Player Matchup

Ao Kuang
Ao Kuang
Mlllkey
Ao Kuang
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
163W - 124L
1,364 Elo+
Party 2
King Arthur
King Arthur
ShrimpTail1230
King Arthur
Level 16
God Stats
78W - 73L
1,427 SR
Queue Stats
888W - 783L
1,391 Elo+
Party 2
Terra
Terra
ZawKex
Terra
Level 89
God Stats
3W - 1L
1,878 SR
Queue Stats
12W - 16L
1,853 Elo+
Party 3
Ra
Ra
cLCocA
Ra
Level 17
God Stats
1W - 2L
1,336 SR
Queue Stats
517W - 496L
1,382 Elo+
Solo
Ullr
Ullr
fabroncho
Ullr
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Team Averages
Level 28
1,528 SR
1,498 Elo+

VS

Team Averages
Level 10
1,515 SR
1,435 Elo+
Cthulhu
Cthulhu
CenqBozoq26
Cthulhu
Level 21
God Stats
4W - 5L
1,428 SR
Queue Stats
30W - 40L
1,367 Elo+
Solo
Tiamat
Tiamat
FatBoy07
Tiamat
Level 12
God Stats
3W - 4L
1,431 SR
Queue Stats
13W - 14L
1,367 Elo+
Party 4
Danzaburou
Danzaburou
Huychimlaibinho
Danzaburou
Level 2
God Stats
4W - 9L
1,500 SR
Queue Stats
19W - 23L
1,688 Elo+
Party 1
Ra
Ra
TuanVu01
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,356 Elo+
Party 1
Hachiman
Hachiman
oden2801
Hachiman
Level 7
God Stats
5W - 2L
1,716 SR
Queue Stats
10W - 10L
1,399 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Mlllkey
Ao Kuang
15
11 / 3 / 5
9,510
559
8,737
13,693
5,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
ShrimpTail1230
King Arthur
14
11 / 2 / 6
9,230
543
12,618
13,678
8,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
ZawKex
Terra
13
1 / 1 / 9
7,894
464
7,630
21,056
12,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
16
13 / 1 / 10
10,353
609
17,009
12,390
10,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
2
0 / 0 / 0
5,050
297
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CenqBozoq26
Cthulhu
11
2 / 6 / 3
7,618
448
11,426
13,865
9,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
FatBoy07
Tiamat
10
2 / 7 / 0
7,397
435
5,169
11,229
11,003
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Huychimlaibinho
Danzaburou
12
1 / 10 / 2
8,033
473
5,488
14,435
5,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 9 / 2
7,476
440
6,537
10,251
3,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
oden2801
Hachiman
10
1 / 4 / 2
6,582
387
6,780
11,558
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
36
Kills
7
7
Deaths
36
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CenqBozoq26
Cthulhu
2
6
3
0.58
L
Tiamat
FatBoy07
Tiamat
2
7
0
0.29
L
Danzaburou
Huychimlaibinho
Danzaburou
1
10
2
0.2
W
Ao Kuang
Mlllkey
Ao Kuang
11
3
5
4.5
W
King Arthur
ShrimpTail1230
King Arthur
11
2
6
7
L
1
9
2
0.22
W
Terra
ZawKex
Terra
1
1
9
5.5
W
Ra
13
1
10
18
W
Ullr
0
0
0
0
L
Hachiman
oden2801
Hachiman
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,994
Damage
35,400
60,817
Taken
61,338
36,851
Mitigated
33,710
26,242
Healing
9,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CenqBozoq26
Cthulhu
11,426
1,465
392
612
13,865
9,855
174
6,620
7,245
31,679
0
L
Tiamat
FatBoy07
Tiamat
5,169
1,136
0
2,567
11,229
11,003
231
5,918
5,311
30,325
0
L
Danzaburou
Huychimlaibinho
Danzaburou
5,488
3,015
0
2,502
14,435
5,008
1,258
6,585
7,850
0
35,356
W
Ao Kuang
Mlllkey
Ao Kuang
8,737
4,762
0
3,658
13,693
5,255
737
4,409
9,284
49,429
0
W
King Arthur
ShrimpTail1230
King Arthur
12,618
1,953
0
2,391
13,678
8,829
713
5,223
8,455
0
39,530
L
6,537
1,046
413
504
10,251
3,963
205
6,556
3,695
32,094
0
W
Terra
ZawKex
Terra
7,630
1,544
2,173
8,959
21,056
12,398
306
7,545
13,511
29,955
0
W
Ra
17,009
3,276
2,837
6,224
12,390
10,369
1,744
5,955
6,435
68,833
0
W
Ullr
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
oden2801
Hachiman
6,780
4,475
0
2,790
11,558
3,881
277
7,697
3,861
0
23,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,037
Gold Earned
37,106
306
Minions Killed
239
0
Camps Cleared
0
1,286,029
Distance Traveled
1,390,445
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,618
448
38
2
0
310,658
1
L
Tiamat
7,397
435
42
2
0
260,849
0
L
Danzaburou
8,033
473
65
4
0
271,783
0
W
Ao Kuang
9,510
559
66
4
0
348,314
4
W
King Arthur
9,230
543
67
4
0
328,426
2
L
Ra
7,476
440
57
3
0
273,976
1
W
Terra
7,894
464
46
3
0
306,570
2
W
Ra
10,353
609
127
7
0
302,719
1
W
Ullr
5,050
297
0
0
0
0
0
L
Hachiman
6,582
387
37
2
0
273,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role