Player Matchup

Fenrir
Fenrir
DragonWolfQc
Fenrir
Level 82
God Stats
23W - 19L
1,500 SR
Queue Stats
184W - 172L
1,500 Elo+
Solo
Tiamat
Tiamat
Pach_GRAVE
Tiamat
Level 65
God Stats
43W - 25L
1,639 SR
Queue Stats
358W - 287L
1,573 Elo+
Party 3
Amaterasu
Amaterasu
Pach_Rro
Amaterasu
Level 87
God Stats
3W - 4L
1,500 SR
Queue Stats
885W - 756L
1,620 Elo+
Party 3
Cupid
Cupid
Steezin406
Cupid
Level 143
God Stats
19W - 18L
1,707 SR
Queue Stats
712W - 688L
1,540 Elo+
Solo
Bellona
Bellona
kingprime12
Bellona
Level 78
God Stats
1W - 4L
1,500 SR
Queue Stats
227W - 194L
1,610 Elo+
Party 3
Team Averages
Level 91
1,569 SR
1,568 Elo+

VS

Team Averages
Level 121
1,463 SR
1,579 Elo+
Sylvanus
Sylvanus
ArcticWolfFTW
Sylvanus
Level 130
God Stats
1W - 2L
1,313 SR
Queue Stats
88W - 83L
1,549 Elo+
Party 1
Anhur
Anhur
Gandalf_blanco_0
Anhur
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 40L
1,511 Elo+
Party 2
Ne Zha
Ne Zha
PR-Pablo29
Ne Zha
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,683 Elo+
Solo
Nu Wa
Nu Wa
jtdog2000
Nu Wa
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 65L
1,539 Elo+
Party 1
Vamana
Vamana
zStainville__-
Vamana
Level 145
God Stats
3W - 4L
1,500 SR
Queue Stats
433W - 414L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
0 / 6 / 3
8,185
356
4,687
15,110
5,045
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Pach_GRAVE
Tiamat
16
1 / 7 / 1
10,099
439
13,529
19,190
10,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Pach_Rro
Amaterasu
20
2 / 4 / 0
11,661
507
8,702
19,718
13,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
19
0 / 3 / 1
11,043
480
8,911
17,318
6,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
kingprime12
Bellona
15
3 / 3 / 2
9,835
428
6,245
18,599
19,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ArcticWolfFTW
Sylvanus
18
6 / 0 / 5
13,586
591
9,797
20,946
20,706
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
2 / 0 / 3
11,605
505
4,135
13,772
5,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
PR-Pablo29
Ne Zha
19
2 / 1 / 4
12,367
538
7,396
21,361
8,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Nu Wa
jtdog2000
Nu Wa
17
3 / 5 / 5
12,044
524
21,217
14,451
5,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 0 / 1
15,863
690
18,118
18,284
16,866
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
22
23
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ArcticWolfFTW
Sylvanus
6
0
5
8.5
L
Fenrir
0
6
3
0.25
W
2
0
3
3.5
W
Ne Zha
PR-Pablo29
Ne Zha
2
1
4
4
L
Tiamat
Pach_GRAVE
Tiamat
1
7
1
0.21
L
Amaterasu
Pach_Rro
Amaterasu
2
4
0
0.5
L
Cupid
0
3
1
0.17
W
Nu Wa
jtdog2000
Nu Wa
3
5
5
1.1
L
Bellona
kingprime12
Bellona
3
3
2
1.33
W
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,074
Damage
60,663
89,935
Taken
88,814
55,094
Mitigated
56,900
20,999
Healing
44,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ArcticWolfFTW
Sylvanus
9,797
2,011
4,130
9,730
20,946
20,706
1,440
3,518
16,938
50,558
0
L
Fenrir
4,687
585
0
3,691
15,110
5,045
0
5,560
9,106
0
34,933
W
4,135
1,419
0
7,642
13,772
5,462
1,289
920
12,769
0
66,264
W
Ne Zha
PR-Pablo29
Ne Zha
7,396
1,710
0
12,438
21,361
8,825
566
1,958
19,189
0
122,074
L
Tiamat
Pach_GRAVE
Tiamat
13,529
1,544
0
3,800
19,190
10,968
132
9,645
8,896
65,843
0
L
Amaterasu
Pach_Rro
Amaterasu
8,702
4,731
0
4,035
19,718
13,638
940
3,435
15,935
0
80,307
L
Cupid
8,911
4,103
660
6,798
17,318
6,021
3,055
4,874
12,142
0
95,557
W
Nu Wa
jtdog2000
Nu Wa
21,217
1,980
0
2,723
14,451
5,041
2,565
6,038
8,029
72,580
0
L
Bellona
kingprime12
Bellona
6,245
523
0
2,015
18,599
19,422
53
5,318
12,842
0
49,540
W
18,118
9,637
0
7,378
18,284
16,866
5,238
2,482
15,615
0
120,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,823
Gold Earned
65,465
586
Minions Killed
653
0
Camps Cleared
0
1,922,738
Distance Traveled
2,084,531
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,586
591
70
3
0
407,501
2
L
Fenrir
8,185
356
57
2
0
298,464
0
W
Anhur
11,605
505
90
4
0
373,460
2
W
Ne Zha
12,367
538
148
6
0
483,894
5
L
Tiamat
10,099
439
134
6
0
366,429
2
L
Amaterasu
11,661
507
162
7
0
400,546
0
L
Cupid
11,043
480
162
7
0
383,080
10
W
Nu Wa
12,044
524
118
5
0
378,189
4
L
Bellona
9,835
428
71
3
0
474,219
5
W
Vamana
15,863
690
227
10
0
441,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role