Player Matchup

Thor
Thor
 
Thor
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Askpt
Hercules
Level 21
God Stats
14W - 30L
1,309 SR
Queue Stats
44W - 86L
1,249 Elo+
Party 2
Nu Wa
Nu Wa
EZROLExD
Nu Wa
Level 15
God Stats
2W - 7L
1,368 SR
Queue Stats
17W - 32L
1,259 Elo+
Party 2
Sobek
Sobek
Eddiiee23
Sobek
Level 8
God Stats
3W - 7L
1,146 SR
Queue Stats
70W - 121L
1,102 Elo+
Party 2
Hou Yi
Hou Yi
ssilva2994
Hou Yi
Level 13
God Stats
4W - 6L
1,187 SR
Queue Stats
74W - 121L
1,050 Elo+
Party 2
Team Averages
Level 16
1,302 SR
1,232 Elo+

VS

Team Averages
Level 10
1,406 SR
1,283 Elo+
Ymir
Ymir
CbK_Xray
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,290 Elo+
Party 3
Guan Yu
Guan Yu
MrLord456
Guan Yu
Level 21
God Stats
0W - 1L
1,324 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
Pueque3
Agni
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 59L
1,062 Elo+
Party 1
Bakasura
Bakasura
Syden
Bakasura
Level 5
God Stats
6W - 9L
1,204 SR
Queue Stats
66W - 67L
1,062 Elo+
Party 1
Neith
Neith
naserashkar12
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
6 / 2 / 6
12,541
502
13,194
17,645
9,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Askpt
Hercules
20
7 / 3 / 4
13,446
538
10,677
20,574
22,732
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nu Wa
EZROLExD
Nu Wa
20
7 / 2 / 4
13,357
534
16,454
8,543
3,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Eddiiee23
Sobek
16
1 / 2 / 5
10,256
410
4,396
15,516
13,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
ssilva2994
Hou Yi
15
2 / 3 / 5
9,563
383
10,068
13,821
5,490
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
0 / 4 / 4
11,246
450
12,854
21,028
26,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
MrLord456
Guan Yu
17
2 / 3 / 1
10,284
411
5,797
16,293
8,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
Pueque3
Agni
19
3 / 5 / 4
12,346
494
11,092
13,985
4,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
Syden
Bakasura
19
6 / 5 / 4
12,272
491
11,609
22,265
9,330
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 7 / 0
9,373
375
5,148
12,107
4,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
23
Kills
12
12
Deaths
24
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
2
6
4.5
W
Hercules
Askpt
Hercules
7
3
4
3
L
Ymir
0
4
4
0.5
W
Nu Wa
EZROLExD
Nu Wa
7
2
4
4.5
W
Sobek
Eddiiee23
Sobek
1
2
5
1.75
L
Guan Yu
MrLord456
Guan Yu
2
3
1
0.83
L
Agni
Pueque3
Agni
3
5
4
1
L
Bakasura
Syden
Bakasura
6
5
4
1.6
L
1
7
0
0.14
W
Hou Yi
ssilva2994
Hou Yi
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,789
Damage
46,500
76,099
Taken
85,678
54,837
Mitigated
53,516
25,777
Healing
23,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
13,194
3,712
0
6,588
17,645
9,690
0
4,241
13,264
0
103,202
W
Hercules
Askpt
Hercules
10,677
4,461
0
7,457
20,574
22,732
2,244
4,743
15,260
0
67,320
L
Ymir
12,854
556
0
1,030
21,028
26,614
265
4,863
16,017
86,290
0
W
Nu Wa
EZROLExD
Nu Wa
16,454
3,610
146
2,187
8,543
3,216
680
3,454
5,089
89,084
0
W
Sobek
Eddiiee23
Sobek
4,396
676
0
5,918
15,516
13,709
0
5,863
9,004
25,241
0
L
Guan Yu
MrLord456
Guan Yu
5,797
559
1,444
6,553
16,293
8,533
971
3,128
12,872
0
46,289
L
Agni
Pueque3
Agni
11,092
1,331
0
1,787
13,985
4,828
495
3,973
9,607
96,424
0
L
Bakasura
Syden
Bakasura
11,609
9,081
0
10,106
22,265
9,330
1,015
5,656
16,128
0
62,285
L
5,148
3,584
0
2,629
12,107
4,211
931
2,014
9,604
0
26,617
W
Hou Yi
ssilva2994
Hou Yi
10,068
4,147
0
3,481
13,821
5,490
0
5,645
7,945
0
58,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,163
Gold Earned
55,521
553
Minions Killed
487
0
Camps Cleared
0
2,188,746
Distance Traveled
2,015,000
29
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,541
502
142
6
0
514,078
6
W
Hercules
13,446
538
136
5
0
443,873
3
L
Ymir
11,246
450
106
4
0
438,077
1
W
Nu Wa
13,357
534
156
6
0
418,637
10
W
Sobek
10,256
410
36
1
0
495,091
3
L
Guan Yu
10,284
411
68
3
0
482,747
4
L
Agni
12,346
494
136
5
0
408,032
3
L
Bakasura
12,272
491
119
5
0
412,078
1
L
Neith
9,373
375
58
2
0
274,066
1
W
Hou Yi
9,563
383
83
3
0
317,067
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role