Player Matchup

Nemesis
Nemesis
LOKYSAMA
Nemesis
Level 29
God Stats
3W - 11L
1,640 SR
Queue Stats
303W - 345L
1,416 Elo+
Solo
Scylla
Scylla
SillyJoey521416
Scylla
Level 28
God Stats
2W - 7L
1,349 SR
Queue Stats
115W - 137L
1,442 Elo+
Solo
Hera
Hera
WakeBurns
Hera
Level 29
God Stats
0W - 2L
1,300 SR
Queue Stats
24W - 30L
1,442 Elo+
Solo
Bellona
Bellona
by_fireaco919
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 92L
1,344 Elo+
Solo
Guan Yu
Guan Yu
lomdellop
Guan Yu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 111L
1,397 Elo+
Solo
Team Averages
Level 20
1,458 SR
1,408 Elo+

VS

Team Averages
Level 26
1,482 SR
1,457 Elo+
King Arthur
King Arthur
Despair_Scythe
King Arthur
Level 7
God Stats
7W - 5L
1,549 SR
Queue Stats
9W - 8L
1,479 Elo+
Party 1
Arachne
Arachne
Katsuwo
Arachne
Level 83
God Stats
16W - 12L
1,640 SR
Queue Stats
436W - 439L
1,546 Elo+
Party 1
Tiamat
Tiamat
OUROBOROUS756
Tiamat
Level 28
God Stats
2W - 6L
1,237 SR
Queue Stats
441W - 512L
1,399 Elo+
Solo
Ganesha
Ganesha
chicasherman
Ganesha
Level 7
God Stats
7W - 5L
1,313 SR
Queue Stats
9W - 7L
1,444 Elo+
Party 1
Neith
Neith
pickle_riick2
Neith
Level 7
God Stats
4W - 2L
1,672 SR
Queue Stats
18W - 20L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LOKYSAMA
Nemesis
20
7 / 4 / 5
13,680
570
12,142
19,595
15,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
6 / 6 / 4
11,381
474
10,322
13,308
5,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
19
5 / 3 / 5
11,598
483
17,721
11,483
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
2
0 / 1 / 0
6,263
261
20
957
520
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Guan Yu
lomdellop
Guan Yu
16
1 / 8 / 3
10,382
433
5,057
20,135
19,610
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Despair_Scythe
King Arthur
18
2 / 2 / 3
11,898
496
7,301
17,252
13,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Katsuwo
Arachne
20
15 / 2 / 0
16,127
672
19,159
19,877
9,204
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 9 / 4
12,617
526
7,089
18,611
9,060
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
chicasherman
Ganesha
17
0 / 3 / 8
12,317
513
4,821
14,409
10,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 3 / 2
12,056
502
9,854
9,929
4,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
39
19
Kills
22
22
Deaths
19
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Despair_Scythe
King Arthur
2
2
3
1.75
W
Arachne
Katsuwo
Arachne
15
2
0
7.5
L
Nemesis
LOKYSAMA
Nemesis
7
4
5
2.38
W
1
9
4
0.33
L
6
6
4
1.33
L
Hera
5
3
5
2.5
L
Bellona
0
1
0
0
W
Ganesha
chicasherman
Ganesha
0
3
8
1.33
L
Guan Yu
lomdellop
Guan Yu
1
8
3
0.31
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,262
Damage
48,224
65,478
Taken
80,078
44,297
Mitigated
46,594
10,578
Healing
19,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Despair_Scythe
King Arthur
7,301
702
0
4,203
17,252
13,725
662
2,548
14,704
0
55,588
W
Arachne
Katsuwo
Arachne
19,159
15,703
0
4,463
19,877
9,204
420
5,493
14,262
0
176,960
L
Nemesis
LOKYSAMA
Nemesis
12,142
5,156
0
3,960
19,595
15,486
1,003
2,505
17,090
0
108,067
W
7,089
667
0
4,630
18,611
9,060
967
12,313
5,907
66,470
0
L
10,322
906
0
1,118
13,308
5,196
498
3,877
9,431
50,422
0
L
Hera
17,721
4,240
0
1,426
11,483
3,485
102
5,408
6,075
74,067
0
L
Bellona
20
0
0
0
957
520
21
0
957
0
1,303
W
Ganesha
chicasherman
Ganesha
4,821
520
0
2,868
14,409
10,589
1,052
6,975
7,430
45,267
0
L
Guan Yu
lomdellop
Guan Yu
5,057
1,327
444
3,630
20,135
19,610
353
120
20,015
0
44,205
W
9,854
5,861
0
3,776
9,929
4,016
3,525
2,634
7,295
0
70,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,304
Gold Earned
65,015
487
Minions Killed
597
0
Camps Cleared
0
1,778,510
Distance Traveled
2,180,821
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,898
496
104
4
0
386,847
3
W
Arachne
16,127
672
200
8
0
519,475
3
L
Nemesis
13,680
570
183
8
0
484,572
0
W
Tiamat
12,617
526
119
5
0
379,384
1
L
Scylla
11,381
474
103
4
0
361,103
2
L
Hera
11,598
483
121
5
0
470,057
0
L
Bellona
6,263
261
3
0
0
75,523
0
W
Ganesha
12,317
513
16
1
0
461,742
3
L
Guan Yu
10,382
433
77
3
0
387,255
2
W
Neith
12,056
502
158
7
0
433,373
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role