Player Matchup

Cthulhu
Cthulhu
BanzaiPsix
Cthulhu
Level 7
God Stats
0W - 2L
1,264 SR
Queue Stats
5W - 8L
1,432 Elo+
Solo
Tiamat
Tiamat
BlackSTaP
Tiamat
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 20L
1,439 Elo+
Party 1
Guan Yu
Guan Yu
NikoBielik
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,478 Elo+
Solo
Apollo
Apollo
Orochi46
Apollo
Level 28
God Stats
0W - 2L
1,298 SR
Queue Stats
60W - 59L
1,610 Elo+
Solo
Nemesis
Nemesis
edvante4
Nemesis
Level 3
God Stats
1W - 1L
1,726 SR
Queue Stats
4W - 5L
1,478 Elo+
Party 1
Team Averages
Level 11
1,457 SR
1,487 Elo+

VS

Team Averages
Level 23
1,602 SR
1,519 Elo+
Da Ji
Da Ji
ArxBg03
Da Ji
Level 28
God Stats
4W - 4L
1,711 SR
Queue Stats
68W - 75L
1,541 Elo+
Party 2
Scylla
Scylla
Athril07
Scylla
Level 26
God Stats
25W - 15L
1,549 SR
Queue Stats
182W - 154L
1,440 Elo+
Solo
Amaterasu
Amaterasu
Sp13y
Amaterasu
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
86W - 69L
1,607 Elo+
Solo
Danzaburou
Danzaburou
nojuszlt
Danzaburou
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,541 Elo+
Solo
Cerberus
Cerberus
stambata03
Cerberus
Level 10
God Stats
6W - 3L
1,749 SR
Queue Stats
48W - 62L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BanzaiPsix
Cthulhu
12
4 / 4 / 2
8,159
453
7,817
12,177
7,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
BlackSTaP
Tiamat
14
2 / 4 / 4
8,288
460
5,793
9,891
6,287
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
NikoBielik
Guan Yu
13
4 / 8 / 1
8,475
471
4,145
13,452
12,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Apollo
Orochi46
Apollo
14
1 / 3 / 5
8,515
473
12,108
14,914
4,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
edvante4
Nemesis
14
1 / 3 / 3
8,389
466
3,477
10,720
3,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ArxBg03
Da Ji
13
8 / 1 / 4
9,197
511
9,426
10,922
3,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Athril07
Scylla
17
5 / 2 / 4
9,991
555
8,125
8,381
3,694
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Sp13y
Amaterasu
17
5 / 4 / 5
10,183
566
10,121
11,844
8,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
nojuszlt
Danzaburou
13
2 / 2 / 5
8,207
456
8,552
10,316
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
stambata03
Cerberus
12
1 / 3 / 4
7,822
435
3,585
11,226
7,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
12
Kills
21
22
Deaths
12
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Da Ji
ArxBg03
Da Ji
8
1
4
10
W
Scylla
Athril07
Scylla
5
2
4
3.5
L
Cthulhu
BanzaiPsix
Cthulhu
4
4
2
1.25
L
Tiamat
BlackSTaP
Tiamat
2
4
4
1
L
Guan Yu
NikoBielik
Guan Yu
4
8
1
0.56
L
Apollo
Orochi46
Apollo
1
3
5
1.17
W
Amaterasu
Sp13y
Amaterasu
5
4
5
1.88
L
Nemesis
edvante4
Nemesis
1
3
3
0.83
W
Danzaburou
nojuszlt
Danzaburou
2
2
5
2.25
W
Cerberus
stambata03
Cerberus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,340
Damage
39,809
61,154
Taken
52,689
34,669
Mitigated
26,744
15,161
Healing
15,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
ArxBg03
Da Ji
9,426
1,605
0
3,368
10,922
3,646
0
2,630
8,267
0
40,044
W
Scylla
Athril07
Scylla
8,125
457
0
3,389
8,381
3,694
448
3,025
5,356
62,884
0
L
Cthulhu
BanzaiPsix
Cthulhu
7,817
726
236
833
12,177
7,399
0
4,317
7,860
18,780
0
L
Tiamat
BlackSTaP
Tiamat
5,793
809
0
1,987
9,891
6,287
104
2,870
7,021
37,088
0
L
Guan Yu
NikoBielik
Guan Yu
4,145
902
888
1,630
13,452
12,582
205
1,410
12,042
0
36,088
L
Apollo
Orochi46
Apollo
12,108
6,053
0
6,039
14,914
4,754
0
2,979
11,935
0
58,510
W
Amaterasu
Sp13y
Amaterasu
10,121
4,865
0
1,797
11,844
8,731
1,444
1,118
10,446
0
53,657
L
Nemesis
edvante4
Nemesis
3,477
1,081
0
3,548
10,720
3,647
597
465
10,255
0
60,416
W
Danzaburou
nojuszlt
Danzaburou
8,552
3,054
0
3,004
10,316
3,052
2,474
2,904
7,412
0
45,586
W
Cerberus
stambata03
Cerberus
3,585
348
0
4,033
11,226
7,621
556
3,933
7,218
14,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,826
Gold Earned
45,400
408
Minions Killed
369
0
Camps Cleared
0
1,649,165
Distance Traveled
1,632,493
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,197
511
75
4
0
377,484
5
W
Scylla
9,991
555
96
5
0
334,068
5
L
Cthulhu
8,159
453
32
2
0
353,918
5
L
Tiamat
8,288
460
90
5
0
330,291
1
L
Guan Yu
8,475
471
78
4
0
312,684
3
L
Apollo
8,515
473
98
5
0
322,758
4
W
Amaterasu
10,183
566
93
5
0
341,645
3
L
Nemesis
8,389
466
110
6
0
329,514
6
W
Danzaburou
8,207
456
76
4
0
313,121
0
W
Cerberus
7,822
435
29
2
0
266,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role