Player Matchup

Sylvanus
Sylvanus
Platinum II
Fletch3r
Sylvanus
Platinum II
Level 47
God Stats
1W - 0L
1,837 SR
Queue Stats
91W - 92L
2,156 MMR
Party 1
Anhur
Anhur
Masters
JustLion
Anhur
Masters
Level 143
God Stats
7W - 10L
2,051 SR
Queue Stats
204W - 150L
2,866 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
MrPordan
Sun Wukong
Diamond V
Level 157
God Stats
8W - 6L
1,865 SR
Queue Stats
236W - 244L
2,143 MMR
Party 1
Poseidon
Poseidon
Masters
TheAllahGuy
Poseidon
Masters
Level 160
God Stats
3W - 2L
1,723 SR
Queue Stats
810W - 781L
2,187 MMR
Solo
Mercury
Mercury
Platinum II
xltachi
Mercury
Platinum II
Level 106
God Stats
27W - 10L
1,835 SR
Queue Stats
103W - 64L
2,261 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 123
1,862 SR
2,323 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,625 SR
2,155 MMR
Ymir
Ymir
Masters
DixieNοrmous
Ymir
Masters
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond V
IDCsander
Heimdallr
Diamond V
Level 133
God Stats
20W - 27L
1,667 SR
Queue Stats
287W - 241L
2,176 MMR
Party 2
Apollo
Apollo
Diamond III
Pitoeve
Apollo
Diamond III
Level 157
God Stats
9W - 8L
1,553 SR
Queue Stats
318W - 266L
2,396 MMR
Party 2
Janus
Janus
Platinum IV
SerigalaGB
Janus
Platinum IV
Level 156
God Stats
6W - 7L
1,906 SR
Queue Stats
105W - 89L
2,130 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Serpentyn
Tsukuyomi
Masters
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
457W - 448L
2,574 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fletch3r
Sylvanus
19
4 / 1 / 15
14,907
514
13,340
40,300
53,478
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anhur
JustLion
Anhur
20
8 / 2 / 10
16,818
580
26,565
29,919
17,962
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
MrPordan
Sun Wukong
20
5 / 7 / 9
16,145
557
15,309
30,078
40,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poseidon
TheAllahGuy
Poseidon
20
4 / 7 / 13
15,739
543
23,349
21,129
9,492
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
xltachi
Mercury
20
7 / 2 / 12
18,861
650
31,667
27,135
17,278
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
SetPersephoneThe MorriganScyllaAo Kuang

VS

Bans
Chang'eOsirisGebTyrKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 10
11,999
414
16,001
37,858
40,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
IDCsander
Heimdallr
20
0 / 5 / 6
13,667
471
18,826
18,369
9,110
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
Pitoeve
Apollo
20
7 / 4 / 5
14,554
502
20,564
27,451
15,301
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Janus
20
3 / 4 / 5
15,113
521
21,636
17,052
6,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Serpentyn
Tsukuyomi
20
8 / 6 / 5
16,326
563
32,180
32,541
42,632
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
50
28
Kills
19
19
Deaths
28
59
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
9
10
0.67
W
Sylvanus
Fletch3r
Sylvanus
4
1
15
11.5
L
Heimdallr
IDCsander
Heimdallr
0
5
6
0.6
W
Anhur
JustLion
Anhur
8
2
10
6.5
W
Sun Wukong
MrPordan
Sun Wukong
5
7
9
1.36
L
Apollo
Pitoeve
Apollo
7
4
5
2.38
L
Janus
3
4
5
1.38
L
Tsukuyomi
Serpentyn
Tsukuyomi
8
6
5
1.75
W
Poseidon
TheAllahGuy
Poseidon
4
7
13
1.5
W
Mercury
xltachi
Mercury
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,230
Damage
109,207
148,561
Taken
133,271
139,186
Mitigated
114,284
68,256
Healing
26,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,001
1,816
0
4,692
37,858
40,541
0
10,376
27,482
34,684
0
W
Sylvanus
Fletch3r
Sylvanus
13,340
1,792
9,461
23,197
40,300
53,478
1,164
14,283
24,126
32,415
0
L
Heimdallr
IDCsander
Heimdallr
18,826
8,402
0
5,056
18,369
9,110
1,342
3,403
14,966
0
110,591
W
Anhur
JustLion
Anhur
26,565
16,281
0
15,360
29,919
17,962
9,585
9,292
20,136
0
157,957
W
Sun Wukong
MrPordan
Sun Wukong
15,309
3,459
0
6,622
30,078
40,976
2,479
4,078
25,086
0
94,033
L
Apollo
Pitoeve
Apollo
20,564
11,373
0
4,859
27,451
15,301
744
9,629
17,822
0
128,159
L
Janus
21,636
536
416
2,748
17,052
6,700
54
5,395
11,657
128,973
0
L
Tsukuyomi
Serpentyn
Tsukuyomi
32,180
7,476
0
9,061
32,541
42,632
874
7,886
24,655
0
117,596
W
Poseidon
TheAllahGuy
Poseidon
23,349
2,208
1,192
5,784
21,129
9,492
4,567
5,494
15,082
117,275
0
W
Mercury
xltachi
Mercury
31,667
19,065
0
6,640
27,135
17,278
1,084
4,810
21,859
0
200,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,470
Gold Earned
71,659
739
Minions Killed
831
0
Camps Cleared
0
3,003,812
Distance Traveled
2,907,221
34
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,999
414
22
1
0
534,358
5
W
Sylvanus
14,907
514
16
1
0
595,390
6
L
Heimdallr
13,667
471
190
7
0
502,270
10
W
Anhur
16,818
580
187
6
0
501,023
9
W
Sun Wukong
16,145
557
151
5
0
553,282
7
L
Apollo
14,554
502
190
7
0
622,817
5
L
Janus
15,113
521
250
9
0
647,242
8
L
Tsukuyomi
16,326
563
179
6
0
600,534
3
W
Poseidon
15,739
543
168
6
0
569,140
8
W
Mercury
18,861
650
217
7
0
784,977
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role