Player Matchup

Neith
Neith
Hentaiped
Neith
Level 7
God Stats
2W - 2L
1,598 SR
Queue Stats
5W - 6L
1,305 Elo+
Party 2
Bakasura
Bakasura
LvDalek
Bakasura
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
OrgasmicRias
Anubis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
QueenKwara
Chang'e
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,657 Elo+
Party 2
Tyr
Tyr
TheTyrAntichrist
Tyr
Level 11
God Stats
11W - 8L
1,650 SR
Queue Stats
12W - 10L
1,514 Elo+
Solo
Team Averages
Level 6
1,550 SR
1,495 Elo+

VS

Team Averages
Level 23
1,546 SR
1,416 Elo+
Olorun
Olorun
Advanced_C4
Olorun
Level 27
God Stats
11W - 10L
1,620 SR
Queue Stats
79W - 88L
1,409 Elo+
Party 1
Nemesis
Nemesis
CAMyth
Nemesis
Level 31
God Stats
2W - 1L
1,829 SR
Queue Stats
42W - 52L
1,387 Elo+
Party 1
Ullr
Ullr
ItachiUchiha0523
Ullr
Level 28
God Stats
3W - 7L
1,512 SR
Queue Stats
35W - 40L
1,486 Elo+
Solo
Ymir
Ymir
TrueCholo
Ymir
Level 29
God Stats
3W - 5L
1,267 SR
Queue Stats
75W - 100L
1,300 Elo+
Solo
Bellona
Bellona
Vursi
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hentaiped
Neith
6
0 / 2 / 0
3,420
570
2,189
3,599
695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
LvDalek
Bakasura
5
0 / 1 / 1
3,600
600
847
3,216
907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
6
1 / 1 / 1
3,713
619
332
2,491
654
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
QueenKwara
Chang'e
5
0 / 2 / 0
3,426
571
1,157
2,300
660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
3 / 0 / 0
4,251
709
1,138
2,598
833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
7
2 / 1 / 0
4,166
694
2,232
2,821
763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
CAMyth
Nemesis
4
0 / 1 / 0
3,308
551
270
3,112
606
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 1 / 3
3,715
619
1,693
4,069
968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
4
3 / 1 / 1
3,764
627
889
2,369
903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Vursi
Bellona
1
0 / 2 / 0
2,707
451
54
1,404
648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
4
Kills
6
6
Deaths
6
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Olorun
2
1
0
2
L
Nemesis
CAMyth
Nemesis
0
1
0
0
W
Neith
Hentaiped
Neith
0
2
0
0
L
1
1
3
2.5
W
Bakasura
LvDalek
Bakasura
0
1
1
0.5
W
Anubis
1
1
1
1.5
W
Chang'e
QueenKwara
Chang'e
0
2
0
0
W
3
0
0
3
L
Ymir
3
1
1
3.5
L
Bellona
Vursi
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,663
Damage
5,138
14,204
Taken
13,775
3,749
Mitigated
3,888
5,152
Healing
4,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
2,232
881
66
1,076
2,821
763
132
234
2,587
15,707
0
L
Nemesis
CAMyth
Nemesis
270
0
0
713
3,112
606
0
41
3,071
0
10,439
W
Neith
Hentaiped
Neith
2,189
1,582
0
1,492
3,599
695
689
332
3,267
0
13,676
L
1,693
1,502
0
1,976
4,069
968
0
566
3,503
0
10,917
W
Bakasura
LvDalek
Bakasura
847
660
0
1,669
3,216
907
0
568
2,600
0
8,059
W
Anubis
332
308
0
184
2,491
654
15
1,428
850
4,858
0
W
Chang'e
QueenKwara
Chang'e
1,157
335
404
639
2,300
660
264
557
1,743
7,500
0
W
1,138
203
0
764
2,598
833
385
0
2,598
0
12,191
L
Ymir
889
154
0
478
2,369
903
0
591
1,778
4,525
0
L
Bellona
Vursi
Bellona
54
0
0
25
1,404
648
0
57
1,347
0
726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,410
Gold Earned
17,660
113
Minions Killed
96
0
Camps Cleared
0
605,356
Distance Traveled
461,822
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,166
694
36
6
0
104,867
2
L
Nemesis
3,308
551
23
4
0
106,895
0
W
Neith
3,420
570
28
5
0
116,799
0
L
Ullr
3,715
619
24
4
0
115,892
0
W
Bakasura
3,600
600
31
5
0
134,771
0
W
Anubis
3,713
619
13
2
0
117,771
0
W
Chang'e
3,426
571
13
2
0
119,880
0
W
Tyr
4,251
709
28
5
0
116,135
0
L
Ymir
3,764
627
12
2
0
77,377
0
L
Bellona
2,707
451
1
0
0
56,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role