Player Matchup

Sun Wukong
Sun Wukong
DJMattyBoi
Sun Wukong
Level 29
God Stats
5W - 4L
1,348 SR
Queue Stats
98W - 106L
1,415 Elo+
Party 1
Fafnir
Fafnir
Gu_PandaTV
Fafnir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,339 Elo+
Solo
Amaterasu
Amaterasu
KungFuHeathy
Amaterasu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 36L
1,481 Elo+
Party 1
Thoth
Thoth
RyansDuck325
Thoth
Level 17
God Stats
15W - 11L
1,528 SR
Queue Stats
15W - 11L
1,471 Elo+
Solo
Artemis
Artemis
prravage
Artemis
Level 6
God Stats
9W - 22L
1,076 SR
Queue Stats
28W - 41L
1,190 Elo+
Solo
Team Averages
Level 17
1,390 SR
1,379 Elo+

VS

Team Averages
Level 17
1,533 SR
1,461 Elo+
Hel
Hel
LimonBihh
Hel
Level 26
God Stats
52W - 39L
1,541 SR
Queue Stats
70W - 60L
1,576 Elo+
Party 2
Neith
Neith
SamuraiE2
Neith
Level 21
God Stats
4W - 3L
1,748 SR
Queue Stats
56W - 52L
1,618 Elo+
Party 2
Fenrir
Fenrir
caichorreiro
Fenrir
Level 24
God Stats
12W - 18L
1,379 SR
Queue Stats
114W - 103L
1,299 Elo+
Party 3
Susano
Susano
fabianoborba372
Susano
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,312 Elo+
Party 3
Chernobog
Chernobog
jesseNOOB
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DJMattyBoi
Sun Wukong
20
17 / 4 / 17
15,044
1,157
22,822
22,886
16,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fafnir
Gu_PandaTV
Fafnir
19
3 / 5 / 23
13,621
1,048
6,976
16,375
26,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
KungFuHeathy
Amaterasu
20
4 / 7 / 23
12,605
970
9,525
17,481
13,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
8 / 5 / 24
14,036
1,080
17,817
9,693
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
prravage
Artemis
20
13 / 3 / 16
14,050
1,081
27,269
14,558
6,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 11 / 13
12,993
999
14,266
19,947
8,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
SamuraiE2
Neith
20
13 / 5 / 10
16,113
1,239
33,035
18,791
8,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
20
8 / 7 / 14
14,083
1,083
18,313
23,211
10,936
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
0 / 12 / 11
11,068
851
6,949
20,498
8,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
jesseNOOB
Chernobog
16
0 / 10 / 6
10,438
803
1,991
13,166
5,039

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
78
45
Kills
24
24
Deaths
45
103
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DJMattyBoi
Sun Wukong
17
4
17
6.38
W
Fafnir
Gu_PandaTV
Fafnir
3
5
23
2.9
W
Amaterasu
KungFuHeathy
Amaterasu
4
7
23
2.21
L
3
11
13
0.86
W
8
5
24
4
L
Neith
SamuraiE2
Neith
13
5
10
3.6
L
Fenrir
8
7
14
2.14
L
0
12
11
0.46
L
Chernobog
jesseNOOB
Chernobog
0
10
6
0.3
W
Artemis
prravage
Artemis
13
3
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,409
Damage
74,554
80,993
Taken
95,613
66,955
Mitigated
41,669
16,225
Healing
16,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DJMattyBoi
Sun Wukong
22,822
5,570
279
4,551
22,886
16,307
0
4,814
18,072
0
38,731
W
Fafnir
Gu_PandaTV
Fafnir
6,976
3,367
183
3,876
16,375
26,950
0
3,104
13,253
15,375
0
W
Amaterasu
KungFuHeathy
Amaterasu
9,525
5,433
0
2,722
17,481
13,720
0
3,238
14,094
80
14,060
L
14,266
343
6,158
4,648
19,947
8,505
0
4,870
15,027
45,831
0
W
17,817
1,295
0
0
9,693
3,466
0
927
8,766
39,403
0
L
Neith
SamuraiE2
Neith
33,035
20,206
0
3,312
18,791
8,756
0
4,654
13,987
0
79,958
L
Fenrir
18,313
3,819
0
1,999
23,211
10,936
0
8,498
14,563
0
32,479
L
6,949
1,145
0
0
20,498
8,433
0
3,252
17,015
0
10,764
L
Chernobog
jesseNOOB
Chernobog
1,991
767
0
0
13,166
5,039
0
3,587
9,554
0
14,676
W
Artemis
prravage
Artemis
27,269
14,316
0
4,614
14,558
6,512
0
2,183
12,375
0
54,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,356
Gold Earned
64,695
180
Minions Killed
191
4
Camps Cleared
6
973,236
Distance Traveled
965,439
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,044
1,157
34
3
0
259,105
0
W
Fafnir
13,621
1,048
13
1
1
171,725
0
W
Amaterasu
12,605
970
12
1
0
205,792
0
L
Hel
12,993
999
73
6
1
191,910
0
W
Thoth
14,036
1,080
65
5
3
175,171
3
L
Neith
16,113
1,239
80
6
1
203,589
0
L
Fenrir
14,083
1,083
20
2
0
219,051
2
L
Susano
11,068
851
7
1
1
182,397
1
L
Chernobog
10,438
803
11
1
3
168,492
0
W
Artemis
14,050
1,081
56
4
0
161,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role