Player Matchup

Osiris
Osiris
GG48943
Osiris
Level 40
God Stats
4W - 6L
1,601 SR
Queue Stats
33W - 30L
1,545 Elo+
Party 1
Sun Wukong
Sun Wukong
TheZichko
Sun Wukong
Level 24
God Stats
7W - 7L
1,465 SR
Queue Stats
14W - 12L
1,230 Elo+
Party 1
Janus
Janus
fos naos
Janus
Level 106
God Stats
5W - 8L
1,354 SR
Queue Stats
109W - 101L
1,425 Elo+
Party 1
Team Averages
Level 57
1,474 SR
1,400 Elo+

VS

Team Averages
Level 22
1,522 SR
1,323 Elo+
Neith
Neith
K3VIN4351
Neith
Level 27
God Stats
40W - 25L
1,553 SR
Queue Stats
41W - 25L
1,418 Elo+
Party 2
Anubis
Anubis
NewAgeKiller026
Anubis
Level 25
God Stats
7W - 6L
1,552 SR
Queue Stats
8W - 11L
1,241 Elo+
Party 2
Izanami
Izanami
WholesomeKil
Izanami
Level 15
God Stats
26W - 17L
1,460 SR
Queue Stats
44W - 42L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GG48943
Osiris
16
12 / 2 / 10
12,058
804
14,474
23,207
14,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
TheZichko
Sun Wukong
15
7 / 3 / 17
12,424
828
7,106
9,882
5,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
fos naos
Janus
16
8 / 0 / 17
11,945
796
15,097
7,247
2,702
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
K3VIN4351
Neith
13
0 / 7 / 5
9,124
608
8,759
12,337
4,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 11 / 0
10,744
716
11,700
14,542
6,421
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
WholesomeKil
Izanami
10
0 / 9 / 2
8,186
546
6,510
13,243
3,988
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
12
27
Kills
5
5
Deaths
27
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
GG48943
Osiris
12
2
10
8.5
L
Neith
K3VIN4351
Neith
0
7
5
0.36
L
5
11
0
0.45
W
Sun Wukong
TheZichko
Sun Wukong
7
3
17
5.17
L
Izanami
WholesomeKil
Izanami
0
9
2
0.11
W
Janus
fos naos
Janus
8
0
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,677
Damage
26,969
40,336
Taken
40,122
22,980
Mitigated
14,540
12,768
Healing
5,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
GG48943
Osiris
14,474
4,455
0
10,890
23,207
14,713
1,507
7,121
16,086
0
61,592
L
Neith
K3VIN4351
Neith
8,759
3,931
0
1,480
12,337
4,131
0
4,892
7,445
0
28,177
L
11,700
501
0
3,553
14,542
6,421
0
5,031
9,511
53,815
0
W
Sun Wukong
TheZichko
Sun Wukong
7,106
947
0
1,308
9,882
5,565
344
3,435
6,447
0
28,779
L
Izanami
WholesomeKil
Izanami
6,510
3,485
0
0
13,243
3,988
0
5,186
8,057
0
26,619
W
Janus
fos naos
Janus
15,097
868
0
570
7,247
2,702
1,430
1,257
5,990
67,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,427
Gold Earned
28,054
215
Minions Killed
153
0
Camps Cleared
0
832,338
Distance Traveled
586,163
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,058
804
67
4
0
283,791
5
L
Neith
9,124
608
38
3
0
209,832
0
L
Anubis
10,744
716
74
5
0
182,128
1
W
Sun Wukong
12,424
828
42
3
0
289,791
2
L
Izanami
8,186
546
41
3
0
194,203
0
W
Janus
11,945
796
106
7
0
258,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role