Player Matchup

Skadi
Skadi
Adesh11
Skadi
Level 18
God Stats
0W - 1L
1,660 SR
Queue Stats
14W - 14L
1,519 Elo+
Solo
Eset
Eset
BulkyHippo
Eset
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,274 Elo+
Solo
Medusa
Medusa
Feniska
Medusa
Level 15
God Stats
1W - 6L
1,673 SR
Queue Stats
3W - 9L
1,702 Elo+
Solo
Bakasura
Bakasura
HacBachVoThuong
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 51L
1,195 Elo+
Solo
Chaac
Chaac
xXMerCerXx
Chaac
Level 12
God Stats
2W - 1L
1,667 SR
Queue Stats
5W - 3L
1,449 Elo+
Solo
Team Averages
Level 16
1,600 SR
1,428 Elo+

VS

Team Averages
Level 20
1,375 SR
1,453 Elo+
Loki
Loki
AGted
Loki
Level 15
God Stats
14W - 13L
1,293 SR
Queue Stats
530W - 504L
1,471 Elo+
Solo
Hachiman
Hachiman
CoomerBTW
Hachiman
Level 27
God Stats
17W - 18L
1,434 SR
Queue Stats
110W - 97L
1,526 Elo+
Party 1
Artio
Artio
DryerSheetaDude
Artio
Level 21
God Stats
1W - 0L
1,149 SR
Queue Stats
11W - 15L
1,331 Elo+
Solo
Anubis
Anubis
FlaminSamich
Anubis
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 70L
1,434 Elo+
Party 1
Fenrir
Fenrir
Yoshi34998
Fenrir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 78L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Adesh11
Skadi
6
0 / 5 / 0
4,183
418
1,325
5,224
1,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 6 / 1
4,593
459
1,823
5,193
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
Feniska
Medusa
7
0 / 5 / 0
4,451
445
2,412
5,598
936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
8
0 / 6 / 1
4,820
482
3,501
9,690
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
9
2 / 2 / 0
5,578
558
3,787
5,712
3,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AGted
Loki
9
4 / 0 / 7
5,780
578
5,054
5,230
1,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
CoomerBTW
Hachiman
10
8 / 1 / 2
6,236
624
5,388
6,383
1,699
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 0 / 5
5,186
519
1,088
6,045
3,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
11
8 / 0 / 3
6,827
683
6,755
3,249
1,218
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
Yoshi34998
Fenrir
11
4 / 1 / 2
5,659
566
4,073
6,595
2,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
24
24
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Loki
AGted
Loki
4
0
7
7.5
L
Skadi
Adesh11
Skadi
0
5
0
0
L
0
6
1
0.08
W
Hachiman
CoomerBTW
Hachiman
8
1
2
9
W
0
0
5
2.5
L
Medusa
Feniska
Medusa
0
5
0
0
W
Anubis
8
0
3
9.5
L
Bakasura
0
6
1
0.08
W
Fenrir
Yoshi34998
Fenrir
4
1
2
5
L
Chaac
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,848
Damage
22,358
31,417
Taken
27,502
9,188
Mitigated
10,063
7,617
Healing
9,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
AGted
Loki
5,054
1,853
0
1,788
5,230
1,411
0
187
5,003
0
21,162
L
Skadi
Adesh11
Skadi
1,325
655
0
314
5,224
1,239
114
1,540
3,684
0
11,014
L
1,823
645
0
819
5,193
1,116
0
2,150
3,043
14,485
0
W
Hachiman
CoomerBTW
Hachiman
5,388
3,543
0
3,379
6,383
1,699
1,064
426
5,836
0
30,348
W
1,088
531
0
737
6,045
3,478
430
0
6,045
12,333
0
L
Medusa
Feniska
Medusa
2,412
1,436
0
1,343
5,598
936
259
1,848
3,750
0
18,303
W
Anubis
6,755
482
0
1,656
3,249
1,218
220
980
2,094
25,293
0
L
Bakasura
3,501
2,909
0
2,995
9,690
2,407
0
1,999
7,691
0
19,110
W
Fenrir
Yoshi34998
Fenrir
4,073
2,174
0
2,359
6,595
2,257
0
0
6,349
0
21,199
L
Chaac
3,787
378
0
2,146
5,712
3,490
0
306
5,406
0
20,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,625
Gold Earned
29,688
182
Minions Killed
220
0
Camps Cleared
0
816,403
Distance Traveled
888,713
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,780
578
36
4
0
209,471
0
L
Skadi
4,183
418
23
2
0
149,605
4
L
Eset
4,593
459
33
3
0
151,428
0
W
Hachiman
6,236
624
55
6
0
169,996
1
W
Artio
5,186
519
18
2
0
165,853
1
L
Medusa
4,451
445
29
3
0
156,969
0
W
Anubis
6,827
683
63
6
0
177,538
1
L
Bakasura
4,820
482
49
5
0
181,799
0
W
Fenrir
5,659
566
48
5
0
165,855
2
L
Chaac
5,578
558
48
5
0
176,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role