Player Matchup

Athena
Athena
Danayyiel
Athena
Level 18
God Stats
4W - 2L
1,806 SR
Queue Stats
114W - 92L
1,387 Elo+
Solo
Awilix
Awilix
Jo_Ros_
Awilix
Level 28
God Stats
1W - 0L
1,461 SR
Queue Stats
111W - 113L
1,560 Elo+
Solo
Achilles
Achilles
LobeznoGaming
Achilles
Level 6
God Stats
22W - 19L
1,589 SR
Queue Stats
98W - 91L
1,565 Elo+
Solo
Thoth
Thoth
MaRiiO932
Thoth
Level 17
God Stats
1W - 0L
1,677 SR
Queue Stats
33W - 31L
1,443 Elo+
Solo
Cupid
Cupid
XxTDHxX
Cupid
Level 21
God Stats
3W - 0L
1,862 SR
Queue Stats
40W - 28L
1,571 Elo+
Solo
Team Averages
Level 18
1,679 SR
1,505 Elo+

VS

Team Averages
Level 15
1,561 SR
1,575 Elo+
Thor
Thor
DaNekoWarrior
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,516 Elo+
Solo
Yemoja
Yemoja
GigantFuusen666
Yemoja
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 45L
1,836 Elo+
Solo
Serqet
Serqet
Magariño13
Serqet
Level 29
God Stats
3W - 11L
1,441 SR
Queue Stats
409W - 410L
1,505 Elo+
Solo
Nox
Nox
btk6199
Nox
Level 7
God Stats
5W - 2L
1,862 SR
Queue Stats
14W - 14L
1,570 Elo+
Party 1
Neith
Neith
idkkwattoput123
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Danayyiel
Athena
14
3 / 5 / 22
10,210
511
6,481
19,534
12,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Jo_Ros_
Awilix
15
5 / 5 / 13
10,374
519
7,534
14,191
5,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
LobeznoGaming
Achilles
16
6 / 0 / 5
10,672
534
7,594
11,303
11,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thoth
MaRiiO932
Thoth
19
18 / 4 / 14
13,139
657
23,990
13,954
5,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
XxTDHxX
Cupid
17
7 / 2 / 17
11,006
550
12,229
13,477
5,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 0
8,944
447
5,744
15,313
7,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 8 / 6
9,048
452
6,372
16,843
10,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
15
4 / 4 / 3
9,369
468
6,931
14,678
7,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nox
12
2 / 11 / 7
8,239
412
8,273
14,734
4,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 12 / 5
9,081
454
11,845
16,619
4,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
37
39
Kills
16
16
Deaths
40
71
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
5
0
0.8
W
Athena
Danayyiel
Athena
3
5
22
2.8
L
1
8
6
0.5
W
Awilix
Jo_Ros_
Awilix
5
5
13
2.3
W
Achilles
LobeznoGaming
Achilles
6
0
5
8.5
W
Thoth
MaRiiO932
Thoth
18
4
14
6.25
L
Serqet
4
4
3
1.38
W
Cupid
XxTDHxX
Cupid
7
2
17
7.75
L
Nox
2
11
7
0.5
L
5
12
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,828
Damage
39,165
72,459
Taken
78,187
39,449
Mitigated
34,270
19,271
Healing
13,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,744
1,601
0
1,902
15,313
7,738
372
4,660
10,092
0
39,803
W
Athena
Danayyiel
Athena
6,481
2,187
0
1,863
19,534
12,397
721
3,631
15,289
27,205
0
L
6,372
2,376
1,410
939
16,843
10,164
0
8,468
8,041
30,019
0
W
Awilix
Jo_Ros_
Awilix
7,534
2,858
0
2,936
14,191
5,158
353
2,188
11,409
0
50,923
W
Achilles
LobeznoGaming
Achilles
7,594
1,677
1,191
5,225
11,303
11,137
1,601
601
10,402
0
48,477
W
Thoth
MaRiiO932
Thoth
23,990
379
0
2,542
13,954
5,146
500
4,019
9,140
81,949
0
L
Serqet
6,931
1,379
0
3,973
14,678
7,043
400
3,147
11,422
0
53,358
W
Cupid
XxTDHxX
Cupid
12,229
8,393
608
4,906
13,477
5,611
3,654
3,380
9,923
0
75,374
L
Nox
8,273
770
75
1,803
14,734
4,525
240
6,605
7,692
29,092
0
L
11,845
3,732
562
2,827
16,619
4,800
294
6,481
9,893
0
41,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,401
Gold Earned
44,681
419
Minions Killed
330
0
Camps Cleared
0
1,930,860
Distance Traveled
1,735,988
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,944
447
81
4
0
363,190
0
W
Athena
10,210
511
29
1
0
428,279
2
L
Yemoja
9,048
452
39
2
0
340,153
2
W
Awilix
10,374
519
80
4
0
420,921
1
W
Achilles
10,672
534
83
4
0
355,229
1
W
Thoth
13,139
657
114
6
0
377,252
4
L
Serqet
9,369
468
108
5
0
407,607
6
W
Cupid
11,006
550
113
6
0
349,179
5
L
Nox
8,239
412
41
2
0
318,585
5
L
Neith
9,081
454
61
3
0
306,453
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role