Player Matchup

Tiamat
Tiamat
Azaruell
Tiamat
Level 24
God Stats
0W - 2L
1,301 SR
Queue Stats
73W - 61L
1,380 Elo+
Solo
Chernobog
Chernobog
BlaCkXRipper
Chernobog
Level 18
God Stats
32W - 20L
1,486 SR
Queue Stats
277W - 283L
1,381 Elo+
Party 2
Neith
Neith
JulianMetal777
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,178 Elo+
Solo
Kukulkan
Kukulkan
xXmalocXx
Kukulkan
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 89L
1,419 Elo+
Party 2
Thor
Thor
ybc2010
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,156 Elo+
Solo
Team Averages
Level 18
1,457 SR
1,303 Elo+

VS

Team Averages
Level 17
1,542 SR
1,453 Elo+
Apollo
Apollo
Baykkz
Apollo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,483 Elo+
Solo
Nu Wa
Nu Wa
Obitouchihadbds
Nu Wa
Level 17
God Stats
20W - 14L
1,567 SR
Queue Stats
21W - 19L
1,432 Elo+
Solo
Cthulhu
Cthulhu
Unilouco
Cthulhu
Level 5
God Stats
7W - 5L
1,606 SR
Queue Stats
12W - 12L
1,425 Elo+
Solo
Merlin
Merlin
godseep
Merlin
Level 17
God Stats
2W - 4L
1,326 SR
Queue Stats
25W - 31L
1,439 Elo+
Party 1
Agni
Agni
lAnthraxl
Agni
Level 26
God Stats
2W - 0L
1,709 SR
Queue Stats
88W - 96L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Azaruell
Tiamat
17
4 / 9 / 7
11,394
1,036
24,397
22,331
15,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
BlaCkXRipper
Chernobog
18
3 / 7 / 10
11,988
1,090
13,841
21,858
9,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

13
0 / 1 / 0
8,696
791
0
1,691
490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Kukulkan
xXmalocXx
Kukulkan
17
10 / 8 / 3
12,416
1,129
18,656
19,556
8,075
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
ybc2010
Thor
18
2 / 14 / 8
11,445
1,040
9,607
25,258
10,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Baykkz
Apollo
20
28 / 2 / 7
16,786
1,526
33,294
17,486
7,466
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
1 / 7 / 20
10,800
982
11,717
12,772
5,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Unilouco
Cthulhu
20
5 / 2 / 20
13,165
1,197
12,915
15,912
22,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
godseep
Merlin
19
2 / 3 / 19
11,700
1,064
16,326
13,485
5,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
18
3 / 5 / 13
11,046
1,004
11,151
11,378
4,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
118
19
Kills
39
39
Deaths
19
28
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Azaruell
Tiamat
4
9
7
0.83
W
Apollo
Baykkz
Apollo
28
2
7
15.75
L
Chernobog
BlaCkXRipper
Chernobog
3
7
10
1.14
L
0
1
0
0
W
1
7
20
1.57
W
Cthulhu
Unilouco
Cthulhu
5
2
20
7.5
W
Merlin
godseep
Merlin
2
3
19
3.83
W
Agni
3
5
13
1.9
L
Kukulkan
xXmalocXx
Kukulkan
10
8
3
1.44
L
Thor
ybc2010
Thor
2
14
8
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,501
Damage
85,403
90,694
Taken
71,033
43,705
Mitigated
45,303
5,692
Healing
9,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Azaruell
Tiamat
24,397
3,066
0
2,422
22,331
15,731
0
11,362
10,854
48,139
0
W
Apollo
Baykkz
Apollo
33,294
22,071
0
6,161
17,486
7,466
0
12,015
5,129
0
49,394
L
Chernobog
BlaCkXRipper
Chernobog
13,841
9,789
0
1,805
21,858
9,075
0
12,316
9,396
0
28,034
L
0
0
0
0
1,691
490
0
901
790
0
0
W
11,717
2,901
0
372
12,772
5,254
0
8,424
4,133
20,961
0
W
Cthulhu
Unilouco
Cthulhu
12,915
1,258
1,285
665
15,912
22,413
0
7,569
8,097
31,910
0
W
Merlin
godseep
Merlin
16,326
1,024
458
1,015
13,485
5,527
0
7,752
5,591
32,827
0
W
Agni
11,151
103
0
0
11,378
4,643
0
6,280
5,030
33,815
0
L
Kukulkan
xXmalocXx
Kukulkan
18,656
3,207
0
712
19,556
8,075
0
11,495
7,911
33,381
0
L
Thor
ybc2010
Thor
9,607
3,257
0
753
25,258
10,334
0
15,349
9,634
0
25,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,939
Gold Earned
63,497
156
Minions Killed
218
5
Camps Cleared
4
786,303
Distance Traveled
1,022,408
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,394
1,036
63
6
3
209,559
1
W
Apollo
16,786
1,526
58
5
1
215,202
0
L
Chernobog
11,988
1,090
23
2
1
189,314
0
L
Neith
8,696
791
0
0
0
4,523
0
W
Nu Wa
10,800
982
15
1
1
163,152
0
W
Cthulhu
13,165
1,197
57
5
0
231,366
0
W
Merlin
11,700
1,064
36
3
1
216,315
3
W
Agni
11,046
1,004
52
5
1
196,373
0
L
Kukulkan
12,416
1,129
43
4
0
188,313
0
L
Thor
11,445
1,040
27
2
1
194,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role