Player Matchup

Da Ji
Da Ji
AnnouncedComet
Da Ji
Level 67
God Stats
5W - 3L
1,808 SR
Queue Stats
239W - 252L
1,473 Elo+
Party 1
Janus
Janus
CapitanNovak
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Carunjojo11
Amaterasu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
255W - 292L
1,495 Elo+
Party 1
Danzaburou
Danzaburou
jmpro1312
Danzaburou
Level 51
God Stats
7W - 12L
1,429 SR
Queue Stats
93W - 110L
1,388 Elo+
Solo
Tiamat
Tiamat
y K1LL3D z
Tiamat
Level 127
God Stats
6W - 5L
1,528 SR
Queue Stats
493W - 584L
1,391 Elo+
Solo
Team Averages
Level 95
1,553 SR
1,450 Elo+

VS

Team Averages
Level 80
1,465 SR
1,450 Elo+
Sylvanus
Sylvanus
EeNaza1403
Sylvanus
Level 91
God Stats
0W - 3L
1,249 SR
Queue Stats
63W - 94L
1,428 Elo+
Party 2
Scylla
Scylla
Ghostt_Riider
Scylla
Level 65
God Stats
16W - 22L
1,315 SR
Queue Stats
603W - 655L
1,425 Elo+
Solo
Bakasura
Bakasura
NnEvelyn1403
Bakasura
Level 33
God Stats
1W - 3L
1,762 SR
Queue Stats
98W - 116L
1,443 Elo+
Party 2
Chernobog
Chernobog
sanmtigb2
Chernobog
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
188W - 207L
1,454 Elo+
Solo
Cu Chulainn
Cu Chulainn
єℓмσикєу
Cu Chulainn
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 6 / 8
11,769
512
18,699
20,180
8,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

20
8 / 0 / 5
13,464
585
21,274
9,967
4,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Carunjojo11
Amaterasu
17
1 / 4 / 1
9,458
411
8,276
15,281
12,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
jmpro1312
Danzaburou
15
4 / 3 / 7
9,819
427
13,766
13,319
5,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
y K1LL3D z
Tiamat
15
1 / 2 / 12
9,952
433
7,054
11,522
11,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EeNaza1403
Sylvanus
15
2 / 3 / 3
9,087
395
9,004
17,879
13,115
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
3 / 5 / 4
11,608
505
10,247
15,420
5,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
NnEvelyn1403
Bakasura
14
0 / 6 / 1
8,970
390
782
15,989
9,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chernobog
sanmtigb2
Chernobog
15
0 / 8 / 6
9,731
423
7,977
18,902
6,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
єℓмσикєу
Cu Chulainn
20
10 / 2 / 0
14,484
630
23,013
23,298
20,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
24
Kills
15
15
Deaths
24
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
10
6
8
2.33
W
8
0
5
10.5
W
Amaterasu
Carunjojo11
Amaterasu
1
4
1
0.38
L
Sylvanus
EeNaza1403
Sylvanus
2
3
3
1.17
L
3
5
4
1
L
Bakasura
NnEvelyn1403
Bakasura
0
6
1
0.08
W
Danzaburou
jmpro1312
Danzaburou
4
3
7
2.5
L
Chernobog
sanmtigb2
Chernobog
0
8
6
0.38
W
Tiamat
y K1LL3D z
Tiamat
1
2
12
3.5
L
Cu Chulainn
єℓмσикєу
Cu Chulainn
10
2
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,069
Damage
51,023
70,269
Taken
91,488
42,248
Mitigated
55,151
16,447
Healing
31,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,699
4,797
0
6,906
20,180
8,564
0
6,437
13,575
0
78,780
W
21,274
926
0
1,074
9,967
4,328
45
2,991
6,818
119,807
0
W
Amaterasu
Carunjojo11
Amaterasu
8,276
3,725
0
2,949
15,281
12,639
0
2,473
12,804
0
50,586
L
Sylvanus
EeNaza1403
Sylvanus
9,004
1,818
2,592
9,277
17,879
13,115
356
7,776
9,972
33,782
0
L
10,247
683
0
1,966
15,420
5,294
0
5,682
9,352
78,911
0
L
Bakasura
NnEvelyn1403
Bakasura
782
310
0
4,133
15,989
9,119
88
3,751
12,158
0
40,890
W
Danzaburou
jmpro1312
Danzaburou
13,766
4,625
0
2,572
13,319
5,129
936
6,297
6,794
0
55,273
L
Chernobog
sanmtigb2
Chernobog
7,977
4,820
0
5,027
18,902
6,791
712
5,971
12,841
0
63,545
W
Tiamat
y K1LL3D z
Tiamat
7,054
1,113
0
2,946
11,522
11,588
0
3,907
7,567
42,052
0
L
Cu Chulainn
єℓмσикєу
Cu Chulainn
23,013
5,230
0
8,482
23,298
20,832
1,456
4,324
18,313
17,770
111,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,462
Gold Earned
53,880
552
Minions Killed
639
0
Camps Cleared
0
2,223,306
Distance Traveled
2,033,986
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,769
512
117
5
0
428,224
2
W
Janus
13,464
585
207
9
0
493,472
5
W
Amaterasu
9,458
411
92
4
0
469,259
1
L
Sylvanus
9,087
395
42
2
0
396,974
1
L
Scylla
11,608
505
169
7
0
388,881
5
L
Bakasura
8,970
390
89
4
0
434,641
4
W
Danzaburou
9,819
427
79
3
0
431,487
2
L
Chernobog
9,731
423
117
5
0
347,069
7
W
Tiamat
9,952
433
57
2
0
400,864
3
L
Cu Chulainn
14,484
630
222
10
0
466,421
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role