Player Matchup

Nemesis
Nemesis
Evileye Keno
Nemesis
Level 125
God Stats
9W - 5L
1,856 SR
Queue Stats
297W - 275L
1,490 Elo+
Party 1
Ymir
Ymir
Oru Seiba
Ymir
Level 90
God Stats
12W - 8L
1,769 SR
Queue Stats
144W - 134L
1,559 Elo+
Party 1
Apollo
Apollo
Tekchau
Apollo
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 27L
1,518 Elo+
Party 1
Mulan
Mulan
mireiaperez2011
Mulan
Level 38
God Stats
3W - 5L
1,417 SR
Queue Stats
46W - 83L
1,359 Elo+
Party 3
Tiamat
Tiamat
zocalo_opaco
Tiamat
Level 29
God Stats
4W - 4L
1,393 SR
Queue Stats
74W - 104L
1,369 Elo+
Party 3
Team Averages
Level 62
1,587 SR
1,459 Elo+

VS

Team Averages
Level 36
1,560 SR
1,410 Elo+
Baron Samedi
Baron Samedi
Erekishgal
Baron Samedi
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
297W - 331L
1,451 Elo+
Solo
Pele
Pele
MattyRiina1
Pele
Level 27
God Stats
5W - 2L
1,823 SR
Queue Stats
58W - 85L
1,328 Elo+
Party 2
Bellona
Bellona
NikGranata93
Bellona
Level 58
God Stats
7W - 5L
1,310 SR
Queue Stats
216W - 277L
1,340 Elo+
Party 2
Apollo
Apollo
Vik_White_00
Apollo
Level 22
God Stats
9W - 10L
1,434 SR
Queue Stats
81W - 140L
1,340 Elo+
Party 2
Cthulhu
Cthulhu
lntoccia
Cthulhu
Level 40
God Stats
9W - 6L
1,735 SR
Queue Stats
220W - 203L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Evileye Keno
Nemesis
20
7 / 0 / 3
12,866
677
11,301
10,334
5,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
16
7 / 0 / 6
10,542
555
11,251
16,888
15,210
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Tekchau
Apollo
20
9 / 0 / 1
13,143
692
9,380
12,181
5,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 4 / 1
9,759
514
3,937
13,941
7,509
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
15
1 / 3 / 3
9,850
518
7,213
12,442
8,814
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Erekishgal
Baron Samedi
11
1 / 5 / 0
7,081
373
6,116
8,523
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
4 / 8 / 2
8,669
456
13,407
16,797
5,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
NikGranata93
Bellona
14
2 / 4 / 1
8,445
444
9,721
18,361
11,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
12
0 / 8 / 0
7,402
390
4,063
16,837
5,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
lntoccia
Cthulhu
1
0 / 0 / 0
5,197
274
276
918
245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
24
Kills
7
7
Deaths
25
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Erekishgal
Baron Samedi
1
5
0
0.2
W
Nemesis
Evileye Keno
Nemesis
7
0
3
8.5
L
4
8
2
0.63
L
Bellona
NikGranata93
Bellona
2
4
1
0.63
W
Ymir
7
0
6
10
W
Apollo
Tekchau
Apollo
9
0
1
9.5
L
Apollo
0
8
0
0
L
Cthulhu
lntoccia
Cthulhu
0
0
0
0
W
0
4
1
0.13
W
Tiamat
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,082
Damage
33,583
65,786
Taken
61,436
42,549
Mitigated
26,475
13,312
Healing
17,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Erekishgal
Baron Samedi
6,116
525
388
1,031
8,523
3,501
39
2,181
6,342
32,959
0
W
Nemesis
Evileye Keno
Nemesis
11,301
7,338
0
320
10,334
5,669
0
765
9,509
0
120,251
L
13,407
5,075
0
4,877
16,797
5,681
0
6,439
10,358
0
52,817
L
Bellona
NikGranata93
Bellona
9,721
2,425
0
6,393
18,361
11,899
0
4,875
13,486
0
44,218
W
Ymir
11,251
3,506
0
750
16,888
15,210
468
1,917
12,603
40,230
0
W
Apollo
Tekchau
Apollo
9,380
5,330
0
3,537
12,181
5,347
6,711
395
11,746
0
124,817
L
Apollo
4,063
1,870
0
4,816
16,837
5,149
580
4,576
12,261
0
38,580
L
Cthulhu
lntoccia
Cthulhu
276
201
0
0
918
245
0
393
525
948
0
W
3,937
585
243
2,936
13,941
7,509
2,643
1,206
12,653
0
45,646
W
Tiamat
7,213
2,010
780
4,746
12,442
8,814
2,461
1,547
10,623
54,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,160
Gold Earned
36,794
603
Minions Killed
301
0
Camps Cleared
0
1,849,886
Distance Traveled
1,439,716
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,081
373
65
3
0
189,625
1
W
Nemesis
12,866
677
187
10
0
449,721
0
L
Pele
8,669
456
78
4
0
371,512
0
L
Bellona
8,445
444
87
5
0
324,835
0
W
Ymir
10,542
555
45
2
0
316,194
3
W
Apollo
13,143
692
195
10
0
395,686
1
L
Apollo
7,402
390
70
4
0
340,980
0
L
Cthulhu
5,197
274
1
0
0
212,764
2
W
Mulan
9,759
514
90
5
0
351,218
2
W
Tiamat
9,850
518
86
5
0
337,067
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role