Player Matchup

Ao Kuang
Ao Kuang
Cheyreks
Ao Kuang
Level 128
God Stats
2W - 0L
1,560 SR
Queue Stats
19W - 22L
1,601 Elo+
Solo
Anubis
Anubis
EinfachRT
Anubis
Level 109
God Stats
13W - 9L
1,834 SR
Queue Stats
381W - 402L
1,600 Elo+
Solo
Baron Samedi
Baron Samedi
Funjazz
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Nutstalgia
Awilix
Level 126
God Stats
2W - 0L
1,733 SR
Queue Stats
82W - 103L
1,496 Elo+
Solo
Zhong Kui
Zhong Kui
O7m00d-QQ
Zhong Kui
Level 122
God Stats
17W - 12L
1,532 SR
Queue Stats
712W - 739L
1,520 Elo+
Solo
Team Averages
Level 123
1,632 SR
1,543 Elo+

VS

Team Averages
Level 129
1,441 SR
1,622 Elo+
Olorun
Olorun
Flamíe
Olorun
Level 158
God Stats
3W - 4L
1,270 SR
Queue Stats
515W - 459L
1,554 Elo+
Solo
Susano
Susano
HavreG
Susano
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Jonbro
Yemoja
Level 160
God Stats
2W - 2L
1,824 SR
Queue Stats
360W - 170L
1,848 Elo+
Solo
Rama
Rama
PanosXatz
Rama
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 57L
1,654 Elo+
Solo
Bacchus
Bacchus
QillJuice
Bacchus
Level 77
God Stats
0W - 4L
1,114 SR
Queue Stats
166W - 174L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cheyreks
Ao Kuang
19
3 / 5 / 16
11,830
696
10,186
31,041
35,406
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
EinfachRT
Anubis
20
10 / 4 / 10
13,304
783
18,881
19,891
15,230
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
Funjazz
Baron Samedi
19
2 / 5 / 19
11,631
684
14,013
17,846
21,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Nutstalgia
Awilix
20
6 / 3 / 18
12,604
741
18,150
20,897
16,716
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
O7m00d-QQ
Zhong Kui
19
9 / 7 / 10
12,443
732
18,806
23,064
18,343
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Flamíe
Olorun
17
1 / 5 / 9
10,503
618
14,817
11,171
4,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
HavreG
Susano
20
8 / 7 / 10
12,048
709
25,471
19,529
16,581
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Yemoja
Jonbro
Yemoja
20
4 / 5 / 14
12,210
718
13,490
16,640
23,009
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rama
20
5 / 4 / 11
12,074
710
22,623
15,414
6,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
QillJuice
Bacchus
18
2 / 9 / 11
10,937
643
14,703
24,625
40,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
75
30
Kills
20
24
Deaths
30
73
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Cheyreks
Ao Kuang
3
5
16
2.2
W
Anubis
EinfachRT
Anubis
10
4
10
3.75
L
Olorun
Flamíe
Olorun
1
5
9
1.1
W
Baron Samedi
Funjazz
Baron Samedi
2
5
19
2.3
L
Susano
HavreG
Susano
8
7
10
1.86
L
Yemoja
Jonbro
Yemoja
4
5
14
2.2
W
Awilix
Nutstalgia
Awilix
6
3
18
5
W
Zhong Kui
O7m00d-QQ
Zhong Kui
9
7
10
2
L
Rama
5
4
11
2.63
L
Bacchus
QillJuice
Bacchus
2
9
11
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,036
Damage
91,104
112,739
Taken
87,379
107,030
Mitigated
91,464
48,685
Healing
27,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Cheyreks
Ao Kuang
10,186
1,926
2,090
9,398
31,041
35,406
919
10,831
19,776
20,031
0
W
Anubis
EinfachRT
Anubis
18,881
866
4,457
7,535
19,891
15,230
577
9,775
9,832
49,705
0
L
Olorun
Flamíe
Olorun
14,817
3,988
2,244
1,780
11,171
4,830
0
8,207
2,964
33,229
0
W
Baron Samedi
Funjazz
Baron Samedi
14,013
696
7,929
4,324
17,846
21,335
781
7,146
10,525
27,900
0
L
Susano
HavreG
Susano
25,471
3,527
0
690
19,529
16,581
0
14,292
5,237
0
37,041
L
Yemoja
Jonbro
Yemoja
13,490
2,660
12,993
3,506
16,640
23,009
240
12,366
4,274
19,235
0
W
Awilix
Nutstalgia
Awilix
18,150
6,729
3,295
2,794
20,897
16,716
2,076
8,684
11,925
0
38,992
W
Zhong Kui
O7m00d-QQ
Zhong Kui
18,806
370
2,163
4,700
23,064
18,343
531
5,111
17,671
33,122
0
L
Rama
22,623
16,480
2,315
3,593
15,414
6,555
1,387
13,431
1,983
0
50,924
L
Bacchus
QillJuice
Bacchus
14,703
624
0
756
24,625
40,489
0
13,590
11,035
22,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,812
Gold Earned
57,772
180
Minions Killed
166
0
Camps Cleared
0
1,441,737
Distance Traveled
1,256,734
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,830
696
19
1
0
264,992
3
W
Anubis
13,304
783
67
4
0
296,340
4
L
Olorun
10,503
618
45
3
0
258,534
6
W
Baron Samedi
11,631
684
31
2
0
275,408
4
L
Susano
12,048
709
23
1
0
271,885
0
L
Yemoja
12,210
718
15
1
0
247,752
4
W
Awilix
12,604
741
31
2
0
321,041
6
W
Zhong Kui
12,443
732
32
2
0
283,956
0
L
Rama
12,074
710
68
4
0
243,584
3
L
Bacchus
10,937
643
15
1
0
234,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role