Player Matchup

Cthulhu
Cthulhu
CubonedUrSister
Cthulhu
Level 101
God Stats
7W - 2L
1,509 SR
Queue Stats
263W - 304L
1,547 Elo+
Solo
Chronos
Chronos
F1aming Dice
Chronos
Level 158
God Stats
4W - 3L
1,500 SR
Queue Stats
233W - 225L
1,373 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RM BloodBath
Ah Muzen Cab
Level 121
God Stats
4W - 4L
1,304 SR
Queue Stats
489W - 494L
1,452 Elo+
Solo
Ganesha
Ganesha
TheGamefreek
Ganesha
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 62L
1,444 Elo+
Solo
Tsukuyomi
Tsukuyomi
eli_429
Tsukuyomi
Level 128
God Stats
5W - 4L
1,258 SR
Queue Stats
276W - 274L
1,450 Elo+
Solo
Team Averages
Level 121
1,414 SR
1,453 Elo+

VS

Team Averages
Level 120
1,540 SR
1,490 Elo+
Kukulkan
Kukulkan
DankNuggs93
Kukulkan
Level 155
God Stats
4W - 10L
1,701 SR
Queue Stats
722W - 748L
1,504 Elo+
Solo
Serqet
Serqet
KamiOniiSan
Serqet
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 55L
1,531 Elo+
Solo
Cernunnos
Cernunnos
Maraudeur29
Cernunnos
Level 104
God Stats
3W - 4L
1,500 SR
Queue Stats
73W - 71L
1,430 Elo+
Party 1
Loki
Loki
SimLec
Loki
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 75L
1,430 Elo+
Party 1
Sol
Sol
thunderj19
Sol
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 11
14,152
674
21,763
26,664
17,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos
F1aming Dice
Chronos
20
5 / 2 / 9
14,715
701
14,978
23,711
12,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
RM BloodBath
Ah Muzen Cab
20
6 / 6 / 7
13,821
658
21,661
20,632
10,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
TheGamefreek
Ganesha
20
0 / 6 / 14
12,378
589
12,904
27,764
35,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
eli_429
Tsukuyomi
20
5 / 7 / 6
13,643
650
13,875
17,500
8,994
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DankNuggs93
Kukulkan
20
4 / 5 / 11
13,027
620
23,767
17,288
5,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
20
6 / 4 / 9
12,735
606
10,491
26,039
10,760
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cernunnos
Maraudeur29
Cernunnos
20
6 / 5 / 10
13,125
625
26,914
18,860
6,939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Loki
SimLec
Loki
20
5 / 4 / 15
13,253
631
16,337
14,331
5,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

20
2 / 4 / 4
12,425
592
21,090
16,072
5,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
72
22
Kills
23
23
Deaths
22
47
Assists
49
Player
Kills
Deaths
Assists
KDA
W
6
2
11
5.75
L
Kukulkan
DankNuggs93
Kukulkan
4
5
11
1.9
W
Chronos
F1aming Dice
Chronos
5
2
9
4.75
L
Serqet
6
4
9
2.63
L
Cernunnos
Maraudeur29
Cernunnos
6
5
10
2.2
W
Ah Muzen Cab
RM BloodBath
Ah Muzen Cab
6
6
7
1.58
L
Loki
SimLec
Loki
5
4
15
3.13
W
Ganesha
TheGamefreek
Ganesha
0
6
14
1.17
W
Tsukuyomi
eli_429
Tsukuyomi
5
7
6
1.14
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,181
Damage
98,599
116,271
Taken
92,590
84,338
Mitigated
33,663
39,959
Healing
42,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,763
656
2,198
8,109
26,664
17,305
648
11,007
15,161
52,522
0
L
Kukulkan
DankNuggs93
Kukulkan
23,767
854
2,672
3,191
17,288
5,044
104
9,798
7,490
49,430
0
W
Chronos
F1aming Dice
Chronos
14,978
1,410
5,027
5,651
23,711
12,187
3,525
8,825
14,371
41,847
0
L
Serqet
10,491
2,385
4,388
9,918
26,039
10,760
634
12,233
13,806
0
12,148
L
Cernunnos
Maraudeur29
Cernunnos
26,914
12,459
3,215
2,846
18,860
6,939
830
9,548
9,312
0
43,958
W
Ah Muzen Cab
RM BloodBath
Ah Muzen Cab
21,661
4,740
3,984
5,335
20,632
10,504
0
8,810
11,507
0
41,687
L
Loki
SimLec
Loki
16,337
2,169
5,017
2,205
14,331
5,485
1,337
7,846
6,485
0
39,003
W
Ganesha
TheGamefreek
Ganesha
12,904
261
3,619
2,618
27,764
35,348
514
10,559
16,509
30,085
0
W
Tsukuyomi
eli_429
Tsukuyomi
13,875
3,174
1,263
2,155
17,500
8,994
323
5,656
11,738
0
32,655
L
21,090
286
3,881
4,805
16,072
5,435
919
10,220
5,852
46,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,709
Gold Earned
64,565
222
Minions Killed
228
0
Camps Cleared
0
1,787,151
Distance Traveled
1,680,977
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,152
674
63
3
0
367,513
0
L
Kukulkan
13,027
620
74
4
0
336,625
2
W
Chronos
14,715
701
76
4
0
400,490
1
L
Serqet
12,735
606
20
1
0
347,163
3
L
Cernunnos
13,125
625
44
2
0
305,557
0
W
Ah Muzen Cab
13,821
658
52
2
0
360,762
0
L
Loki
13,253
631
35
2
0
357,361
4
W
Ganesha
12,378
589
0
0
0
339,478
0
W
Tsukuyomi
13,643
650
31
1
0
318,908
0
L
Sol
12,425
592
55
3
0
334,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role