scylla
EmpressBelial
Scylla
Level 149
God Stats
2W - 5L
1,323 SR
Queue Stats
222W - 247L
1,532 Elo+
Party 1
Anubis
Anubis
LeMetalFonz89
Anubis
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
241W - 244L
1,575 Elo+
Solo
Chiron
Chiron
vixblood
Chiron
Level 64
God Stats
3W - 4L
1,500 SR
Queue Stats
38W - 38L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FrostyG96
Cu Chulainn
13
2 / 3 / 0
8,197
455
2,670
9,394
6,016
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
2 / 2 / 3
9,737
541
8,569
14,202
5,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
LuisPgtz
Tiamat
14
2 / 8 / 2
8,644
480
5,060
12,921
8,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
SpeedySmiley
Cabrakan
12
3 / 3 / 3
8,265
459
6,157
14,980
16,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
WPA YeahMan
Nemesis
16
4 / 5 / 3
9,412
523
7,365
14,200
6,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
3 / 2 / 14
9,675
538
8,072
15,286
13,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
8 / 4 / 6
10,054
559
11,948
15,235
7,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 2 / 6
9,662
537
11,140
5,945
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 3 / 5
10,282
571
5,866
8,109
3,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
vixblood
Chiron
15
2 / 2 / 2
9,153
509
8,297
10,361
4,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
13
Kills
21
21
Deaths
13
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
2
14
5
W
8
4
6
2.75
W
6
2
6
4.5
L
Cu Chulainn
FrostyG96
Cu Chulainn
2
3
0
0.67
L
2
2
3
1.75
W
2
3
5
1.5
L
Tiamat
LuisPgtz
Tiamat
2
8
2
0.38
L
Cabrakan
SpeedySmiley
Cabrakan
3
3
3
1.5
L
Nemesis
WPA YeahMan
Nemesis
4
5
3
1.1
W
Chiron
vixblood
Chiron
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,821
Damage
45,323
65,697
Taken
54,936
42,720
Mitigated
30,266
18,358
Healing
19,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,072
3,238
0
2,197
15,286
13,077
333
5,004
10,114
33,292
0
W
11,948
3,461
0
6,197
15,235
7,176
1,039
3,652
11,467
0
59,110
W
11,140
920
0
1,000
5,945
2,071
1,146
1,735
4,006
67,254
0
L
Cu Chulainn
FrostyG96
Cu Chulainn
2,670
168
0
2,067
9,394
6,016
486
4,534
4,860
0
35,322
L
8,569
3,342
0
7,252
14,202
5,056
690
2,757
11,383
0
75,768
W
5,866
146
0
4,022
8,109
3,693
534
222
7,887
75,375
0
L
Tiamat
LuisPgtz
Tiamat
5,060
537
0
1,734
12,921
8,405
167
7,139
5,562
53,299
0
L
Cabrakan
SpeedySmiley
Cabrakan
6,157
1,048
739
2,149
14,980
16,922
112
6,948
7,851
18,087
0
L
Nemesis
WPA YeahMan
Nemesis
7,365
3,659
0
4,417
14,200
6,321
549
3,167
10,963
0
66,548
W
Chiron
vixblood
Chiron
8,297
4,670
441
6,134
10,361
4,249
178
116
10,245
0
57,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,255
Gold Earned
48,826
439
Minions Killed
546
0
Camps Cleared
0
1,528,309
Distance Traveled
1,639,503
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,675
538
55
3
0
387,844
5
W
Pele
10,054
559
104
6
0
364,420
4
W
Scylla
9,662
537
117
7
0
308,338
4
L
Cu Chulainn
8,197
455
74
4
0
226,705
2
L
Apollo
9,737
541
119
7
0
341,060
4
W
Anubis
10,282
571
154
9
0
275,140
1
L
Tiamat
8,644
480
111
6
0
280,753
1
L
Cabrakan
8,265
459
23
1
0
325,462
3
L
Nemesis
9,412
523
112
6
0
354,329
4
W
Chiron
9,153
509
116
6
0
303,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role