Player Matchup

Neith
Neith
Angsova
Neith
Level 5
God Stats
0W - 3L
1,152 SR
Queue Stats
6W - 12L
1,091 Elo+
Solo
Heimdallr
Heimdallr
BlackBulletX1
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,459 Elo+
Solo
Jormungandr
Jormungandr
Catt0
Jormungandr
Level 18
God Stats
0W - 2L
1,235 SR
Queue Stats
85W - 86L
1,402 Elo+
Solo
Hera
Hera
ChaosGrinsekatze
Hera
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,445 Elo+
Solo
Guan Yu
Guan Yu
VGemini766
Guan Yu
Level 12
God Stats
0W - 3L
1,162 SR
Queue Stats
7W - 17L
1,177 Elo+
Solo
Team Averages
Level 17
1,310 SR
1,315 Elo+

VS

Team Averages
Level 26
1,457 SR
1,469 Elo+
Anubis
Anubis
BlackMamba319
Anubis
Level 22
God Stats
28W - 31L
1,277 SR
Queue Stats
49W - 57L
1,277 Elo+
Solo
Cthulhu
Cthulhu
Pierralex
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Qulbutoke
Nemesis
Level 27
God Stats
6W - 1L
1,500 SR
Queue Stats
106W - 105L
1,566 Elo+
Party 1
Neith
Neith
kAzogd
Neith
Level 26
God Stats
25W - 24L
1,501 SR
Queue Stats
122W - 119L
1,566 Elo+
Party 1
Sol
Sol
zetroxys
Sol
Level 28
God Stats
57W - 64L
1,509 SR
Queue Stats
122W - 126L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Angsova
Neith
14
0 / 4 / 3
8,413
841
6,925
10,660
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
BlackBulletX1
Heimdallr
14
2 / 9 / 0
8,904
890
11,710
17,211
5,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Catt0
Jormungandr
14
0 / 7 / 2
8,317
832
6,744
22,933
16,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 8 / 3
8,454
845
9,747
15,349
5,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
VGemini766
Guan Yu
14
1 / 10 / 2
8,626
863
3,486
19,969
19,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 17
9,484
948
8,406
6,569
4,072
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Pierralex
Cthulhu
18
4 / 1 / 29
11,176
1,118
13,456
12,478
12,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Qulbutoke
Nemesis
17
10 / 1 / 15
11,174
1,117
17,729
8,721
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Neith
kAzogd
Neith
18
8 / 0 / 22
11,413
1,141
12,960
5,717
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
13 / 0 / 18
11,854
1,185
27,647
12,241
4,298
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
139
3
Kills
38
38
Deaths
3
10
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Neith
Angsova
Neith
0
4
3
0.38
L
Heimdallr
BlackBulletX1
Heimdallr
2
9
0
0.22
W
3
1
17
11.5
L
Jormungandr
Catt0
Jormungandr
0
7
2
0.14
L
0
8
3
0.19
W
Cthulhu
Pierralex
Cthulhu
4
1
29
18.5
W
Nemesis
Qulbutoke
Nemesis
10
1
15
17.5
L
Guan Yu
VGemini766
Guan Yu
1
10
2
0.2
W
Neith
kAzogd
Neith
8
0
22
19
W
13
0
18
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,612
Damage
80,198
86,122
Taken
45,726
50,050
Mitigated
27,664
4,855
Healing
19,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Angsova
Neith
6,925
3,620
0
993
10,660
3,554
0
6,954
3,581
0
16,081
L
Heimdallr
BlackBulletX1
Heimdallr
11,710
6,197
0
1,736
17,211
5,575
0
11,251
5,810
0
20,509
W
8,406
74
170
3,018
6,569
4,072
0
1,678
4,816
18,261
0
L
Jormungandr
Catt0
Jormungandr
6,744
109
0
295
22,933
16,486
0
11,543
11,215
18,554
0
L
9,747
1,717
0
55
15,349
5,020
0
9,386
5,913
29,767
0
W
Cthulhu
Pierralex
Cthulhu
13,456
1,366
328
948
12,478
12,651
0
3,615
8,508
27,625
0
W
Nemesis
Qulbutoke
Nemesis
17,729
9,979
0
2,582
8,721
4,207
0
3,491
5,005
0
28,474
L
Guan Yu
VGemini766
Guan Yu
3,486
874
320
1,456
19,969
19,415
0
9,650
10,094
0
11,864
W
Neith
kAzogd
Neith
12,960
7,930
524
4,589
5,717
2,436
0
2,325
3,217
0
37,229
W
27,647
10,665
0
7,327
12,241
4,298
0
4,772
7,319
50,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,714
Gold Earned
55,101
118
Minions Killed
204
3
Camps Cleared
8
694,795
Distance Traveled
955,207
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,413
841
26
3
1
118,324
0
L
Heimdallr
8,904
890
23
2
0
139,387
0
W
Anubis
9,484
948
25
3
0
159,771
0
L
Jormungandr
8,317
832
22
2
1
130,140
0
L
Hera
8,454
845
29
3
0
139,147
0
W
Cthulhu
11,176
1,118
26
3
2
206,588
0
W
Nemesis
11,174
1,117
12
1
4
217,828
2
L
Guan Yu
8,626
863
18
2
1
167,797
0
W
Neith
11,413
1,141
77
8
2
178,516
0
W
Sol
11,854
1,185
64
6
0
192,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role