Player Matchup

Merlin
Merlin
Platinum III
CaptainDrÜpy
Merlin
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Platinum IV
MrChicken321
Cabrakan
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Silver I
MrWesiim
Mulan
Silver I
Level 147
God Stats
6W - 9L
1,510 SR
Queue Stats
93W - 85L
1,460 MMR
Solo
Danzaburou
Danzaburou
Gold I
oGoddessChan
Danzaburou
Gold I
Level 142
God Stats
26W - 24L
1,608 SR
Queue Stats
392W - 388L
1,436 MMR
Solo
Nemesis
Nemesis
Gold III
termininja123
Nemesis
Gold III
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,524 SR
1,479 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 103
1,650 SR
1,468 MMR
Cerberus
Cerberus
Bronze III
HomeroSimpson14
Cerberus
Bronze III
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 20L
1,466 MMR
Solo
Thor
Thor
Gold II
KREIVENN
Thor
Gold II
Level 160
God Stats
16W - 21L
1,673 SR
Queue Stats
255W - 271L
1,408 MMR
Solo
Nox
Nox
Bronze III
LolcatsDoge
Nox
Bronze III
Level 83
God Stats
0W - 2L
1,813 SR
Queue Stats
7W - 6L
1,500 MMR
Solo
Amaterasu
Amaterasu
Bronze III
esada
Amaterasu
Bronze III
Level 123
God Stats
0W - 1L
1,751 SR
Queue Stats
2W - 4L
1,495 MMR
Solo
Anhur
Anhur
Silver II
xMCxAmnesiax
Anhur
Silver II
Level 79
God Stats
2W - 3L
1,512 SR
Queue Stats
28W - 32L
1,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 4
8,637
617
6,969
5,811
1,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
MrChicken321
Cabrakan
12
2 / 1 / 13
8,171
584
5,433
10,534
7,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
MrWesiim
Mulan
13
3 / 0 / 0
8,221
587
8,677
7,179
7,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
oGoddessChan
Danzaburou
16
7 / 1 / 5
9,959
711
7,983
6,174
2,167
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
14
4 / 2 / 3
8,815
630
6,465
10,047
4,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetAphroditeGuan YuThothScylla

VS

Bans
Cu ChulainnKing ArthurSun WukongSobekTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
1 / 7 / 4
6,803
486
5,370
13,338
7,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
14
6 / 3 / 0
8,232
588
6,583
10,005
3,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
0 / 7 / 2
6,118
437
3,546
7,714
2,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
esada
Amaterasu
11
0 / 2 / 1
6,511
465
2,554
11,572
5,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 3 / 2
6,071
434
1,000
7,845
1,984
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
22
Kills
7
7
Deaths
22
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
L
Cerberus
1
7
4
0.43
L
Thor
6
3
0
2
L
0
7
2
0.14
W
Cabrakan
MrChicken321
Cabrakan
2
1
13
8.5
W
Mulan
MrWesiim
Mulan
3
0
0
3
L
Amaterasu
esada
Amaterasu
0
2
1
0.25
W
Danzaburou
oGoddessChan
Danzaburou
7
1
5
9.5
W
Nemesis
4
2
3
2.75
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,527
Damage
19,053
39,745
Taken
50,474
22,941
Mitigated
20,321
14,180
Healing
15,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,969
537
0
708
5,811
1,861
0
2,178
3,556
53,537
0
L
Cerberus
5,370
624
0
3,759
13,338
7,520
0
6,131
7,207
25,084
0
L
Thor
6,583
1,030
0
2,612
10,005
3,217
0
1,024
8,956
0
48,254
L
3,546
347
0
570
7,714
2,572
0
4,190
3,474
27,557
0
W
Cabrakan
MrChicken321
Cabrakan
5,433
1,117
0
3,613
10,534
7,341
35
3,684
6,738
17,151
0
W
Mulan
MrWesiim
Mulan
8,677
1,330
0
4,656
7,179
7,430
38
100
7,043
0
40,204
L
Amaterasu
esada
Amaterasu
2,554
1,374
0
5,872
11,572
5,028
0
233
10,995
0
26,727
W
Danzaburou
oGoddessChan
Danzaburou
7,983
3,127
0
4,161
6,174
2,167
679
869
5,301
0
72,180
W
Nemesis
6,465
3,262
0
1,042
10,047
4,142
0
1,888
8,011
0
59,995
L
1,000
507
0
2,938
7,845
1,984
0
824
7,021
0
29,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,803
Gold Earned
33,735
404
Minions Killed
339
0
Camps Cleared
0
1,394,433
Distance Traveled
1,307,539
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,637
617
91
7
0
272,309
3
L
Cerberus
6,803
486
49
4
0
249,010
1
L
Thor
8,232
588
94
7
0
279,871
1
L
Nox
6,118
437
66
5
0
245,341
4
W
Cabrakan
8,171
584
21
2
0
262,912
7
W
Mulan
8,221
587
70
5
0
271,448
3
L
Amaterasu
6,511
465
70
5
0
292,349
7
W
Danzaburou
9,959
711
116
8
0
265,845
10
W
Nemesis
8,815
630
106
8
0
321,919
3
L
Anhur
6,071
434
60
4
0
240,968
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role