Player Matchup

Zhong Kui
Zhong Kui
Destroy all2000
Zhong Kui
Level 144
God Stats
6W - 7L
1,347 SR
Queue Stats
638W - 664L
1,395 Elo+
Party 2
He Bo
He Bo
FROZEN77777
He Bo
Level 82
God Stats
7W - 2L
1,500 SR
Queue Stats
115W - 92L
1,465 Elo+
Solo
Hou Yi
Hou Yi
IIMrVII
Hou Yi
Level 36
God Stats
1W - 1L
1,272 SR
Queue Stats
8W - 18L
1,401 Elo+
Solo
Cthulhu
Cthulhu
Ytalo_JF
Cthulhu
Level 126
God Stats
124W - 122L
1,477 SR
Queue Stats
633W - 679L
1,416 Elo+
Solo
Mercury
Mercury
betofla2009
Mercury
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 9L
1,593 Elo+
Party 2
Team Averages
Level 99
1,419 SR
1,454 Elo+

VS

Team Averages
Level 72
1,546 SR
1,497 Elo+
Set
Set
Enzorp141
Set
Level 66
God Stats
30W - 38L
1,417 SR
Queue Stats
107W - 108L
1,503 Elo+
Solo
Izanami
Izanami
GirkLoth
Izanami
Level 86
God Stats
42W - 15L
1,760 SR
Queue Stats
475W - 369L
1,548 Elo+
Party 1
Guan Yu
Guan Yu
RyutaWoW
Guan Yu
Level 41
God Stats
37W - 26L
1,589 SR
Queue Stats
297W - 227L
1,560 Elo+
Party 1
Sol
Sol
o-_-Less_Cry-_-o
Sol
Level 64
God Stats
3W - 6L
1,500 SR
Queue Stats
81W - 102L
1,425 Elo+
Solo
Ratatoskr
Ratatoskr
xStrech83x
Ratatoskr
Level 104
God Stats
9W - 13L
1,463 SR
Queue Stats
91W - 104L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Destroy all2000
Zhong Kui
14
4 / 0 / 1
8,433
562
5,081
5,008
4,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
7 / 4 / 5
8,530
569
12,700
7,045
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
IIMrVII
Hou Yi
13
1 / 1 / 3
7,384
492
5,201
9,286
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Ytalo_JF
Cthulhu
13
0 / 0 / 6
7,618
508
5,614
10,568
5,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
betofla2009
Mercury
16
4 / 1 / 7
9,418
628
6,484
9,271
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,502
500
3,950
8,876
4,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
GirkLoth
Izanami
13
0 / 2 / 0
7,525
502
6,603
8,693
4,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
RyutaWoW
Guan Yu
12
1 / 2 / 4
7,481
499
4,426
11,857
8,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 7 / 1
7,480
499
4,828
11,700
3,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
xStrech83x
Ratatoskr
12
1 / 0 / 0
6,769
451
2,778
8,676
3,063
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
16
Kills
6
6
Deaths
16
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Destroy all2000
Zhong Kui
4
0
1
4.5
L
1
5
2
0.4
W
7
4
5
2.38
L
Izanami
GirkLoth
Izanami
0
2
0
0
W
Hou Yi
IIMrVII
Hou Yi
1
1
3
2.5
L
Guan Yu
RyutaWoW
Guan Yu
1
2
4
1.5
W
Cthulhu
Ytalo_JF
Cthulhu
0
0
6
3
W
Mercury
betofla2009
Mercury
4
1
7
7.5
L
3
7
1
0.5
L
Ratatoskr
xStrech83x
Ratatoskr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,080
Damage
22,585
41,178
Taken
49,802
17,768
Mitigated
24,910
19,256
Healing
12,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Destroy all2000
Zhong Kui
5,081
390
0
3,076
5,008
4,032
1,883
489
4,519
38,561
0
L
3,950
2,149
0
1,134
8,876
4,946
0
3,621
5,255
0
47,199
W
12,700
489
0
1,161
7,045
2,248
1,205
2,587
4,458
45,609
0
L
Izanami
GirkLoth
Izanami
6,603
4,386
0
2,567
8,693
4,793
720
1,236
7,457
0
64,095
W
Hou Yi
IIMrVII
Hou Yi
5,201
3,822
0
4,198
9,286
2,918
208
147
9,139
0
39,553
L
Guan Yu
RyutaWoW
Guan Yu
4,426
325
797
3,675
11,857
8,274
0
6,690
5,167
0
20,061
W
Cthulhu
Ytalo_JF
Cthulhu
5,614
106
964
6,523
10,568
5,136
120
1,134
9,434
33,384
0
W
Mercury
betofla2009
Mercury
6,484
2,051
0
3,334
9,271
3,434
1,178
471
8,800
0
59,622
L
4,828
1,237
0
2,920
11,700
3,834
1,152
8,061
3,639
27,752
0
L
Ratatoskr
xStrech83x
Ratatoskr
2,778
58
0
1,559
8,676
3,063
0
3,787
4,889
0
33,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,383
Gold Earned
36,757
398
Minions Killed
357
0
Camps Cleared
0
1,369,975
Distance Traveled
1,363,368
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,433
562
77
5
0
236,387
2
L
Set
7,502
500
84
6
0
272,803
2
W
He Bo
8,530
569
66
4
0
255,175
2
L
Izanami
7,525
502
136
9
0
233,389
5
W
Hou Yi
7,384
492
87
6
0
246,667
2
L
Guan Yu
7,481
499
19
1
0
315,493
6
W
Cthulhu
7,618
508
48
3
0
295,296
2
W
Mercury
9,418
628
120
8
0
336,450
0
L
Sol
7,480
499
45
3
0
255,710
5
L
Ratatoskr
6,769
451
73
5
0
285,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role