Player Matchup

Mercury
Mercury
IV Syn3rgy
Mercury
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,833 Elo+
Solo
Tiamat
Tiamat
MOM__AWESOME
Tiamat
Level 11
God Stats
12W - 6L
1,745 SR
Queue Stats
70W - 56L
1,645 Elo+
Party 1
Sylvanus
Sylvanus
Random God2706
Sylvanus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,797 Elo+
Solo
Discordia
Discordia
YOUR__IS
Discordia
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 40L
1,634 Elo+
Party 1
Hou Yi
Hou Yi
cohvid
Hou Yi
Level 24
God Stats
2W - 1L
1,558 SR
Queue Stats
132W - 98L
1,644 Elo+
Solo
Team Averages
Level 16
1,561 SR
1,711 Elo+

VS

Team Averages
Level 19
1,495 SR
1,725 Elo+
Ra
Ra
Crossy24686
Ra
Level 25
God Stats
0W - 4L
1,217 SR
Queue Stats
248W - 221L
1,564 Elo+
Solo
Guan Yu
Guan Yu
OhRexyl
Guan Yu
Level 18
God Stats
3W - 1L
1,921 SR
Queue Stats
209W - 25L
1,842 Elo+
Party 2
Set
Set
Xx-_SnipxX
Set
Level 16
God Stats
0W - 2L
1,339 SR
Queue Stats
68W - 78L
1,540 Elo+
Solo
Merlin
Merlin
likuyghf
Merlin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 8L
1,758 Elo+
Party 2
Thanatos
Thanatos
puesto_frutas
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,922 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IV Syn3rgy
Mercury
16
7 / 1 / 3
8,975
641
8,409
9,897
4,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
13
3 / 1 / 7
8,245
589
4,117
7,079
7,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
14
3 / 2 / 4
8,528
609
7,316
9,508
8,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
YOUR__IS
Discordia
13
2 / 3 / 2
7,187
513
4,668
6,343
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
cohvid
Hou Yi
16
6 / 1 / 2
9,132
652
5,757
9,081
3,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
7,182
513
3,951
9,014
2,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
OhRexyl
Guan Yu
13
2 / 2 / 2
7,771
555
8,448
13,523
9,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

3
0 / 5 / 0
4,443
317
1,499
3,610
938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
likuyghf
Merlin
11
2 / 3 / 0
7,046
503
3,198
4,277
1,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
puesto_frutas
Thanatos
13
3 / 5 / 2
7,628
545
6,304
12,987
4,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
21
Kills
8
8
Deaths
21
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Mercury
IV Syn3rgy
Mercury
7
1
3
8.5
W
Tiamat
3
1
7
6.5
L
Guan Yu
OhRexyl
Guan Yu
2
2
2
1.5
W
Sylvanus
3
2
4
2.5
L
0
5
0
0
W
Discordia
YOUR__IS
Discordia
2
3
2
1
W
Hou Yi
cohvid
Hou Yi
6
1
2
7
L
Merlin
likuyghf
Merlin
2
3
0
0.67
L
Thanatos
puesto_frutas
Thanatos
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,267
Damage
23,400
41,908
Taken
43,411
26,027
Mitigated
19,578
10,437
Healing
16,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,951
450
216
1,911
9,014
2,784
0
4,101
4,619
48,371
0
W
Mercury
IV Syn3rgy
Mercury
8,409
4,087
0
750
9,897
4,263
0
602
9,213
0
61,987
W
Tiamat
4,117
635
0
2,151
7,079
7,928
232
1,565
5,400
22,197
0
L
Guan Yu
OhRexyl
Guan Yu
8,448
1,413
280
5,410
13,523
9,967
0
6,976
6,425
0
48,311
W
Sylvanus
7,316
1,804
1,092
3,781
9,508
8,774
26
1,632
7,809
48,695
7,593
L
1,499
834
0
158
3,610
938
0
563
3,047
0
3,658
W
Discordia
YOUR__IS
Discordia
4,668
359
0
1,583
6,343
1,965
240
522
5,687
37,194
0
W
Hou Yi
cohvid
Hou Yi
5,757
3,773
0
1,080
9,081
3,097
98
2,456
6,475
0
62,958
L
Merlin
likuyghf
Merlin
3,198
169
0
295
4,277
1,285
0
271
4,006
33,716
0
L
Thanatos
puesto_frutas
Thanatos
6,304
1,683
0
8,154
12,987
4,604
0
3,190
9,641
0
32,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,067
Gold Earned
34,070
439
Minions Killed
349
0
Camps Cleared
0
1,361,760
Distance Traveled
1,199,872
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,182
513
92
7
0
245,547
2
W
Mercury
8,975
641
102
7
0
336,749
0
W
Tiamat
8,245
589
47
3
0
271,413
4
L
Guan Yu
7,771
555
100
7
0
305,563
1
W
Sylvanus
8,528
609
111
8
0
252,565
0
L
Set
4,443
317
9
1
0
109,751
1
W
Discordia
7,187
513
78
6
0
262,399
5
W
Hou Yi
9,132
652
101
7
0
238,634
2
L
Merlin
7,046
503
74
5
0
267,143
5
L
Thanatos
7,628
545
74
5
0
271,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role