Player Matchup

Cthulhu
Cthulhu
C4 Assassiin
Cthulhu
Level 26
God Stats
10W - 3L
1,809 SR
Queue Stats
733W - 532L
1,575 Elo+
Party 1
Apollo
Apollo
Hay Clyde
Apollo
Level 71
God Stats
38W - 15L
1,733 SR
Queue Stats
1,214W - 882L
1,597 Elo+
Party 1
Kumbhakarna
Kumbhakarna
esco370
Kumbhakarna
Level 102
God Stats
3W - 0L
1,730 SR
Queue Stats
37W - 13L
1,667 Elo+
Solo
Thanatos
Thanatos
mtizle
Thanatos
Level 108
God Stats
16W - 15L
1,580 SR
Queue Stats
970W - 933L
1,562 Elo+
Solo
Nu Wa
Nu Wa
xSomeshortkidsx
Nu Wa
Level 45
God Stats
40W - 19L
1,797 SR
Queue Stats
321W - 298L
1,477 Elo+
Solo
Team Averages
Level 70
1,730 SR
1,575 Elo+

VS

Team Averages
Level 66
1,381 SR
1,470 Elo+
Janus
Janus
ElevenFrost
Janus
Level 31
God Stats
12W - 15L
1,476 SR
Queue Stats
119W - 154L
1,389 Elo+
Solo
Ne Zha
Ne Zha
LostZuk71
Ne Zha
Level 104
God Stats
10W - 15L
1,293 SR
Queue Stats
243W - 241L
1,475 Elo+
Party 2
Athena
Athena
Lt DansLeftLeg1
Athena
Level 68
God Stats
1W - 4L
1,129 SR
Queue Stats
367W - 334L
1,480 Elo+
Party 2
Nu Wa
Nu Wa
rk1222
Nu Wa
Level 80
God Stats
36W - 45L
1,478 SR
Queue Stats
405W - 414L
1,460 Elo+
Party 2
Guan Yu
Guan Yu
thedarklordzakk
Guan Yu
Level 48
God Stats
1W - 5L
1,529 SR
Queue Stats
61W - 71L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
C4 Assassiin
Cthulhu
11
1 / 0 / 0
5,957
596
3,476
5,095
3,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Hay Clyde
Apollo
12
7 / 0 / 0
7,452
745
5,880
3,782
1,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
esco370
Kumbhakarna
8
0 / 1 / 5
5,427
543
1,265
4,230
2,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
mtizle
Thanatos
10
1 / 1 / 0
5,823
582
1,782
6,375
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 1
6,013
601
4,354
3,624
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
3,833
383
1,055
5,503
783
Ne Zha
LostZuk71
Ne Zha
9
3 / 1 / 0
5,349
535
1,676
6,190
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 2 / 2
4,972
497
3,166
6,936
2,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nu Wa
rk1222
Nu Wa
8
0 / 2 / 3
5,115
512
2,320
4,207
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 1 / 0
4,584
458
1,216
6,339
3,533
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
10
Kills
4
4
Deaths
11
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
C4 Assassiin
Cthulhu
1
0
0
1
L
0
5
0
0
W
Apollo
Hay Clyde
Apollo
7
0
0
7
L
Ne Zha
LostZuk71
Ne Zha
3
1
0
3
L
1
2
2
1
W
Kumbhakarna
esco370
Kumbhakarna
0
1
5
2.5
W
Thanatos
mtizle
Thanatos
1
1
0
1
L
Nu Wa
rk1222
Nu Wa
0
2
3
0.75
L
0
1
0
0
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,757
Damage
9,433
23,106
Taken
29,175
9,236
Mitigated
9,961
11,429
Healing
9,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
C4 Assassiin
Cthulhu
3,476
650
0
2,265
5,095
3,144
350
608
4,168
28,227
0
L
1,055
254
99
1,057
5,503
783
0
606
4,897
10,391
0
W
Apollo
Hay Clyde
Apollo
5,880
4,702
0
1,000
3,782
1,165
2,100
1,472
2,276
0
46,696
L
Ne Zha
LostZuk71
Ne Zha
1,676
119
0
3,304
6,190
2,090
0
1,010
5,180
0
22,858
L
3,166
892
0
2,005
6,936
2,424
0
1,891
5,020
16,136
0
W
Kumbhakarna
esco370
Kumbhakarna
1,265
256
0
1,018
4,230
2,089
659
1,665
2,471
8,084
0
W
Thanatos
mtizle
Thanatos
1,782
464
0
6,013
6,375
1,909
0
1,379
4,922
0
25,242
L
Nu Wa
rk1222
Nu Wa
2,320
136
0
778
4,207
1,131
0
2,480
1,727
23,320
0
L
1,216
597
60
2,479
6,339
3,533
0
2,733
3,256
0
11,476
W
4,354
486
0
1,133
3,624
929
671
1,023
2,443
37,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,672
Gold Earned
23,853
298
Minions Killed
171
0
Camps Cleared
0
927,116
Distance Traveled
842,727
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,957
596
55
6
0
163,274
0
L
Janus
3,833
383
10
1
0
166,887
1
W
Apollo
7,452
745
96
10
0
186,333
3
L
Ne Zha
5,349
535
53
5
0
186,000
3
L
Athena
4,972
497
28
3
0
191,321
2
W
Kumbhakarna
5,427
543
13
1
0
193,554
2
W
Thanatos
5,823
582
58
6
0
212,697
1
L
Nu Wa
5,115
512
58
6
0
161,075
2
L
Guan Yu
4,584
458
22
2
0
137,444
2
W
Nu Wa
6,013
601
76
8
0
171,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role