Player Matchup

Cu Chulainn
Cu Chulainn
Silver II
Chucky-Princesse
Cu Chulainn
Silver II
Level 124
God Stats
1W - 0L
1,802 SR
Queue Stats
18W - 13L
1,662 MMR
Party 2
Scylla
Scylla
Platinum V
NB_Thunders
Scylla
Platinum V
Level 103
God Stats
21W - 15L
1,663 SR
Queue Stats
103W - 78L
1,772 MMR
Party 2
Ares
Ares
Gold II
TOUPIN042
Ares
Gold II
Level 107
God Stats
19W - 16L
1,673 SR
Queue Stats
84W - 73L
1,512 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,713 SR
1,649 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,676 SR
1,638 MMR
King Arthur
King Arthur
Bronze III
Darrow_A
King Arthur
Bronze III
Level 155
God Stats
1W - 1L
1,894 SR
Queue Stats
12W - 3L
1,652 MMR
Party 1
Sobek
Sobek
Bronze III
SPIDERWEBVII
Sobek
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,652 MMR
Party 1
Zeus
Zeus
Bronze III
noobgamer56
Zeus
Bronze III
Level 101
God Stats
1W - 1L
1,634 SR
Queue Stats
6W - 4L
1,609 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chucky-Princesse
Cu Chulainn
17
6 / 4 / 10
15,161
659
21,751
26,892
29,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
20
8 / 0 / 8
14,741
641
24,612
10,258
5,163
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
16
4 / 2 / 12
15,089
656
11,565
23,840
27,216
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AchillesCthulhuAphroditeChang'eDanzaburou

VS

Bans
HeimdallrPersephoneMedusaBaron SamediSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Darrow_A
King Arthur
13
0 / 8 / 4
11,789
513
12,408
26,473
26,723
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 7 / 4
11,808
513
9,766
29,521
29,170
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 3 / 0
14,292
621
23,263
14,541
6,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
18
Kills
6
6
Deaths
18
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Chucky-Princesse
Cu Chulainn
6
4
10
2.75
L
King Arthur
Darrow_A
King Arthur
0
8
4
0.25
W
Scylla
8
0
8
12
L
0
7
4
0.29
W
Ares
4
2
12
5
L
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,928
Damage
45,437
60,990
Taken
70,535
61,810
Mitigated
62,326
17,471
Healing
11,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Chucky-Princesse
Cu Chulainn
21,751
6,154
0
6,589
26,892
29,431
1,111
14,276
12,616
12,444
59,492
L
King Arthur
Darrow_A
King Arthur
12,408
1,917
0
1,872
26,473
26,723
47
13,970
12,085
288
46,082
W
Scylla
24,612
3,066
0
4,212
10,258
5,163
1,439
6,648
3,610
108,305
0
L
9,766
622
565
4,282
29,521
29,170
0
20,019
9,002
41,196
0
W
Ares
11,565
421
0
6,670
23,840
27,216
152
13,136
10,704
36,141
0
L
23,263
1,771
220
4,604
14,541
6,433
64
5,954
8,512
102,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,991
Gold Earned
37,889
216
Minions Killed
216
0
Camps Cleared
0
1,229,357
Distance Traveled
1,194,450
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
15,161
659
61
3
0
404,759
0
L
King Arthur
11,789
513
44
2
0
397,702
2
W
Scylla
14,741
641
128
6
0
410,378
6
L
Sobek
11,808
513
42
2
0
404,198
3
W
Ares
15,089
656
27
1
0
414,220
8
L
Zeus
14,292
621
130
6
0
392,550
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role