Player Matchup

Medusa
Medusa
AwsmeBoB
Medusa
Level 148
God Stats
2W - 2L
1,563 SR
Queue Stats
38W - 36L
1,636 Elo+
Solo
Achilles
Achilles
BrikonySnowFluff
Achilles
Level 156
God Stats
5W - 1L
1,449 SR
Queue Stats
243W - 249L
1,543 Elo+
Party 1
Pele
Pele
Chronojet107
Pele
Level 146
God Stats
46W - 29L
1,624 SR
Queue Stats
215W - 204L
1,487 Elo+
Party 1
Nox
Nox
Fluffyshake
Nox
Level 132
God Stats
15W - 17L
1,583 SR
Queue Stats
499W - 473L
1,565 Elo+
Party 1
Aphrodite
Aphrodite
antonicarmay205
Aphrodite
Level 85
God Stats
2W - 3L
1,475 SR
Queue Stats
331W - 281L
1,599 Elo+
Solo
Team Averages
Level 133
1,539 SR
1,566 Elo+

VS

Team Averages
Level 112
1,576 SR
1,532 Elo+
Fenrir
Fenrir
 
Fenrir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Do The Ephrum
Apollo
Level 153
God Stats
18W - 12L
1,771 SR
Queue Stats
711W - 704L
1,543 Elo+
Solo
The Morrigan
The Morrigan
Gater00022
The Morrigan
Level 105
God Stats
6W - 7L
1,598 SR
Queue Stats
90W - 79L
1,542 Elo+
Solo
Cabrakan
Cabrakan
LX_SAVAS
Cabrakan
Level 124
God Stats
9W - 9L
1,502 SR
Queue Stats
52W - 44L
1,529 Elo+
Solo
Cu Chulainn
Cu Chulainn
Youngsta20916
Cu Chulainn
Level 114
God Stats
24W - 25L
1,509 SR
Queue Stats
299W - 296L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AwsmeBoB
Medusa
18
4 / 1 / 6
11,276
626
10,356
13,015
5,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
3 / 2 / 7
10,406
578
6,398
14,783
20,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
7 / 4 / 7
10,524
585
13,134
18,362
6,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
9 / 2 / 4
10,904
606
11,816
13,161
6,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
antonicarmay205
Aphrodite
15
1 / 2 / 12
9,251
514
7,791
13,991
8,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 6 / 6
8,954
497
12,872
14,883
6,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
4 / 2 / 0
9,962
553
6,692
9,597
4,911
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Gater00022
The Morrigan
14
1 / 6 / 1
8,409
467
6,068
11,135
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
LX_SAVAS
Cabrakan
12
0 / 6 / 4
7,881
438
7,229
16,896
14,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
Youngsta20916
Cu Chulainn
16
2 / 4 / 4
9,706
539
15,485
15,217
9,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
24
Kills
10
11
Deaths
24
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
6
6
1
W
Medusa
AwsmeBoB
Medusa
4
1
6
7
W
3
2
7
3.25
W
7
4
7
2.63
L
4
2
0
2
W
9
2
4
5.5
L
The Morrigan
Gater00022
The Morrigan
1
6
1
0.25
L
Cabrakan
LX_SAVAS
Cabrakan
0
6
4
0.33
L
Cu Chulainn
Youngsta20916
Cu Chulainn
2
4
4
1
W
Aphrodite
antonicarmay205
Aphrodite
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,495
Damage
48,346
73,312
Taken
67,728
47,854
Mitigated
39,286
42,244
Healing
15,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
12,872
2,366
0
4,153
14,883
6,053
0
2,992
11,843
0
54,246
W
Medusa
AwsmeBoB
Medusa
10,356
5,042
0
8,097
13,015
5,734
3,333
1,467
11,548
0
87,098
W
6,398
1,383
0
5,923
14,783
20,149
1,146
1,093
13,690
10,071
43,990
W
13,134
3,916
0
6,313
18,362
6,920
258
2,726
15,636
0
59,155
L
6,692
3,104
0
2,355
9,597
4,911
1,400
1,111
8,460
0
78,541
W
11,816
1,127
461
2,020
13,161
6,081
2,114
3,104
10,057
62,137
0
L
The Morrigan
Gater00022
The Morrigan
6,068
1,078
0
1,672
11,135
4,175
616
5,497
5,461
55,287
3,554
L
Cabrakan
LX_SAVAS
Cabrakan
7,229
773
487
3,734
16,896
14,219
0
6,301
10,482
25,812
0
L
Cu Chulainn
Youngsta20916
Cu Chulainn
15,485
1,806
0
2,851
15,217
9,928
619
4,928
10,145
0
75,337
W
Aphrodite
antonicarmay205
Aphrodite
7,791
1,353
9,204
10,226
13,991
8,970
717
2,856
11,135
42,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,361
Gold Earned
44,912
539
Minions Killed
536
0
Camps Cleared
0
1,668,467
Distance Traveled
1,558,628
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,954
497
86
5
0
323,301
3
W
Medusa
11,276
626
141
8
0
320,887
2
W
Achilles
10,406
578
111
6
0
278,224
1
W
Pele
10,524
585
88
5
0
383,924
1
L
Apollo
9,962
553
148
8
0
334,842
2
W
Nox
10,904
606
119
7
0
337,192
0
L
The Morrigan
8,409
467
115
6
0
251,078
1
L
Cabrakan
7,881
438
47
3
0
328,154
4
L
Cu Chulainn
9,706
539
140
8
0
321,253
2
W
Aphrodite
9,251
514
80
4
0
348,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role