Player Matchup

Fenrir
Fenrir
Enjoy499
Fenrir
Level 27
God Stats
6W - 7L
1,432 SR
Queue Stats
91W - 110L
1,447 Elo+
Party 2
Cerberus
Cerberus
LeFireX
Cerberus
Level 26
God Stats
5W - 7L
1,378 SR
Queue Stats
42W - 45L
1,469 Elo+
Party 2
Bacchus
Bacchus
Löplachs
Bacchus
Level 10
God Stats
7W - 4L
1,573 SR
Queue Stats
345W - 383L
1,434 Elo+
Solo
Neith
Neith
Sulfanen
Neith
Level 17
God Stats
27W - 43L
1,308 SR
Queue Stats
67W - 115L
1,246 Elo+
Solo
Thoth
Thoth
kuchen499
Thoth
Level 39
God Stats
7W - 12L
1,461 SR
Queue Stats
74W - 113L
1,440 Elo+
Party 2
Team Averages
Level 24
1,431 SR
1,407 Elo+

VS

Team Averages
Level 16
1,505 SR
1,393 Elo+
Bellona
Bellona
Devilx81
Bellona
Level 23
God Stats
17W - 21L
1,404 SR
Queue Stats
71W - 90L
1,308 Elo+
Solo
Jormungandr
Jormungandr
Gr3EndInoSAur
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,487 Elo+
Party 1
Anubis
Anubis
IlloErJorge
Anubis
Level 8
God Stats
4W - 2L
1,655 SR
Queue Stats
8W - 10L
1,362 Elo+
Party 1
Nemesis
Nemesis
LeonArdiente
Nemesis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
PratM22
Izanami
Level 29
God Stats
4W - 6L
1,465 SR
Queue Stats
39W - 73L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Enjoy499
Fenrir
18
7 / 4 / 7
12,102
526
14,950
16,057
7,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
LeFireX
Cerberus
17
1 / 4 / 6
11,049
480
7,835
19,017
17,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
Löplachs
Bacchus
16
5 / 5 / 12
10,922
475
9,036
20,899
21,465
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes

Shoes

+6%
Movement Speed

Neith
Sulfanen
Neith
18
5 / 3 / 12
11,590
504
9,847
11,317
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thoth
kuchen499
Thoth
18
7 / 4 / 5
12,092
526
21,219
12,234
3,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Devilx81
Bellona
18
2 / 2 / 2
11,095
482
6,355
13,848
10,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
Gr3EndInoSAur
Jormungandr
16
3 / 4 / 6
10,749
467
7,597
16,754
11,372
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
16
7 / 7 / 1
11,160
485
16,591
21,896
9,221
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
LeonArdiente
Nemesis
16
6 / 5 / 5
10,765
468
12,468
20,420
6,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
PratM22
Izanami
15
2 / 8 / 2
9,966
433
7,424
13,598
4,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
36
25
Kills
20
20
Deaths
26
42
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
Devilx81
Bellona
2
2
2
1.5
W
Fenrir
Enjoy499
Fenrir
7
4
7
2.63
L
Jormungandr
Gr3EndInoSAur
Jormungandr
3
4
6
1.5
L
Anubis
7
7
1
1.07
W
Cerberus
LeFireX
Cerberus
1
4
6
1
L
Nemesis
LeonArdiente
Nemesis
6
5
5
1.7
W
Bacchus
Löplachs
Bacchus
5
5
12
2.2
L
Izanami
PratM22
Izanami
2
8
2
0.38
W
Neith
Sulfanen
Neith
5
3
12
3.67
W
Thoth
kuchen499
Thoth
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,887
Damage
50,435
79,524
Taken
86,516
54,054
Mitigated
41,689
13,834
Healing
19,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Devilx81
Bellona
6,355
2,435
0
2,806
13,848
10,540
920
7,304
6,434
0
57,414
W
Fenrir
Enjoy499
Fenrir
14,950
3,890
0
1,295
16,057
7,352
364
6,398
9,659
0
92,759
L
Jormungandr
Gr3EndInoSAur
Jormungandr
7,597
1,397
0
831
16,754
11,372
0
5,703
10,937
29,925
0
L
Anubis
16,591
1,563
0
9,487
21,896
9,221
710
10,913
10,071
56,976
0
W
Cerberus
LeFireX
Cerberus
7,835
371
24
2,906
19,017
17,934
1,836
2,824
16,193
69,831
0
L
Nemesis
LeonArdiente
Nemesis
12,468
6,263
0
6,208
20,420
6,428
0
7,106
13,087
0
65,946
W
Bacchus
Löplachs
Bacchus
9,036
1,716
0
1,792
20,899
21,465
973
4,627
16,272
31,295
0
L
Izanami
PratM22
Izanami
7,424
3,838
0
634
13,598
4,128
0
5,671
7,897
0
57,724
W
Neith
Sulfanen
Neith
9,847
4,715
0
4,714
11,317
3,973
2,576
2,772
8,545
0
71,077
W
Thoth
kuchen499
Thoth
21,219
527
0
3,103
12,234
3,330
3,283
7,567
4,432
66,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,755
Gold Earned
53,735
582
Minions Killed
435
0
Camps Cleared
0
1,929,732
Distance Traveled
1,900,246
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,095
482
109
5
0
388,328
2
W
Fenrir
12,102
526
134
6
0
457,915
1
L
Jormungandr
10,749
467
34
1
0
348,170
0
L
Anubis
11,160
485
103
4
0
342,169
1
W
Cerberus
11,049
480
175
8
0
387,039
0
L
Nemesis
10,765
468
70
3
0
455,889
1
W
Bacchus
10,922
475
40
2
0
337,750
0
L
Izanami
9,966
433
119
5
0
365,690
0
W
Neith
11,590
504
121
5
0
361,254
0
W
Thoth
12,092
526
112
5
0
385,774
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role