Player Matchup

Danzaburou
Danzaburou
Ahldbyrt
Danzaburou
Level 39
God Stats
19W - 17L
1,649 SR
Queue Stats
133W - 117L
1,533 Elo+
Party 1
Agni
Agni
NoobNumberOne
Agni
Level 106
God Stats
3W - 4L
1,298 SR
Queue Stats
233W - 240L
1,419 Elo+
Solo
Yemoja
Yemoja
Yùkiatsu
Yemoja
Level 82
God Stats
2W - 3L
1,204 SR
Queue Stats
189W - 178L
1,546 Elo+
Party 1
Odin
Odin
knost
Odin
Level 102
God Stats
5W - 2L
1,576 SR
Queue Stats
15W - 27L
1,438 Elo+
Party 3
Hel
Hel
xCarolyn
Hel
Level 109
God Stats
9W - 2L
1,824 SR
Queue Stats
90W - 86L
1,459 Elo+
Party 3
Team Averages
Level 88
1,510 SR
1,479 Elo+

VS

Team Averages
Level 56
1,372 SR
1,477 Elo+
Bellona
Bellona
Elentyia
Bellona
Level 32
God Stats
0W - 2L
1,073 SR
Queue Stats
4W - 13L
1,297 Elo+
Party 2
Ra
Ra
KeyWest
Ra
Level 40
God Stats
0W - 2L
1,358 SR
Queue Stats
1W - 2L
1,628 Elo+
Party 4
Neith
Neith
LaFast
Neith
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,574 Elo+
Party 4
Nox
Nox
Lac07
Nox
Level 45
God Stats
7W - 8L
1,428 SR
Queue Stats
24W - 31L
1,538 Elo+
Solo
Bakasura
Bakasura
daddydan65
Bakasura
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 27L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ahldbyrt
Danzaburou
18
7 / 1 / 8
12,212
1,018
27,734
14,169
6,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 1 / 8
11,870
989
13,889
8,882
3,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
Yùkiatsu
Yemoja
19
1 / 0 / 16
12,469
1,039
3,092
7,157
7,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
knost
Odin
18
5 / 1 / 13
12,115
1,010
18,867
18,174
18,540
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 4 / 8
12,404
1,034
17,685
15,731
6,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

252

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Elentyia
Bellona
17
1 / 8 / 6
10,631
886
9,283
28,612
18,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 0 / 0
9,040
753
0
0
0
Neith
LaFast
Neith
17
1 / 3 / 6
10,863
905
13,559
18,716
7,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
Lac07
Nox
17
2 / 3 / 3
11,026
919
14,124
13,211
9,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
daddydan65
Bakasura
17
3 / 7 / 4
11,556
963
19,689
28,189
12,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
26
21
Kills
7
7
Deaths
21
53
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ahldbyrt
Danzaburou
7
1
8
11
L
Bellona
Elentyia
Bellona
1
8
6
0.5
L
0
0
0
0
L
Neith
LaFast
Neith
1
3
6
1.33
L
Nox
Lac07
Nox
2
3
3
1.17
W
3
1
8
7
W
Yemoja
Yùkiatsu
Yemoja
1
0
16
9
L
Bakasura
daddydan65
Bakasura
3
7
4
0.71
W
Odin
knost
Odin
5
1
13
11.5
W
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,267
Damage
56,655
64,113
Taken
88,728
43,740
Mitigated
48,091
33,285
Healing
17,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ahldbyrt
Danzaburou
27,734
13,342
0
4,409
14,169
6,898
0
5,052
8,512
0
45,353
L
Bellona
Elentyia
Bellona
9,283
1,186
830
6,130
28,612
18,264
0
11,038
17,324
0
23,798
L
0
0
0
0
0
0
0
0
0
0
0
L
Neith
LaFast
Neith
13,559
5,630
0
4,903
18,716
7,767
0
7,644
10,897
0
44,199
L
Nox
Lac07
Nox
14,124
334
0
549
13,211
9,411
0
4,676
8,385
38,841
0
W
13,889
2,815
0
740
8,882
3,559
0
1,022
7,005
56,304
0
W
Yemoja
Yùkiatsu
Yemoja
3,092
1,241
10,709
2,475
7,157
7,762
0
1,849
4,703
6,724
0
L
Bakasura
daddydan65
Bakasura
19,689
10,264
582
4,618
28,189
12,649
0
12,178
15,761
0
32,460
W
Odin
knost
Odin
18,867
4,013
0
640
18,174
18,540
0
3,199
13,894
1,004
26,866
W
17,685
665
7,283
7,029
15,731
6,981
0
3,002
12,086
46,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,070
Gold Earned
53,116
252
Minions Killed
212
11
Camps Cleared
7
1,179,907
Distance Traveled
944,580
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,212
1,018
39
3
1
226,991
0
L
Bellona
10,631
886
25
2
1
224,993
0
L
Ra
9,040
753
0
0
0
0
0
L
Neith
10,863
905
52
4
1
210,273
0
L
Nox
11,026
919
70
6
0
251,259
1
W
Agni
11,870
989
97
8
7
229,200
1
W
Yemoja
12,469
1,039
14
1
0
231,018
0
L
Bakasura
11,556
963
65
5
5
258,055
0
W
Odin
12,115
1,010
26
2
0
256,679
1
W
Hel
12,404
1,034
76
6
3
236,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role