Player Matchup

Danzaburou
Danzaburou
BruderJamal
Danzaburou
Level 40
God Stats
141W - 128L
1,492 SR
Queue Stats
213W - 207L
1,438 Elo+
Party 3
Anubis
Anubis
DrunkAndHappy
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Mel1e
Ymir
Level 14
God Stats
2W - 2L
1,482 SR
Queue Stats
16W - 13L
1,545 Elo+
Party 2
Pele
Pele
SebTheBanga
Pele
Level 26
God Stats
14W - 31L
1,369 SR
Queue Stats
58W - 74L
1,441 Elo+
Party 3
Fenrir
Fenrir
sheepshagger01
Fenrir
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 60L
1,838 Elo+
Party 2
Team Averages
Level 38
1,469 SR
1,552 Elo+

VS

Team Averages
Level 83
1,495 SR
1,507 Elo+
Athena
Athena
Herbie316
Athena
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
LuciusAen
Osiris
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,526 Elo+
Solo
Erlang Shen
Erlang Shen
TheEd931
Erlang Shen
Level 67
God Stats
5W - 9L
1,392 SR
Queue Stats
75W - 60L
1,470 Elo+
Party 1
Tiamat
Tiamat
W1ldghost
Tiamat
Level 120
God Stats
13W - 5L
1,643 SR
Queue Stats
124W - 105L
1,503 Elo+
Party 1
Sol
Sol
tytus931
Sol
Level 119
God Stats
3W - 2L
1,440 SR
Queue Stats
223W - 192L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BruderJamal
Danzaburou
12
0 / 9 / 3
7,766
431
8,990
16,832
5,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 10 / 1
7,769
432
6,181
17,437
8,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Mel1e
Ymir
12
1 / 10 / 3
7,690
427
8,079
19,158
11,511
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 7 / 1
8,879
493
6,507
15,350
5,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 4 / 1
7,950
442
7,719
20,901
9,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Herbie316
Athena
16
5 / 1 / 19
11,011
612
8,762
16,920
17,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
LuciusAen
Osiris
19
5 / 0 / 7
12,163
676
15,612
15,286
17,049
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
TheEd931
Erlang Shen
17
8 / 4 / 6
11,197
622
7,741
13,230
10,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
W1ldghost
Tiamat
19
9 / 1 / 9
12,505
695
15,933
11,136
8,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
13 / 1 / 11
11,657
648
22,244
11,118
6,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
92
6
Kills
40
40
Deaths
7
9
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BruderJamal
Danzaburou
0
9
3
0.17
L
1
10
1
0.15
W
Athena
Herbie316
Athena
5
1
19
14.5
W
Osiris
LuciusAen
Osiris
5
0
7
8.5
L
Ymir
Mel1e
Ymir
1
10
3
0.25
L
4
7
1
0.64
W
Erlang Shen
TheEd931
Erlang Shen
8
4
6
2.75
W
Tiamat
W1ldghost
Tiamat
9
1
9
13.5
L
0
4
1
0.13
W
13
1
11
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,476
Damage
70,292
89,678
Taken
67,690
40,210
Mitigated
60,357
22,101
Healing
18,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BruderJamal
Danzaburou
8,990
4,867
268
2,418
16,832
5,726
0
10,960
5,728
0
49,228
L
6,181
281
390
5,358
17,437
8,056
0
11,849
5,116
39,516
0
W
Athena
Herbie316
Athena
8,762
2,501
0
2,863
16,920
17,362
1,115
4,752
12,168
40,355
0
W
Osiris
LuciusAen
Osiris
15,612
4,654
0
3,887
15,286
17,049
2,089
336
14,950
10,901
74,735
L
Ymir
Mel1e
Ymir
8,079
2,489
250
1,682
19,158
11,511
0
13,258
5,818
38,778
0
L
6,507
1,908
0
3,460
15,350
5,097
0
6,674
8,540
0
42,213
W
Erlang Shen
TheEd931
Erlang Shen
7,741
3,858
0
2,336
13,230
10,443
1,308
2,244
10,986
0
76,456
W
Tiamat
W1ldghost
Tiamat
15,933
3,411
0
5,448
11,136
8,781
2,534
3,625
7,511
80,920
0
L
7,719
3,808
0
8,275
20,901
9,820
0
4,137
16,752
388
41,688
W
22,244
9,863
0
3,877
11,118
6,722
8,410
3,377
7,741
65,185
4,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,054
Gold Earned
58,533
396
Minions Killed
592
0
Camps Cleared
0
1,467,370
Distance Traveled
1,729,866
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,766
431
83
5
0
279,548
4
L
Anubis
7,769
432
88
5
0
219,958
1
W
Athena
11,011
612
61
3
0
364,064
2
W
Osiris
12,163
676
155
9
0
362,474
2
L
Ymir
7,690
427
57
3
0
280,649
2
L
Pele
8,879
493
80
4
0
336,692
1
W
Erlang Shen
11,197
622
105
6
0
349,322
1
W
Tiamat
12,505
695
162
9
0
333,533
5
L
Fenrir
7,950
442
88
5
0
350,523
3
W
Sol
11,657
648
109
6
0
320,473
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role