Player Matchup

Scylla
Scylla
IRON_WOLF_ITA
Scylla
Level 147
God Stats
15W - 3L
1,731 SR
Queue Stats
283W - 271L
1,523 Elo+
Party 2
Guan Yu
Guan Yu
KoS_DyJorr76
Guan Yu
Level 141
God Stats
17W - 12L
1,719 SR
Queue Stats
332W - 346L
1,529 Elo+
Solo
Kuzenbo
Kuzenbo
Marsoc79
Kuzenbo
Level 157
God Stats
11W - 8L
1,489 SR
Queue Stats
113W - 98L
1,498 Elo+
Party 3
Apollo
Apollo
PAGLIUbrothers7
Apollo
Level 155
God Stats
27W - 28L
1,605 SR
Queue Stats
160W - 147L
1,573 Elo+
Party 3
Ravana
Ravana
zighic92
Ravana
Level 82
God Stats
7W - 3L
1,500 SR
Queue Stats
228W - 200L
1,557 Elo+
Party 2
Team Averages
Level 136
1,609 SR
1,536 Elo+

VS

Team Averages
Level 91
1,627 SR
1,425 Elo+
Hera
Hera
DoubleDash927
Hera
Level 159
God Stats
14W - 15L
1,580 SR
Queue Stats
1,054W - 1,097L
1,468 Elo+
Solo
Pele
Pele
Drageye0
Pele
Level 81
God Stats
6W - 11L
1,367 SR
Queue Stats
464W - 468L
1,381 Elo+
Party 1
Khepri
Khepri
Iz Da Pepper
Khepri
Level 86
God Stats
0W - 1L
1,849 SR
Queue Stats
202W - 201L
1,551 Elo+
Solo
Achilles
Achilles
YooYoo_Levader
Achilles
Level 100
God Stats
12W - 12L
1,836 SR
Queue Stats
412W - 403L
1,553 Elo+
Solo
Neith
Neith
nekilmusic
Neith
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,171 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 0
6,630
663
7,453
3,376
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
KoS_DyJorr76
Guan Yu
9
0 / 0 / 3
4,921
492
1,565
3,943
1,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Marsoc79
Kuzenbo
9
1 / 1 / 3
5,394
539
2,422
5,446
4,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 1 / 0
5,118
512
3,331
4,341
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ravana
zighic92
Ravana
9
1 / 1 / 1
5,290
529
1,900
5,403
1,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,280
528
2,297
5,424
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
8
1 / 2 / 1
5,003
500
2,781
6,744
1,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
7
0 / 0 / 1
4,802
480
2,576
5,791
2,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
10
2 / 2 / 0
5,978
598
3,178
5,702
2,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
8
0 / 1 / 1
4,578
458
1,950
3,298
768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
8
Kills
3
3
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Pele
1
2
1
0.75
W
5
0
0
5
L
Khepri
0
0
1
0.5
W
Guan Yu
KoS_DyJorr76
Guan Yu
0
0
3
1.5
W
Kuzenbo
Marsoc79
Kuzenbo
1
1
3
2.5
W
1
1
0
1
L
Achilles
2
2
0
1
L
Neith
0
1
1
0.5
W
Ravana
zighic92
Ravana
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,671
Damage
12,782
22,509
Taken
26,959
10,172
Mitigated
9,735
10,057
Healing
8,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,297
522
0
1,620
5,424
1,747
0
2,465
2,837
34,790
0
L
Pele
2,781
888
0
1,917
6,744
1,817
0
2,122
4,496
0
18,622
W
7,453
517
0
1,625
3,376
1,001
0
877
2,474
47,227
0
L
Khepri
2,576
131
0
2,105
5,791
2,624
0
2,734
2,911
13,755
0
W
Guan Yu
KoS_DyJorr76
Guan Yu
1,565
456
170
1,445
3,943
1,815
241
69
3,749
0
17,718
W
Kuzenbo
Marsoc79
Kuzenbo
2,422
1,082
0
1,553
5,446
4,395
0
1,943
3,482
10,982
0
W
3,331
1,996
0
2,668
4,341
1,439
0
519
3,822
0
31,036
L
Achilles
3,178
1,505
0
1,642
5,702
2,779
0
1,450
4,174
0
28,659
L
Neith
1,950
871
0
971
3,298
768
0
626
2,666
0
12,610
W
Ravana
zighic92
Ravana
1,900
370
0
2,596
5,403
1,522
0
1,465
3,913
0
28,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,353
Gold Earned
25,641
263
Minions Killed
213
0
Camps Cleared
0
862,610
Distance Traveled
896,237
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,280
528
68
7
0
172,228
1
L
Pele
5,003
500
39
4
0
189,203
0
W
Scylla
6,630
663
83
8
0
193,153
4
L
Khepri
4,802
480
15
2
0
210,902
3
W
Guan Yu
4,921
492
38
4
0
142,965
0
W
Kuzenbo
5,394
539
23
2
0
169,063
2
W
Apollo
5,118
512
58
6
0
146,326
3
L
Achilles
5,978
598
59
6
0
161,930
0
L
Neith
4,578
458
32
3
0
161,974
0
W
Ravana
5,290
529
61
6
0
211,103
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role