Player Matchup

Cthulhu
Cthulhu
GerrardFletcher
Cthulhu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Medusa
Medusa
Leif_Ronneberg
Medusa
Level 65
God Stats
6W - 12L
1,488 SR
Queue Stats
25W - 40L
1,458 Elo+
Solo
Amaterasu
Amaterasu
ValgeLeopard
Amaterasu
Level 61
God Stats
3W - 4L
1,500 SR
Queue Stats
209W - 232L
1,506 Elo+
Solo
Anubis
Anubis
ghettogospel-18
Anubis
Level 46
God Stats
27W - 15L
1,601 SR
Queue Stats
63W - 58L
1,504 Elo+
Solo
Kukulkan
Kukulkan
olivia62005
Kukulkan
Level 95
God Stats
1W - 3L
1,500 SR
Queue Stats
91W - 92L
1,566 Elo+
Solo
Team Averages
Level 70
1,518 SR
1,507 Elo+

VS

Team Averages
Level 72
1,496 SR
1,519 Elo+
Discordia
Discordia
BitterDarkness
Discordia
Level 99
God Stats
32W - 34L
1,788 SR
Queue Stats
390W - 392L
1,547 Elo+
Solo
Janus
Janus
Majarom10
Janus
Level 29
God Stats
14W - 24L
1,133 SR
Queue Stats
359W - 423L
1,417 Elo+
Party 1
Neith
Neith
Mr EpiicZz
Neith
Level 68
God Stats
1W - 1L
1,665 SR
Queue Stats
28W - 21L
1,622 Elo+
Solo
Danzaburou
Danzaburou
WeeD__SnPzZ
Danzaburou
Level 100
God Stats
13W - 16L
1,538 SR
Queue Stats
256W - 246L
1,591 Elo+
Solo
Jormungandr
Jormungandr
bucky6489
Jormungandr
Level 63
God Stats
8W - 12L
1,357 SR
Queue Stats
296W - 335L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 12
11,326
1,030
11,624
12,596
9,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
7 / 2 / 9
11,750
1,068
11,855
10,264
4,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
ValgeLeopard
Amaterasu
18
5 / 1 / 14
11,543
1,049
12,240
17,465
14,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
3 / 1 / 10
10,819
984
6,109
8,186
3,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
olivia62005
Kukulkan
18
6 / 3 / 10
12,100
1,100
19,000
7,235
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

226

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BitterDarkness
Discordia
16
2 / 1 / 1
10,478
953
18,971
6,307
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Majarom10
Janus
16
2 / 10 / 1
10,016
911
8,132
15,182
4,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
16
1 / 2 / 2
10,222
929
5,591
9,516
3,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
WeeD__SnPzZ
Danzaburou
17
1 / 0 / 3
11,244
1,022
12,186
12,881
5,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
bucky6489
Jormungandr
16
1 / 9 / 1
9,840
895
6,409
20,687
15,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
15
22
Kills
7
7
Deaths
22
55
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
BitterDarkness
Discordia
2
1
1
2.5
W
1
0
12
7
W
7
2
9
5.75
L
Janus
Majarom10
Janus
2
10
1
0.25
L
Neith
1
2
2
1
W
Amaterasu
ValgeLeopard
Amaterasu
5
1
14
12
L
Danzaburou
WeeD__SnPzZ
Danzaburou
1
0
3
2.5
L
Jormungandr
bucky6489
Jormungandr
1
9
1
0.17
W
3
1
10
8
W
Kukulkan
olivia62005
Kukulkan
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,828
Damage
51,289
55,746
Taken
64,573
34,062
Mitigated
31,338
11,201
Healing
7,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BitterDarkness
Discordia
18,971
567
369
547
6,307
2,487
0
3,171
3,136
40,544
0
W
11,624
379
381
1,809
12,596
9,675
0
7,974
4,256
38,443
0
W
11,855
6,124
985
1,467
10,264
4,173
0
4,168
5,833
0
27,473
L
Janus
Majarom10
Janus
8,132
529
0
231
15,182
4,866
0
7,718
7,464
17,865
0
L
Neith
5,591
1,933
0
511
9,516
3,579
0
5,569
3,947
0
26,073
W
Amaterasu
ValgeLeopard
Amaterasu
12,240
4,174
565
4,060
17,465
14,498
0
7,978
9,023
0
26,986
L
Danzaburou
WeeD__SnPzZ
Danzaburou
12,186
5,886
0
3,399
12,881
5,135
0
5,962
6,919
0
43,844
L
Jormungandr
bucky6489
Jormungandr
6,409
1,213
816
1,240
20,687
15,271
0
14,313
6,374
16,631
0
W
6,109
97
534
340
8,186
3,152
0
6,012
1,746
15,468
0
W
Kukulkan
olivia62005
Kukulkan
19,000
310
0
1,060
7,235
2,564
0
5,490
1,376
46,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,538
Gold Earned
51,800
243
Minions Killed
221
4
Camps Cleared
5
1,101,718
Distance Traveled
960,810
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,478
953
52
5
1
224,078
2
W
Cthulhu
11,326
1,030
48
4
0
228,363
0
W
Medusa
11,750
1,068
41
4
4
208,908
0
L
Janus
10,016
911
21
2
0
191,354
0
L
Neith
10,222
929
54
5
2
180,932
0
W
Amaterasu
11,543
1,049
31
3
0
235,874
1
L
Danzaburou
11,244
1,022
73
7
1
193,379
0
L
Jormungandr
9,840
895
21
2
1
171,067
0
W
Anubis
10,819
984
36
3
0
212,341
0
W
Kukulkan
12,100
1,100
87
8
0
216,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role