Player Matchup

Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
AYA_NAK_AMURA
Nike
Level 31
God Stats
2W - 0L
1,684 SR
Queue Stats
93W - 50L
1,658 Elo+
Party 3
King Arthur
King Arthur
Enantiomerv
King Arthur
Level 89
God Stats
9W - 8L
1,638 SR
Queue Stats
237W - 198L
1,594 Elo+
Party 3
Ao Kuang
Ao Kuang
juanma20039
Ao Kuang
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 30L
1,380 Elo+
Party 1
Medusa
Medusa
loslukes
Medusa
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,409 Elo+
Party 1
Team Averages
Level 78
1,564 SR
1,508 Elo+

VS

Team Averages
Level 68
1,536 SR
1,507 Elo+
Sun Wukong
Sun Wukong
Isihah luc14
Sun Wukong
Level 33
God Stats
2W - 7L
1,316 SR
Queue Stats
28W - 40L
1,435 Elo+
Solo
Bacchus
Bacchus
Kataeter
Bacchus
Level 118
God Stats
40W - 29L
1,576 SR
Queue Stats
135W - 163L
1,456 Elo+
Party 2
Tiamat
Tiamat
No7_iGrxvity
Tiamat
Level 143
God Stats
1W - 2L
1,730 SR
Queue Stats
189W - 187L
1,541 Elo+
Party 2
Medusa
Medusa
NoG_RaSuR-Domii
Medusa
Level 5
God Stats
25W - 35L
1,560 SR
Queue Stats
69W - 88L
1,663 Elo+
Party 2
Raijin
Raijin
Roosky LG
Raijin
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
225W - 219L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
7 / 2 / 4
11,304
514
12,712
11,486
4,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 0 / 13
9,473
431
11,276
15,820
16,307
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Enantiomerv
King Arthur
18
9 / 5 / 5
12,102
550
19,587
27,697
21,501
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
juanma20039
Ao Kuang
17
9 / 0 / 7
11,089
504
11,528
16,552
6,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
loslukes
Medusa
16
2 / 4 / 4
10,076
458
10,511
14,348
6,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Isihah luc14
Sun Wukong
17
3 / 6 / 1
10,289
468
12,000
18,032
17,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Kataeter
Bacchus
14
2 / 4 / 4
9,249
420
6,197
25,226
19,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
15
3 / 2 / 6
9,815
446
17,424
15,758
11,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 6 / 3
8,804
400
3,386
11,113
4,184
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
Roosky LG
Raijin
14
2 / 10 / 0
9,127
415
7,648
16,061
6,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
27
Kills
11
11
Deaths
28
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
2
4
4.5
W
0
0
13
6.5
W
King Arthur
Enantiomerv
King Arthur
9
5
5
2.3
L
Sun Wukong
Isihah luc14
Sun Wukong
3
6
1
0.58
L
Bacchus
Kataeter
Bacchus
2
4
4
1
L
Tiamat
3
2
6
3
L
1
6
3
0.42
L
Raijin
Roosky LG
Raijin
2
10
0
0.2
W
Ao Kuang
juanma20039
Ao Kuang
9
0
7
12.5
W
Medusa
loslukes
Medusa
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,614
Damage
46,655
85,903
Taken
86,190
55,249
Mitigated
59,929
29,282
Healing
18,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,712
420
0
2,914
11,486
4,464
508
5,418
5,850
75,215
0
W
11,276
1,102
708
1,671
15,820
16,307
531
4,847
10,808
0
45,582
W
King Arthur
Enantiomerv
King Arthur
19,587
2,479
0
9,307
27,697
21,501
1,134
7,485
19,903
624
87,708
L
Sun Wukong
Isihah luc14
Sun Wukong
12,000
3,356
0
3,300
18,032
17,719
0
5,765
12,034
0
51,141
L
Bacchus
Kataeter
Bacchus
6,197
1,010
0
8,267
25,226
19,862
101
6,617
18,293
30,634
0
L
Tiamat
17,424
927
0
5,527
15,758
11,565
82
3,841
11,665
59,358
0
L
3,386
1,494
0
1,065
11,113
4,184
2,057
1,750
9,323
0
46,448
L
Raijin
Roosky LG
Raijin
7,648
840
0
230
16,061
6,599
0
5,901
9,888
45,237
0
W
Ao Kuang
juanma20039
Ao Kuang
11,528
2,710
0
10,480
16,552
6,619
464
6,827
9,386
50,159
0
W
Medusa
loslukes
Medusa
10,511
5,256
0
4,202
14,348
6,358
543
5,509
8,687
0
74,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,044
Gold Earned
47,284
494
Minions Killed
353
0
Camps Cleared
0
2,057,906
Distance Traveled
1,969,177
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,304
514
114
5
0
396,997
3
W
Nike
9,473
431
65
3
0
453,368
3
W
King Arthur
12,102
550
132
6
0
408,102
1
L
Sun Wukong
10,289
468
90
4
0
396,420
0
L
Bacchus
9,249
420
47
2
0
413,313
4
L
Tiamat
9,815
446
71
3
0
414,545
2
L
Medusa
8,804
400
75
3
0
393,005
1
L
Raijin
9,127
415
70
3
0
351,894
3
W
Ao Kuang
11,089
504
75
3
0
417,164
3
W
Medusa
10,076
458
108
5
0
382,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role