Player Matchup

Yemoja
Yemoja
AbolethEye
Yemoja
Level 15
God Stats
8W - 6L
1,477 SR
Queue Stats
33W - 40L
1,285 Elo+
Solo
Ra
Ra
Alluroe
Ra
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 22L
1,541 Elo+
Solo
Jing Wei
Jing Wei
Sacling
Jing Wei
Level 17
God Stats
39W - 37L
1,442 SR
Queue Stats
102W - 112L
1,480 Elo+
Solo
Anubis
Anubis
ShaqullieOatmeal
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,722 Elo+
Solo
Susano
Susano
Zæyrø
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,393 Elo+
Solo
Team Averages
Level 12
1,484 SR
1,484 Elo+

VS

Team Averages
Level 17
1,615 SR
1,379 Elo+
Janus
Janus
AroySunny
Janus
Level 9
God Stats
1W - 0L
1,726 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CUUNTYVIBES
Nemesis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,171 Elo+
Party 1
Tyr
Tyr
ElenaSempai
Tyr
Level 16
God Stats
10W - 6L
1,954 SR
Queue Stats
173W - 138L
1,516 Elo+
Solo
Apollo
Apollo
SharkLak
Apollo
Level 24
God Stats
46W - 60L
1,472 SR
Queue Stats
158W - 174L
1,533 Elo+
Solo
Athena
Athena
StevieTemper
Athena
Level 26
God Stats
1W - 3L
1,425 SR
Queue Stats
4W - 6L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AbolethEye
Yemoja
11
0 / 2 / 7
7,535
471
5,238
8,552
5,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 7 / 3
7,313
457
4,666
9,841
3,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Sacling
Jing Wei
13
5 / 3 / 3
7,904
494
3,914
7,730
2,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 6 / 4
6,964
435
10,015
11,246
6,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
Zæyrø
Susano
12
1 / 6 / 0
7,485
468
491
7,652
2,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AroySunny
Janus
14
3 / 2 / 9
8,761
548
8,051
8,151
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
CUUNTYVIBES
Nemesis
12
1 / 2 / 2
7,681
480
1,139
9,497
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
11 / 1 / 3
10,267
642
12,478
10,457
7,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
SharkLak
Apollo
13
4 / 2 / 4
8,119
507
5,420
9,036
2,705
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Athena
13
5 / 2 / 10
8,864
554
6,794
11,368
7,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
9
Kills
24
24
Deaths
9
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AbolethEye
Yemoja
0
2
7
1.75
L
2
7
3
0.5
W
Janus
AroySunny
Janus
3
2
9
3.75
W
Nemesis
CUUNTYVIBES
Nemesis
1
2
2
1
W
11
1
3
12.5
L
Jing Wei
Sacling
Jing Wei
5
3
3
2.17
L
1
6
4
0.5
W
Apollo
SharkLak
Apollo
4
2
4
3
W
Athena
5
2
10
5
L
Susano
Zæyrø
Susano
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,324
Damage
33,882
45,021
Taken
48,509
20,863
Mitigated
22,372
11,185
Healing
15,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AbolethEye
Yemoja
5,238
789
2,303
1,243
8,552
5,633
498
2,944
5,608
20,573
0
L
4,666
842
1,073
1,256
9,841
3,377
269
3,840
6,001
29,438
0
W
Janus
AroySunny
Janus
8,051
492
0
582
8,151
2,467
688
3,567
4,532
49,792
0
W
Nemesis
CUUNTYVIBES
Nemesis
1,139
443
0
4,853
9,497
2,491
339
1,454
7,959
0
48,018
W
12,478
1,108
0
3,926
10,457
7,533
140
3,881
6,416
0
65,801
L
Jing Wei
Sacling
Jing Wei
3,914
3,247
0
1,321
7,730
2,846
970
2,028
5,702
0
39,447
L
10,015
991
0
3,742
11,246
6,188
343
4,685
6,561
30,197
0
W
Apollo
SharkLak
Apollo
5,420
4,011
0
3,979
9,036
2,705
1,798
4,166
4,742
0
43,302
W
Athena
6,794
1,771
0
1,755
11,368
7,176
382
6,297
4,941
24,694
0
L
Susano
Zæyrø
Susano
491
91
0
247
7,652
2,819
1,194
1,348
6,304
0
20,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,201
Gold Earned
43,692
260
Minions Killed
408
0
Camps Cleared
0
1,294,464
Distance Traveled
1,664,552
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,535
471
28
2
0
288,810
6
L
Ra
7,313
457
58
4
0
287,131
1
W
Janus
8,761
548
102
6
0
336,312
0
W
Nemesis
7,681
480
86
5
0
320,711
0
W
Tyr
10,267
642
110
7
0
344,278
5
L
Jing Wei
7,904
494
73
5
0
283,649
4
L
Anubis
6,964
435
51
3
0
245,466
3
W
Apollo
8,119
507
75
5
0
308,505
2
W
Athena
8,864
554
35
2
0
354,746
4
L
Susano
7,485
468
50
3
0
189,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role